Index: ui/keyboard/keyboard_layout_manager.cc |
diff --git a/ui/keyboard/keyboard_layout_manager.cc b/ui/keyboard/keyboard_layout_manager.cc |
index 6eee390dabf8734f7682f3839cb272cebf239809..60c7303fda393ba1ed7bba89d44fdb45f87aab8f 100644 |
--- a/ui/keyboard/keyboard_layout_manager.cc |
+++ b/ui/keyboard/keyboard_layout_manager.cc |
@@ -49,6 +49,10 @@ void KeyboardLayoutManager::SetChildBounds(aura::Window* child, |
const gfx::Rect& window_bounds = |
controller_->GetContainerWindow()->GetRootWindow()->bounds(); |
new_bounds.set_y(window_bounds.height() - new_bounds.height()); |
+ // If shelf is positioned on the left side of screen, x is not 0. In |
+ // FULL_WIDTH mode, the virtual keyboard should always align with the left |
+ // edge of the screen. So manually set x to 0 here. |
+ new_bounds.set_x(0); |
new_bounds.set_width(window_bounds.width()); |
} |
// Keyboard bounds should only be reset when it actually changes. Otherwise |