Index: src/gpu/GrPaint.cpp |
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp |
index 6f218a4b0b96dfb2b0ae41c201795808b4acd770..8481fb72073d8045146ae492af2a961a68c3cfed 100644 |
--- a/src/gpu/GrPaint.cpp |
+++ b/src/gpu/GrPaint.cpp |
@@ -21,26 +21,28 @@ void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCovera |
fXPFactory.reset(GrCoverageSetOpXPFactory::Create(regionOp, invertCoverage)); |
} |
-void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { |
- this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); |
+void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix, GrRenderTarget* dst) { |
+ this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, |
+ matrix, kLocal_GrCoordSet, dst))->unref(); |
} |
-void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { |
- this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); |
+void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix, GrRenderTarget* dst) { |
+ this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, |
+ matrix, kLocal_GrCoordSet, dst))->unref(); |
} |
void GrPaint::addColorTextureProcessor(GrTexture* texture, |
const SkMatrix& matrix, |
- const GrTextureParams& params) { |
+ const GrTextureParams& params, GrRenderTarget* dst) { |
this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, |
- matrix, params))->unref(); |
+ matrix, params, kLocal_GrCoordSet, dst))->unref(); |
} |
void GrPaint::addCoverageTextureProcessor(GrTexture* texture, |
const SkMatrix& matrix, |
- const GrTextureParams& params) { |
+ const GrTextureParams& params, GrRenderTarget* dst) { |
this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, |
- matrix, params))->unref(); |
+ matrix, params, kLocal_GrCoordSet, dst))->unref(); |
} |
bool GrPaint::isConstantBlendedColor(GrColor* color) const { |