| Index: src/gpu/effects/GrBicubicEffect.h
|
| diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
|
| index 5a54cc167dfcf689c80d68cd6fb7d2cc91430d0d..0ab799a110236fe8a80a2ada78a30881c53ce95f 100644
|
| --- a/src/gpu/effects/GrBicubicEffect.h
|
| +++ b/src/gpu/effects/GrBicubicEffect.h
|
| @@ -33,15 +33,15 @@ public:
|
| * Create a simple filter effect with custom bicubic coefficients and optional domain.
|
| */
|
| static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| - const SkRect* domain = nullptr) {
|
| + const SkRect* domain, GrRenderTarget* dst) {
|
| if (nullptr == domain) {
|
| static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
|
| SkShader::kClamp_TileMode };
|
| - return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex),
|
| - kTileModes);
|
| + return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex),
|
| + kTileModes, dst);
|
| } else {
|
| return new GrBicubicEffect(tex, coefficients,
|
| - GrCoordTransform::MakeDivByTextureWHMatrix(tex), *domain);
|
| + GrCoordTransform::MakeDivByTextureWHMatrix(tex), *domain, dst);
|
| }
|
| }
|
|
|
| @@ -49,8 +49,8 @@ public:
|
| * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
|
| */
|
| static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| - const SkShader::TileMode tileModes[2]) {
|
| - return Create(tex, gMitchellCoefficients, matrix, tileModes);
|
| + const SkShader::TileMode tileModes[2], GrRenderTarget* dst) {
|
| + return Create(tex, gMitchellCoefficients, matrix, tileModes, dst);
|
| }
|
|
|
| /**
|
| @@ -59,16 +59,16 @@ public:
|
| */
|
| static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| const SkMatrix& matrix,
|
| - const SkShader::TileMode tileModes[2]) {
|
| - return new GrBicubicEffect(tex, coefficients, matrix, tileModes);
|
| + const SkShader::TileMode tileModes[2], GrRenderTarget* dst) {
|
| + return new GrBicubicEffect(tex, coefficients, matrix, tileModes, dst);
|
| }
|
|
|
| /**
|
| * Create a Mitchell filter effect with a texture matrix and a domain.
|
| */
|
| static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| - const SkRect& domain) {
|
| - return new GrBicubicEffect(tex, gMitchellCoefficients, matrix, domain);
|
| + const SkRect& domain, GrRenderTarget* dst) {
|
| + return new GrBicubicEffect(tex, gMitchellCoefficients, matrix, domain, dst);
|
| }
|
|
|
| /**
|
| @@ -83,9 +83,9 @@ public:
|
|
|
| private:
|
| GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix &matrix,
|
| - const SkShader::TileMode tileModes[2]);
|
| + const SkShader::TileMode tileModes[2], GrRenderTarget* dst);
|
| GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix &matrix,
|
| - const SkRect& domain);
|
| + const SkRect& domain, GrRenderTarget* dst);
|
|
|
| GrGLFragmentProcessor* onCreateGLInstance() const override;
|
|
|
|
|