| Index: src/gpu/gl/GrGLPathProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLPathProgram.cpp b/src/gpu/gl/GrGLPathProgram.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8a2a20555e067537b1a4e9b5ef88939b7a46e2f1
|
| --- /dev/null
|
| +++ b/src/gpu/gl/GrGLPathProgram.cpp
|
| @@ -0,0 +1,52 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrGLPathProgram.h"
|
| +#include "GrGLPathProcessor.h"
|
| +#include "GrGLGpu.h"
|
| +#include "GrPathProcessor.h"
|
| +
|
| +GrGLPathProgram::GrGLPathProgram(GrGLGpu* gpu,
|
| + const GrProgramDesc& desc,
|
| + const BuiltinUniformHandles& builtinUniforms,
|
| + GrGLuint programID,
|
| + const UniformInfoArray& uniforms,
|
| + const SeparableVaryingInfoArray& separableVaryings,
|
| + GrGLInstalledGeoProc* primProc,
|
| + GrGLInstalledXferProc* xferProcessor,
|
| + GrGLInstalledFragProcs* fragmentProcessors,
|
| + SkTArray<UniformHandle>* passSamplerUniforms)
|
| + : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, primProc,
|
| + xferProcessor, fragmentProcessors, passSamplerUniforms)
|
| + , fPathProgramDataManager(gpu, fProgramID, separableVaryings) {
|
| +}
|
| +void GrGLPathProgram::didSetData() {
|
| + GrGLPathProcessor* pathProc =
|
| + static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.get());
|
| + pathProc->didSetData(fGpu->glPathRendering());
|
| +}
|
| +
|
| +void GrGLPathProgram::setTransformData(const GrPrimitiveProcessor& primProc,
|
| + const GrFragmentProcessor& processor,
|
| + int index,
|
| + GrGLInstalledFragProc* ip) {
|
| + GrGLPathProcessor* pathProc =
|
| + static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.get());
|
| + pathProc->setTransformData(primProc, fPathProgramDataManager, index,
|
| + processor.coordTransforms());
|
| +}
|
| +
|
| +void GrGLPathProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primProc,
|
| + const GrPipeline& pipeline) {
|
| + SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0);
|
| + const GrRenderTarget* rt = pipeline.getRenderTarget1();
|
| + SkISize size;
|
| + size.set(rt->width(), rt->height());
|
| + const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
|
| + fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(),
|
| + size, rt->origin());
|
| +}
|
|
|