| Index: include/gpu/GrPaint.h
|
| diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h
|
| index 9d0fe5575e730fd0b2bbe0d4bc85c071fc29ccee..fe3233c7c6a6507ac9fab16514e0c03777000a72 100644
|
| --- a/include/gpu/GrPaint.h
|
| +++ b/include/gpu/GrPaint.h
|
| @@ -89,10 +89,10 @@ public:
|
| * Helpers for adding color or coverage effects that sample a texture. The matrix is applied
|
| * to the src space position to compute texture coordinates.
|
| */
|
| - void addColorTextureProcessor(GrTexture*, const SkMatrix&);
|
| - void addCoverageTextureProcessor(GrTexture*, const SkMatrix&);
|
| - void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&);
|
| - void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&);
|
| + void addColorTextureProcessor(GrTexture*, const SkMatrix&, GrRenderTarget* dst);
|
| + void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, GrRenderTarget* dst);
|
| + void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&, GrRenderTarget* dst);
|
| + void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&, GrRenderTarget* dst);
|
|
|
| int numColorFragmentProcessors() const { return fColorFragmentProcessors.count(); }
|
| int numCoverageFragmentProcessors() const { return fCoverageFragmentProcessors.count(); }
|
|
|