Index: src/gpu/GrTargetCommands.cpp |
diff --git a/src/gpu/GrTargetCommands.cpp b/src/gpu/GrTargetCommands.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f228756edfdfd409813a268bf651973966ccbdad |
--- /dev/null |
+++ b/src/gpu/GrTargetCommands.cpp |
@@ -0,0 +1,71 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrTargetCommands.h" |
+ |
+#include "GrBatchFlushState.h" |
+#include "GrGpu.h" |
+#include "GrPathRendering.h" |
+#include "batches/GrDrawBatch.h" |
+#include "batches/GrVertexBatch.h" |
+ |
+GrBATCH_SPEW(int32_t GrTargetCommands::Cmd::gUniqueID = 0;) |
+ |
+void GrTargetCommands::reset() { |
+ fCmdBuffer.reset(); |
+} |
+ |
+void GrTargetCommands::flush(GrGpu* gpu, GrResourceProvider* resourceProvider) { |
+ GrBATCH_INFO("Flushing\n"); |
+ if (fCmdBuffer.empty()) { |
+ return; |
+ } |
+ GrBatchFlushState flushState(fFoo, gpu, resourceProvider, fLastFlushToken); |
+ // Loop over all batches and generate geometry |
+ CmdBuffer::Iter genIter(fCmdBuffer); |
+ while (genIter.next()) { |
+ if (Cmd::kDrawBatch_CmdType == genIter->type()) { |
+ DrawBatch* db = reinterpret_cast<DrawBatch*>(genIter.get()); |
+ db->batch()->prepare(&flushState); |
+ } |
+ } |
+ |
+ flushState.preIssueDraws(); |
+ |
+ CmdBuffer::Iter iter(fCmdBuffer); |
+ while (iter.next()) { |
+ iter->execute(&flushState); |
+ } |
+ fLastFlushToken = flushState.lastFlushedToken(); |
+} |
+ |
+void GrTargetCommands::DrawPath::execute(GrBatchFlushState* state) { |
+ if (!fState->fCompiled) { |
+ state->gpu()->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, |
+ *fState->getPipeline(), fState->fBatchTracker); |
+ fState->fCompiled = true; |
+ } |
+ GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), |
+ &fState->fDesc, &fState->fBatchTracker, &fStencilSettings); |
+ state->gpu()->pathRendering()->drawPath(args, this->path()); |
+} |
+ |
+void GrTargetCommands::DrawPaths::execute(GrBatchFlushState* state) { |
+ if (!fState->fCompiled) { |
+ state->gpu()->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, |
+ *fState->getPipeline(), fState->fBatchTracker); |
+ fState->fCompiled = true; |
+ } |
+ GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), |
+ &fState->fDesc, &fState->fBatchTracker, &fStencilSettings); |
+ state->gpu()->pathRendering()->drawPaths(args, this->pathRange(), fIndices, fIndexType, |
+ fTransforms, fTransformType, fCount); |
+} |
+ |
+void GrTargetCommands::DrawBatch::execute(GrBatchFlushState* state) { |
+ fBatch->draw(state); |
+} |