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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/machine-operator.h" | 5 #include "src/compiler/machine-operator.h" |
6 #include "src/compiler/opcodes.h" | 6 #include "src/compiler/opcodes.h" |
7 #include "src/compiler/operator.h" | 7 #include "src/compiler/operator.h" |
8 #include "src/compiler/operator-properties.h" | 8 #include "src/compiler/operator-properties.h" |
9 #include "test/unittests/test-utils.h" | 9 #include "test/unittests/test-utils.h" |
10 | 10 |
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217 PURE(Int64LessThanOrEqual, 2, 0, 1), // -- | 217 PURE(Int64LessThanOrEqual, 2, 0, 1), // -- |
218 PURE(Uint64LessThan, 2, 0, 1), // -- | 218 PURE(Uint64LessThan, 2, 0, 1), // -- |
219 PURE(Uint64LessThanOrEqual, 2, 0, 1), // -- | 219 PURE(Uint64LessThanOrEqual, 2, 0, 1), // -- |
220 PURE(ChangeFloat32ToFloat64, 1, 0, 1), // -- | 220 PURE(ChangeFloat32ToFloat64, 1, 0, 1), // -- |
221 PURE(ChangeFloat64ToInt32, 1, 0, 1), // -- | 221 PURE(ChangeFloat64ToInt32, 1, 0, 1), // -- |
222 PURE(ChangeFloat64ToUint32, 1, 0, 1), // -- | 222 PURE(ChangeFloat64ToUint32, 1, 0, 1), // -- |
223 PURE(ChangeInt32ToInt64, 1, 0, 1), // -- | 223 PURE(ChangeInt32ToInt64, 1, 0, 1), // -- |
224 PURE(ChangeUint32ToFloat64, 1, 0, 1), // -- | 224 PURE(ChangeUint32ToFloat64, 1, 0, 1), // -- |
225 PURE(ChangeUint32ToUint64, 1, 0, 1), // -- | 225 PURE(ChangeUint32ToUint64, 1, 0, 1), // -- |
226 PURE(TruncateFloat64ToFloat32, 1, 0, 1), // -- | 226 PURE(TruncateFloat64ToFloat32, 1, 0, 1), // -- |
227 PURE(TruncateFloat64ToInt32, 1, 0, 1), // -- | |
228 PURE(TruncateInt64ToInt32, 1, 0, 1), // -- | 227 PURE(TruncateInt64ToInt32, 1, 0, 1), // -- |
229 PURE(Float32Abs, 1, 0, 1), // -- | 228 PURE(Float32Abs, 1, 0, 1), // -- |
230 PURE(Float32Add, 2, 0, 1), // -- | 229 PURE(Float32Add, 2, 0, 1), // -- |
231 PURE(Float32Sub, 2, 0, 1), // -- | 230 PURE(Float32Sub, 2, 0, 1), // -- |
232 PURE(Float32Mul, 2, 0, 1), // -- | 231 PURE(Float32Mul, 2, 0, 1), // -- |
233 PURE(Float32Div, 2, 0, 1), // -- | 232 PURE(Float32Div, 2, 0, 1), // -- |
234 PURE(Float32Sqrt, 1, 0, 1), // -- | 233 PURE(Float32Sqrt, 1, 0, 1), // -- |
235 PURE(Float32Equal, 2, 0, 1), // -- | 234 PURE(Float32Equal, 2, 0, 1), // -- |
236 PURE(Float32LessThan, 2, 0, 1), // -- | 235 PURE(Float32LessThan, 2, 0, 1), // -- |
237 PURE(Float32LessThanOrEqual, 2, 0, 1), // -- | 236 PURE(Float32LessThanOrEqual, 2, 0, 1), // -- |
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395 EXPECT_EQ(machine.Uint64Div(), machine.UintDiv()); | 394 EXPECT_EQ(machine.Uint64Div(), machine.UintDiv()); |
396 EXPECT_EQ(machine.Int64Mod(), machine.IntMod()); | 395 EXPECT_EQ(machine.Int64Mod(), machine.IntMod()); |
397 EXPECT_EQ(machine.Uint64Mod(), machine.UintMod()); | 396 EXPECT_EQ(machine.Uint64Mod(), machine.UintMod()); |
398 EXPECT_EQ(machine.Int64LessThan(), machine.IntLessThan()); | 397 EXPECT_EQ(machine.Int64LessThan(), machine.IntLessThan()); |
399 EXPECT_EQ(machine.Int64LessThanOrEqual(), machine.IntLessThanOrEqual()); | 398 EXPECT_EQ(machine.Int64LessThanOrEqual(), machine.IntLessThanOrEqual()); |
400 } | 399 } |
401 | 400 |
402 } // namespace compiler | 401 } // namespace compiler |
403 } // namespace internal | 402 } // namespace internal |
404 } // namespace v8 | 403 } // namespace v8 |
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