Index: src/gpu/GrReorderCommandBuilder.cpp |
diff --git a/src/gpu/GrReorderCommandBuilder.cpp b/src/gpu/GrReorderCommandBuilder.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b42a8016d8c60e4e64133462b852bd9ec6888c47 |
--- /dev/null |
+++ b/src/gpu/GrReorderCommandBuilder.cpp |
@@ -0,0 +1,84 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrReorderCommandBuilder.h" |
+#include "SkStringUtils.h" |
+ |
+template <class Left, class Right> |
+static bool intersect(const Left& a, const Right& b) { |
+ SkASSERT(a.fLeft <= a.fRight && a.fTop <= a.fBottom && |
+ b.fLeft <= b.fRight && b.fTop <= b.fBottom); |
+ return a.fLeft < b.fRight && b.fLeft < a.fRight && |
+ a.fTop < b.fBottom && b.fTop < a.fBottom; |
+} |
+ |
+GrTargetCommands::Cmd* GrReorderCommandBuilder::recordDrawBatch(GrBatch* batch, |
+ const GrCaps& caps) { |
+ // Check if there is a Batch Draw we can batch with by linearly searching back until we either |
+ // 1) check every draw |
+ // 2) intersect with something |
+ // 3) find a 'blocker' |
+ // Experimentally we have found that most batching occurs within the first 10 comparisons. |
+ static const int kMaxLookback = 10; |
+ int i = 0; |
+ |
+ //GrRenderTarget* rt = batch->rt2(); //batch->pipeline()->getRenderTarget1(); |
+ |
+ GrBATCH_INFO("Re-Recording (%s, B%u)\n" |
+ "\tBounds (%f, %f, %f, %f)\n", |
+ batch->name(), |
+ batch->uniqueID(), |
+ batch->bounds().fLeft, batch->bounds().fRight, |
+ batch->bounds().fTop, batch->bounds().fBottom); |
+ GrBATCH_INFO(SkTabString(batch->dumpInfo(), 1).c_str()); |
+ GrBATCH_INFO("\tOutcome:\n"); |
+ if (!this->cmdBuffer()->empty()) { |
+ GrTargetCommands::CmdBuffer::ReverseIter reverseIter(*this->cmdBuffer()); |
+ |
+ do { |
+ if (Cmd::kDrawBatch_CmdType == reverseIter->type()) { |
+ DrawBatch* previous = static_cast<DrawBatch*>(reverseIter.get()); |
+ |
+ if (previous->batch()->renderTargetUniqueID() != batch->renderTargetUniqueID()) { |
+ GrBATCH_INFO("\t\tBreaking because of (%s, B%u) Rendertarget\n", |
+ previous->batch()->name(), previous->batch()->uniqueID()); |
+ break; |
+ } |
+ // We cannot continue to search backwards if the render target changes |
+ if (previous->batch()->combineIfPossible(batch, caps)) { |
+ GrBATCH_INFO("\t\tCombining with (%s, B%u)\n", |
+ previous->batch()->name(), previous->batch()->uniqueID()); |
+ return nullptr; |
+ } |
+ |
+ if (intersect(previous->batch()->bounds(), batch->bounds())) { |
+ GrBATCH_INFO("\t\tIntersects with (%s, B%u)\n", |
+ previous->batch()->name(), previous->batch()->uniqueID()); |
+ break; |
+ } |
+ } else { |
+ GrBATCH_INFO("\t\tBreaking because of other %08x\n", reverseIter->type()); |
+ // TODO temporary until we only have batches. |
+ break; |
+ } |
+ } while (reverseIter.previous() && ++i < kMaxLookback); |
+#if GR_BATCH_SPEW |
+ if (!reverseIter.get()) { |
+ GrBATCH_INFO("\t\tNo more commands to try and batch with\n"); |
+ } else if (i >= kMaxLookback) { |
+ GrBATCH_INFO("\t\tReached max lookback %d\n", i); |
+ } |
+#endif |
+ } |
+#if GR_BATCH_SPEW |
+ else { |
+ GrBATCH_INFO("\t\tBreaking because empty command buffer\n"); |
+ } |
+#endif |
+ |
+ return GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawBatch, (batch)); |
+} |