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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProvider.h" | 9 #include "SkBitmapProvider.h" |
| 10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 79 #include "GrTextureAccess.h" | 79 #include "GrTextureAccess.h" |
| 80 #include "SkGr.h" | 80 #include "SkGr.h" |
| 81 #include "SkGrPriv.h" | 81 #include "SkGrPriv.h" |
| 82 #include "effects/GrSimpleTextureEffect.h" | 82 #include "effects/GrSimpleTextureEffect.h" |
| 83 #include "effects/GrBicubicEffect.h" | 83 #include "effects/GrBicubicEffect.h" |
| 84 #include "effects/GrSimpleTextureEffect.h" | 84 #include "effects/GrSimpleTextureEffect.h" |
| 85 | 85 |
| 86 const GrFragmentProcessor* SkImageShader::asFragmentProcessor(GrContext* context
, | 86 const GrFragmentProcessor* SkImageShader::asFragmentProcessor(GrContext* context
, |
| 87 const SkMatrix& vi
ewM, | 87 const SkMatrix& vi
ewM, |
| 88 const SkMatrix* lo
calMatrix, | 88 const SkMatrix* lo
calMatrix, |
| 89 SkFilterQuality fi
lterQuality) const { | 89 SkFilterQuality fi
lterQuality, |
| 90 GrRenderTarget* ds
t) const { |
| 90 SkMatrix matrix; | 91 SkMatrix matrix; |
| 91 matrix.setIDiv(fImage->width(), fImage->height()); | 92 matrix.setIDiv(fImage->width(), fImage->height()); |
| 92 | 93 |
| 93 SkMatrix lmInverse; | 94 SkMatrix lmInverse; |
| 94 if (!this->getLocalMatrix().invert(&lmInverse)) { | 95 if (!this->getLocalMatrix().invert(&lmInverse)) { |
| 95 return nullptr; | 96 return nullptr; |
| 96 } | 97 } |
| 97 if (localMatrix) { | 98 if (localMatrix) { |
| 98 SkMatrix inv; | 99 SkMatrix inv; |
| 99 if (!localMatrix->invert(&inv)) { | 100 if (!localMatrix->invert(&inv)) { |
| (...skipping 13 matching lines...) Expand all Loading... |
| 113 GrTextureParams::FilterMode textureFilterMode = | 114 GrTextureParams::FilterMode textureFilterMode = |
| 114 GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix()
, &doBicubic); | 115 GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix()
, &doBicubic); |
| 115 GrTextureParams params(tm, textureFilterMode); | 116 GrTextureParams params(tm, textureFilterMode); |
| 116 SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(context, params)
); | 117 SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(context, params)
); |
| 117 if (!texture) { | 118 if (!texture) { |
| 118 return nullptr; | 119 return nullptr; |
| 119 } | 120 } |
| 120 | 121 |
| 121 SkAutoTUnref<const GrFragmentProcessor> inner; | 122 SkAutoTUnref<const GrFragmentProcessor> inner; |
| 122 if (doBicubic) { | 123 if (doBicubic) { |
| 123 inner.reset(GrBicubicEffect::Create(texture, matrix, tm)); | 124 inner.reset(GrBicubicEffect::Create(texture, matrix, tm, dst)); |
| 124 } else { | 125 } else { |
| 125 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); | 126 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params, kLoca
l_GrCoordSet, dst)); |
| 126 } | 127 } |
| 127 | 128 |
| 128 if (GrPixelConfigIsAlphaOnly(texture->config())) { | 129 if (GrPixelConfigIsAlphaOnly(texture->config())) { |
| 129 return SkRef(inner.get()); | 130 return SkRef(inner.get()); |
| 130 } | 131 } |
| 131 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 132 return GrFragmentProcessor::MulOutputByInputAlpha(inner); |
| 132 } | 133 } |
| 133 | 134 |
| 134 #endif | 135 #endif |
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