| Index: src/effects/GrCircleBlurFragmentProcessor.cpp
|
| diff --git a/src/effects/GrCircleBlurFragmentProcessor.cpp b/src/effects/GrCircleBlurFragmentProcessor.cpp
|
| index 7776b630d018dc1255a7a8568654bfdcd6fb6884..365795fd7cfd823aeca403c2513a092988ac7e67 100644
|
| --- a/src/effects/GrCircleBlurFragmentProcessor.cpp
|
| +++ b/src/effects/GrCircleBlurFragmentProcessor.cpp
|
| @@ -83,11 +83,12 @@ void GrGLCircleBlurFragmentProcessor::onSetData(const GrGLSLProgramDataManager&
|
| GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor(const SkRect& circle,
|
| float sigma,
|
| float offset,
|
| - GrTexture* blurProfile)
|
| + GrTexture* blurProfile,
|
| + GrRenderTarget* dstRT)
|
| : fCircle(circle)
|
| , fSigma(sigma)
|
| , fOffset(offset)
|
| - , fBlurProfileAccess(blurProfile, GrTextureParams::kBilerp_FilterMode) {
|
| + , fBlurProfileAccess(blurProfile, GrTextureParams::kBilerp_FilterMode, SkShader::kClamp_TileMode, dstRT) {
|
| this->initClassID<GrCircleBlurFragmentProcessor>();
|
| this->addTextureAccess(&fBlurProfileAccess);
|
| this->setWillReadFragmentPosition();
|
| @@ -215,7 +216,8 @@ GrTexture* GrCircleBlurFragmentProcessor::CreateCircleBlurProfileTexture(
|
| GrTextureProvider* textureProvider,
|
| const SkRect& circle,
|
| float sigma,
|
| - float* offset) {
|
| + float* offset,
|
| + GrRenderTarget* dstRT) {
|
| float halfWH = circle.width() / 2.0f;
|
|
|
| int size;
|
| @@ -255,7 +257,7 @@ const GrFragmentProcessor* GrCircleBlurFragmentProcessor::TestCreate(GrProcessor
|
| SkScalar wh = d->fRandom->nextRangeScalar(100.f, 1000.f);
|
| SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f);
|
| SkRect circle = SkRect::MakeWH(wh, wh);
|
| - return GrCircleBlurFragmentProcessor::Create(d->fContext->textureProvider(), circle, sigma);
|
| + return GrCircleBlurFragmentProcessor::Create(d->fContext->textureProvider(), circle, sigma, NULL);
|
| }
|
|
|
| #endif
|
|
|