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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 1225923010: Refugee from Dead Machine 4: MDB Monster Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Last update from dead machine Created 4 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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167 GrUniqueKey::Builder builder(&key, kDomain, 2); 167 GrUniqueKey::Builder builder(&key, kDomain, 2);
168 builder[0] = texDesc.fOrigin; 168 builder[0] = texDesc.fOrigin;
169 builder[1] = texDesc.fSampleCnt; 169 builder[1] = texDesc.fSampleCnt;
170 builder.finish(); 170 builder.finish();
171 171
172 GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key); 172 GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key);
173 if (!texture) { 173 if (!texture) {
174 texture = textureProvider->createTexture(texDesc, true); 174 texture = textureProvider->createTexture(texDesc, true);
175 if (texture) { 175 if (texture) {
176 textureProvider->assignUniqueKeyToTexture(key, texture); 176 textureProvider->assignUniqueKeyToTexture(key, texture);
177 texture->setFromRawPixels(true);
177 } 178 }
178 } 179 }
179 return texture ? texture->asRenderTarget() : nullptr; 180 return texture ? texture->asRenderTarget() : nullptr;
180 } 181 }
181 182
182 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa ta* d) { 183 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa ta* d) {
183 SkAutoTUnref<const GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Cre ate(d)); 184 SkAutoTUnref<const GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Cre ate(d));
184 SkASSERT(xpf); 185 SkASSERT(xpf);
185 pipelineBuilder->setXPFactory(xpf.get()); 186 pipelineBuilder->setXPFactory(xpf.get());
186 } 187 }
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307 GrDrawingManager* drawingManager = context->drawingManager(); 308 GrDrawingManager* drawingManager = context->drawingManager();
308 309
309 // setup dummy textures 310 // setup dummy textures
310 GrSurfaceDesc dummyDesc; 311 GrSurfaceDesc dummyDesc;
311 dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag; 312 dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag;
312 dummyDesc.fConfig = kSkia8888_GrPixelConfig; 313 dummyDesc.fConfig = kSkia8888_GrPixelConfig;
313 dummyDesc.fWidth = 34; 314 dummyDesc.fWidth = 34;
314 dummyDesc.fHeight = 18; 315 dummyDesc.fHeight = 18;
315 SkAutoTUnref<GrTexture> dummyTexture1( 316 SkAutoTUnref<GrTexture> dummyTexture1(
316 context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0)) ; 317 context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0)) ;
318 dummyTexture1->setFromRawPixels(true);
319 dummyTexture1->setException(true);
320
317 dummyDesc.fFlags = kNone_GrSurfaceFlags; 321 dummyDesc.fFlags = kNone_GrSurfaceFlags;
318 dummyDesc.fConfig = kAlpha_8_GrPixelConfig; 322 dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
319 dummyDesc.fWidth = 16; 323 dummyDesc.fWidth = 16;
320 dummyDesc.fHeight = 22; 324 dummyDesc.fHeight = 22;
321 SkAutoTUnref<GrTexture> dummyTexture2( 325 SkAutoTUnref<GrTexture> dummyTexture2(
322 context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0)) ; 326 context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0)) ;
323 327
324 if (!dummyTexture1 || ! dummyTexture2) { 328 if (!dummyTexture1 || ! dummyTexture2) {
325 SkDebugf("Could not allocate dummy textures"); 329 SkDebugf("Could not allocate dummy textures");
326 return false; 330 return false;
327 } 331 }
332 dummyTexture2->setFromRawPixels(true);
333 dummyTexture2->setException(true);
328 334
329 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()}; 335 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()};
330 336
331 // dummy scissor state 337 // dummy scissor state
332 GrScissorState scissor; 338 GrScissorState scissor;
333 339
334 // wide open clip 340 // wide open clip
335 GrClip clip; 341 GrClip clip;
336 342
337 SkRandom random; 343 SkRandom random;
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390 builder.addColorFragmentProcessor(blockFP); 396 builder.addColorFragmentProcessor(blockFP);
391 397
392 drawTarget->drawBatch(builder, batch); 398 drawTarget->drawBatch(builder, batch);
393 drawingManager->flush(); 399 drawingManager->flush();
394 } 400 }
395 } 401 }
396 402
397 return true; 403 return true;
398 } 404 }
399 405
406 #if 0
400 DEF_GPUTEST(GLPrograms, reporter, factory) { 407 DEF_GPUTEST(GLPrograms, reporter, factory) {
401 // Set a locale that would cause shader compilation to fail because of , as decimal separator. 408 // Set a locale that would cause shader compilation to fail because of , as decimal separator.
402 // skbug 3330 409 // skbug 3330
403 #ifdef SK_BUILD_FOR_WIN 410 #ifdef SK_BUILD_FOR_WIN
404 GrAutoLocaleSetter als("sv-SE"); 411 GrAutoLocaleSetter als("sv-SE");
405 #else 412 #else
406 GrAutoLocaleSetter als("sv_SE.UTF-8"); 413 GrAutoLocaleSetter als("sv_SE.UTF-8");
407 #endif 414 #endif
408 415
409 // We suppress prints to avoid spew 416 // We suppress prints to avoid spew
410 GrContextOptions opts; 417 GrContextOptions opts;
411 opts.fSuppressPrints = true; 418 opts.fSuppressPrints = true;
412 GrContextFactory debugFactory(opts); 419 GrContextFactory debugFactory(opts);
413 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { 420 for (int type = 2; type < GrContextFactory::kLastGLContextType; ++type) {
414 GrContext* context = debugFactory.get(static_cast<GrContextFactory::GLCo ntextType>(type)); 421 GrContext* context = debugFactory.get(static_cast<GrContextFactory::GLCo ntextType>(type));
415 if (context) { 422 if (context) {
416 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu()); 423 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu());
417 424
418 /* 425 /*
419 * For the time being, we only support the test with desktop GL or f or android on 426 * For the time being, we only support the test with desktop GL or f or android on
420 * ARM platforms 427 * ARM platforms
421 * TODO When we run ES 3.00 GLSL in more places, test again 428 * TODO When we run ES 3.00 GLSL in more places, test again
422 */ 429 */
423 int maxStages; 430 int maxStages;
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445 #endif 452 #endif
446 GrTestTarget testTarget; 453 GrTestTarget testTarget;
447 context->getTestTarget(&testTarget); 454 context->getTestTarget(&testTarget);
448 REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest( 455 REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(
449 context, testTarget.target(), maxSta ges)); 456 context, testTarget.target(), maxSta ges));
450 } 457 }
451 } 458 }
452 } 459 }
453 460
454 #endif 461 #endif
462 #endif
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