Index: src/gpu/effects/GrSimpleTextureEffect.h |
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h |
index 4e5b421f3e6ecf3b30498ce42773e50b7b9a244d..b2cc8e9acf66632b35f99b7c1dc92359d94e5dc4 100644 |
--- a/src/gpu/effects/GrSimpleTextureEffect.h |
+++ b/src/gpu/effects/GrSimpleTextureEffect.h |
@@ -23,23 +23,27 @@ public: |
/* unfiltered, clamp mode */ |
static const GrFragmentProcessor* Create(GrTexture* tex, |
const SkMatrix& matrix, |
- GrCoordSet coordSet = kLocal_GrCoordSet) { |
- return new GrSimpleTextureEffect(tex, matrix, GrTextureParams::kNone_FilterMode, coordSet); |
+ GrCoordSet coordSet, //= kLocal_GrCoordSet) { |
+ GrRenderTarget* dst) { |
+ return new GrSimpleTextureEffect(tex, matrix, |
+ GrTextureParams::kNone_FilterMode, coordSet, dst); |
} |
/* clamp mode */ |
static GrFragmentProcessor* Create(GrTexture* tex, |
const SkMatrix& matrix, |
GrTextureParams::FilterMode filterMode, |
- GrCoordSet coordSet = kLocal_GrCoordSet) { |
- return new GrSimpleTextureEffect(tex, matrix, filterMode, coordSet); |
+ GrCoordSet coordSet, // = kLocal_GrCoordSet) { |
+ GrRenderTarget* dst) { |
+ return new GrSimpleTextureEffect(tex, matrix, filterMode, coordSet, dst); |
} |
static GrFragmentProcessor* Create(GrTexture* tex, |
const SkMatrix& matrix, |
const GrTextureParams& p, |
- GrCoordSet coordSet = kLocal_GrCoordSet) { |
- return new GrSimpleTextureEffect(tex, matrix, p, coordSet); |
+ GrCoordSet coordSet, // = kLocal_GrCoordSet) { |
+ GrRenderTarget* dst) { |
+ return new GrSimpleTextureEffect(tex, matrix, p, coordSet, dst); |
} |
virtual ~GrSimpleTextureEffect() {} |
@@ -50,16 +54,17 @@ private: |
GrSimpleTextureEffect(GrTexture* texture, |
const SkMatrix& matrix, |
GrTextureParams::FilterMode filterMode, |
- GrCoordSet coordSet) |
- : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { |
+ GrCoordSet coordSet, GrRenderTarget* dst) |
+ : GrSingleTextureEffect(texture, matrix, filterMode, coordSet, dst) { |
this->initClassID<GrSimpleTextureEffect>(); |
} |
GrSimpleTextureEffect(GrTexture* texture, |
const SkMatrix& matrix, |
const GrTextureParams& params, |
- GrCoordSet coordSet) |
- : GrSingleTextureEffect(texture, matrix, params, coordSet) { |
+ GrCoordSet coordSet, |
+ GrRenderTarget* dst) |
+ : GrSingleTextureEffect(texture, matrix, params, coordSet, dst) { |
this->initClassID<GrSimpleTextureEffect>(); |
} |