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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/gamepad/gamepad_standard_mappings.h" | |
6 | |
7 #include "content/common/gamepad_hardware_buffer.h" | |
8 | |
9 namespace content { | |
10 | |
11 namespace { | |
12 | |
13 // Maps 0..65535 to -1..1. | |
14 float NormalizeDirectInputAxis(long value) { | |
15 return (value * 1.f / 32767.5f) - 1.f; | |
16 } | |
17 | |
18 void MapperDragonRiseGeneric( | |
19 const WebKit::WebGamepad& input, | |
20 WebKit::WebGamepad* mapped) { | |
21 *mapped = input; | |
22 mapped->buttons[0] = input.buttons[1]; | |
23 mapped->buttons[1] = input.buttons[2]; | |
24 mapped->buttons[2] = input.buttons[0]; | |
25 mapped->buttons[12] = input.buttons[16]; | |
26 mapped->buttons[13] = input.buttons[17]; | |
27 mapped->buttons[14] = input.buttons[18]; | |
28 mapped->buttons[15] = input.buttons[19]; | |
29 mapped->buttonsLength = 16; | |
30 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); | |
31 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); | |
32 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); | |
33 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); | |
34 mapped->axesLength = 4; | |
35 } | |
36 | |
37 void MapperLogitechDualAction( | |
38 const WebKit::WebGamepad& input, | |
39 WebKit::WebGamepad* mapped) { | |
40 *mapped = input; | |
41 mapped->buttons[0] = input.buttons[1]; | |
42 mapped->buttons[1] = input.buttons[2]; | |
43 mapped->buttons[2] = input.buttons[0]; | |
44 mapped->buttons[12] = input.buttons[16]; | |
45 mapped->buttons[13] = input.buttons[17]; | |
46 mapped->buttons[14] = input.buttons[18]; | |
47 mapped->buttons[15] = input.buttons[19]; | |
48 mapped->buttonsLength = 16; | |
49 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); | |
50 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); | |
51 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); | |
52 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); | |
53 mapped->axesLength = 4; | |
54 } | |
55 | |
56 struct MappingData { | |
57 const char* const vendor_id; | |
58 const char* const product_id; | |
59 GamepadStandardMappingFunction function; | |
60 } AvailableMappings[] = { | |
61 // http://www.linux-usb.org/usb.ids | |
62 { "0079", "0006", MapperDragonRiseGeneric }, // DragonRise Generic USB | |
scottmg
2013/02/19 18:50:52
nit; two spaces after code before comment
teravest
2013/02/19 20:53:37
Done.
| |
63 { "046d", "c216", MapperLogitechDualAction }, // Logitech DualAction | |
64 }; | |
65 | |
66 } // namespace | |
67 | |
68 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | |
69 const base::StringPiece& vendor_id, | |
70 const base::StringPiece& product_id) { | |
71 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { | |
72 MappingData& item = AvailableMappings[i]; | |
73 if (vendor_id == item.vendor_id && product_id == item.product_id) | |
74 return item.function; | |
75 } | |
76 return NULL; | |
77 } | |
78 | |
79 } // namespace content | |
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