Index: tests/SurfaceTest.cpp |
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp |
index a6739e3308166bed3b0155e038ac90763eff9583..99040b0ee195def82a42a5be520a11b72c4c46ee 100644 |
--- a/tests/SurfaceTest.cpp |
+++ b/tests/SurfaceTest.cpp |
@@ -1002,6 +1002,15 @@ DEF_GPUTEST(SkImage_NewFromTexture, reporter, factory) { |
REPORTER_ASSERT(reporter, false); |
return; |
} |
+ |
+ // TODO: this should actually be okay |
+ tex->setFromRawPixels(false); |
+ |
+ SkAutoTUnref<GrDrawContext> dc(ctx->drawContext(tex->asRenderTarget())); |
+ if (!dc) { |
+ REPORTER_ASSERT(reporter, false); |
+ return; |
+ } |
GrBackendObject srcTex = tex->getTextureHandle(); |
ReleaseTextureContext releaseCtx(reporter); |
@@ -1015,7 +1024,7 @@ DEF_GPUTEST(SkImage_NewFromTexture, reporter, factory) { |
// Now lets jam new colors into our "external" texture, and see if the images notice |
const SkPMColor expected1 = SkPreMultiplyColor(SK_ColorBLUE); |
sk_memset32(storage, expected1, w * h); |
- tex->writePixels(0, 0, w, h, kSkia8888_GrPixelConfig, storage, GrContext::kFlushWrites_PixelOp); |
+ tex->writePixels(dc, 0, 0, w, h, kSkia8888_GrPixelConfig, storage, GrContext::kFlushWrites_PixelOp); |
// The cpy'd one should still see the old color |
#if 0 |