| Index: src/gpu/GrRenderTarget.cpp
|
| diff --git a/src/gpu/GrRenderTarget.cpp b/src/gpu/GrRenderTarget.cpp
|
| index e547021227724d03e11ab0bb4c9053989eb8288e..bade46e4900c7538b2b0e0840c19be8c09c83efb 100644
|
| --- a/src/gpu/GrRenderTarget.cpp
|
| +++ b/src/gpu/GrRenderTarget.cpp
|
| @@ -24,6 +24,11 @@ GrRenderTarget::~GrRenderTarget() {
|
| }
|
|
|
| void GrRenderTarget::discard() {
|
| +
|
| + // since we're discarding we know we don't need the prior DC
|
| + // TODO: we should be able to automatically know when a discard is possible:
|
| + // once all pending reads are satisfied and there are no refs
|
| + this->setFromRawPixels(false);
|
| // go through context so that all necessary flushing occurs
|
| GrContext* context = this->getContext();
|
| if (!context) {
|
| @@ -36,6 +41,8 @@ void GrRenderTarget::discard() {
|
| }
|
|
|
| drawContext->discard();
|
| +
|
| + this->setFromRawPixels(false);
|
| }
|
|
|
| void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) {
|
|
|