| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 99 SkASSERT(image); | 99 SkASSERT(image); |
| 100 if (rt->asTexture() == as_IB(image)->getTexture()) { | 100 if (rt->asTexture() == as_IB(image)->getTexture()) { |
| 101 this->fDevice->replaceRenderTarget(SkSurface::kRetain_ContentChangeMode
== mode); | 101 this->fDevice->replaceRenderTarget(SkSurface::kRetain_ContentChangeMode
== mode); |
| 102 SkTextureImageApplyBudgetedDecision(image); | 102 SkTextureImageApplyBudgetedDecision(image); |
| 103 } else if (kDiscard_ContentChangeMode == mode) { | 103 } else if (kDiscard_ContentChangeMode == mode) { |
| 104 this->SkSurface_Gpu::onDiscard(); | 104 this->SkSurface_Gpu::onDiscard(); |
| 105 } | 105 } |
| 106 } | 106 } |
| 107 | 107 |
| 108 void SkSurface_Gpu::onDiscard() { | 108 void SkSurface_Gpu::onDiscard() { |
| 109 fDevice->accessRenderTarget()->discard(); | 109 fDevice->discard37(); |
| 110 } | 110 } |
| 111 | 111 |
| 112 /////////////////////////////////////////////////////////////////////////////// | 112 /////////////////////////////////////////////////////////////////////////////// |
| 113 | 113 |
| 114 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { | 114 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { |
| 115 SkAutoTUnref<SkGpuDevice> device( | 115 SkAutoTUnref<SkGpuDevice> device( |
| 116 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); | 116 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); |
| 117 if (!device) { | 117 if (!device) { |
| 118 return nullptr; | 118 return nullptr; |
| 119 } | 119 } |
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| 163 } | 163 } |
| 164 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, | 164 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
| 165 SkGpuDevice::kUninit_In
itContents)); | 165 SkGpuDevice::kUninit_In
itContents)); |
| 166 if (!device) { | 166 if (!device) { |
| 167 return nullptr; | 167 return nullptr; |
| 168 } | 168 } |
| 169 return new SkSurface_Gpu(device); | 169 return new SkSurface_Gpu(device); |
| 170 } | 170 } |
| 171 | 171 |
| 172 #endif | 172 #endif |
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