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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 6 |
| 7 #include "content/common/gamepad_hardware_buffer.h" |
| 8 |
| 9 namespace content { |
| 10 |
| 11 namespace { |
| 12 |
| 13 // Maps 0..65535 to -1..1. |
| 14 float NormalizeDirectInputAxis(long value) { |
| 15 return (value * 1.f / 32767.5f) - 1.f; |
| 16 } |
| 17 |
| 18 float AxisNegativeAsButton(long value) { |
| 19 return (value < 32767) ? 1.f : 0.f; |
| 20 } |
| 21 |
| 22 float AxisPositiveAsButton(long value) { |
| 23 return (value > 32767) ? 1.f : 0.f; |
| 24 } |
| 25 |
| 26 void MapperDragonRiseGeneric( |
| 27 const WebKit::WebGamepad& input, |
| 28 WebKit::WebGamepad* mapped) { |
| 29 *mapped = input; |
| 30 mapped->buttons[0] = input.buttons[1]; |
| 31 mapped->buttons[1] = input.buttons[2]; |
| 32 mapped->buttons[2] = input.buttons[0]; |
| 33 mapped->buttons[12] = input.buttons[16]; |
| 34 mapped->buttons[13] = input.buttons[17]; |
| 35 mapped->buttons[14] = input.buttons[18]; |
| 36 mapped->buttons[15] = input.buttons[19]; |
| 37 mapped->buttonsLength = 16; |
| 38 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); |
| 39 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); |
| 40 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); |
| 41 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); |
| 42 mapped->axesLength = 4; |
| 43 } |
| 44 |
| 45 void MapperLogitechDualAction( |
| 46 const WebKit::WebGamepad& input, |
| 47 WebKit::WebGamepad* mapped) { |
| 48 *mapped = input; |
| 49 mapped->buttons[0] = input.buttons[1]; |
| 50 mapped->buttons[1] = input.buttons[2]; |
| 51 mapped->buttons[2] = input.buttons[0]; |
| 52 mapped->buttons[12] = input.buttons[16]; |
| 53 mapped->buttons[13] = input.buttons[17]; |
| 54 mapped->buttons[14] = input.buttons[18]; |
| 55 mapped->buttons[15] = input.buttons[19]; |
| 56 mapped->buttonsLength = 16; |
| 57 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); |
| 58 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); |
| 59 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); |
| 60 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); |
| 61 mapped->axesLength = 4; |
| 62 } |
| 63 |
| 64 void MapperLogitechPrecision( |
| 65 const WebKit::WebGamepad& input, |
| 66 WebKit::WebGamepad* mapped) { |
| 67 *mapped = input; |
| 68 mapped->buttons[0] = input.buttons[1]; |
| 69 mapped->buttons[1] = input.buttons[2]; |
| 70 mapped->buttons[2] = input.buttons[0]; |
| 71 mapped->buttons[10] = 0; // Not present |
| 72 mapped->buttons[11] = 0; // Not present |
| 73 mapped->buttons[12] = AxisNegativeAsButton(input.axes[1]); |
| 74 mapped->buttons[13] = AxisPositiveAsButton(input.axes[1]); |
| 75 mapped->buttons[14] = AxisNegativeAsButton(input.axes[0]); |
| 76 mapped->buttons[15] = AxisPositiveAsButton(input.axes[0]); |
| 77 mapped->buttonsLength = 16; |
| 78 mapped->axesLength = 0; |
| 79 } |
| 80 |
| 81 struct MappingData { |
| 82 const char* const vendor_id; |
| 83 const char* const product_id; |
| 84 GamepadStandardMappingFunction function; |
| 85 } AvailableMappings[] = { |
| 86 // http://www.linux-usb.org/usb.ids |
| 87 { "0079", "0006", MapperDragonRiseGeneric }, // DragonRise Generic USB |
| 88 { "046d", "c216", MapperLogitechDualAction }, // Logitech DualAction |
| 89 { "046d", "c21a", MapperLogitechPrecision }, // Logitech Precision |
| 90 }; |
| 91 |
| 92 } // namespace |
| 93 |
| 94 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( |
| 95 const base::StringPiece& vendor_id, |
| 96 const base::StringPiece& product_id) { |
| 97 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { |
| 98 MappingData& item = AvailableMappings[i]; |
| 99 if (vendor_id == item.vendor_id && product_id == item.product_id) |
| 100 return item.function; |
| 101 } |
| 102 return NULL; |
| 103 } |
| 104 |
| 105 } // namespace content |
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