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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/gamepad/gamepad_standard_mappings.h" | |
| 6 | |
| 7 #include "content/common/gamepad_hardware_buffer.h" | |
| 8 | |
| 9 namespace content { | |
| 10 | |
| 11 namespace { | |
| 12 | |
| 13 // Maps 0..65535 to -1..1. | |
| 14 float NormalizeDirectInputAxis(long value) { | |
| 15 return (value * 1.f / 32767.5f) - 1.f; | |
| 16 } | |
| 17 | |
| 18 void MapperDragonRiseGeneric( | |
| 19 const WebKit::WebGamepad& input, | |
| 20 WebKit::WebGamepad* mapped) { | |
| 21 *mapped = input; | |
| 22 mapped->buttons[0] = input.buttons[1]; | |
| 23 mapped->buttons[1] = input.buttons[2]; | |
| 24 mapped->buttons[2] = input.buttons[0]; | |
| 25 mapped->buttons[12] = input.buttons[16]; | |
| 26 mapped->buttons[13] = input.buttons[17]; | |
| 27 mapped->buttons[14] = input.buttons[18]; | |
| 28 mapped->buttons[15] = input.buttons[19]; | |
| 29 mapped->buttonsLength = 16; | |
| 30 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); | |
| 31 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); | |
| 32 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); | |
| 33 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); | |
| 34 mapped->axesLength = 4; | |
| 35 } | |
| 36 | |
| 37 void MapperLogitechDualAction( | |
| 38 const WebKit::WebGamepad& input, | |
| 39 WebKit::WebGamepad* mapped) { | |
| 40 *mapped = input; | |
| 41 mapped->buttons[0] = input.buttons[1]; | |
| 42 mapped->buttons[1] = input.buttons[2]; | |
| 43 mapped->buttons[2] = input.buttons[0]; | |
| 44 mapped->buttons[12] = input.buttons[16]; | |
| 45 mapped->buttons[13] = input.buttons[17]; | |
| 46 mapped->buttons[14] = input.buttons[18]; | |
| 47 mapped->buttons[15] = input.buttons[19]; | |
| 48 mapped->buttonsLength = 16; | |
| 49 mapped->axes[0] = NormalizeDirectInputAxis(input.axes[0]); | |
| 50 mapped->axes[1] = NormalizeDirectInputAxis(input.axes[1]); | |
| 51 mapped->axes[2] = NormalizeDirectInputAxis(input.axes[2]); | |
| 52 mapped->axes[3] = NormalizeDirectInputAxis(input.axes[5]); | |
| 53 mapped->axesLength = 4; | |
| 54 } | |
| 55 | |
| 56 struct MappingData { | |
| 57 const char* const vendor_id; | |
| 58 const char* const product_id; | |
| 59 GamepadStandardMappingFunction function; | |
| 60 } AvailableMappings[] = { | |
| 61 // http://www.linux-usb.org/usb.ids | |
| 62 { "0079", "0006", MapperDragonRiseGeneric }, // DragonRise Generic USB | |
|
scottmg
2013/02/19 18:50:52
nit; two spaces after code before comment
teravest
2013/02/19 20:53:37
Done.
| |
| 63 { "046d", "c216", MapperLogitechDualAction }, // Logitech DualAction | |
| 64 }; | |
| 65 | |
| 66 } // namespace | |
| 67 | |
| 68 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | |
| 69 const base::StringPiece& vendor_id, | |
| 70 const base::StringPiece& product_id) { | |
| 71 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { | |
| 72 MappingData& item = AvailableMappings[i]; | |
| 73 if (vendor_id == item.vendor_id && product_id == item.product_id) | |
| 74 return item.function; | |
| 75 } | |
| 76 return NULL; | |
| 77 } | |
| 78 | |
| 79 } // namespace content | |
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