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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGLPath_DEFINED | 9 #ifndef GrGLPath_DEFINED |
10 #define GrGLPath_DEFINED | 10 #define GrGLPath_DEFINED |
11 | 11 |
12 #include "../GrPath.h" | 12 #include "../GrPath.h" |
13 #include "gl/GrGLTypes.h" | 13 #include "gl/GrGLTypes.h" |
14 | 14 |
15 class GrGLGpu; | 15 class GrGLGpu; |
16 | 16 |
17 /** | 17 /** |
18 * Currently this represents a path built using GL_NV_path_rendering. If we | 18 * Currently this represents a path built using GL_NV_path_rendering. If we |
19 * support other GL path extensions then this would have to have a type enum | 19 * support other GL path extensions then this would have to have a type enum |
20 * and/or be subclassed. | 20 * and/or be subclassed. |
21 */ | 21 */ |
22 | 22 |
23 class GrGLPath : public GrPath { | 23 class GrGLPath : public GrPath { |
24 public: | 24 public: |
| 25 GrRenderTarget* arrgh() override { return NULL; } |
| 26 |
25 static void InitPathObject(GrGLGpu*, | 27 static void InitPathObject(GrGLGpu*, |
26 GrGLuint pathID, | 28 GrGLuint pathID, |
27 const SkPath&, | 29 const SkPath&, |
28 const GrStrokeInfo&); | 30 const GrStrokeInfo&); |
29 | 31 |
30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const GrStrokeInfo& stroke); | 32 GrGLPath(GrGLGpu* gpu, const SkPath& path, const GrStrokeInfo& stroke); |
31 GrGLuint pathID() const { return fPathID; } | 33 GrGLuint pathID() const { return fPathID; } |
32 | 34 |
33 bool shouldStroke() const { return fShouldStroke; } | 35 bool shouldStroke() const { return fShouldStroke; } |
34 bool shouldFill() const { return fShouldFill; } | 36 bool shouldFill() const { return fShouldFill; } |
35 protected: | 37 protected: |
36 void onRelease() override; | 38 void onRelease() override; |
37 void onAbandon() override; | 39 void onAbandon() override; |
38 | 40 |
39 private: | 41 private: |
40 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. | 42 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. |
41 size_t onGpuMemorySize() const override { return 100; } | 43 size_t onGpuMemorySize() const override { return 100; } |
42 | 44 |
43 GrGLuint fPathID; | 45 GrGLuint fPathID; |
44 bool fShouldStroke; | 46 bool fShouldStroke; |
45 bool fShouldFill; | 47 bool fShouldFill; |
46 | 48 |
47 typedef GrPath INHERITED; | 49 typedef GrPath INHERITED; |
48 }; | 50 }; |
49 | 51 |
50 #endif | 52 #endif |
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