| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "effects/GrSingleTextureEffect.h" | 8 #include "effects/GrSingleTextureEffect.h" |
| 9 | 9 |
| 10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, | 10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, |
| 11 const SkMatrix& m, | 11 const SkMatrix& m, |
| 12 GrCoordSet coordSet) | 12 GrCoordSet coordSet, |
| 13 GrRenderTarget* dst) |
| 13 : fCoordTransform(coordSet, m, texture, GrTextureParams::kNone_FilterMode) | 14 : fCoordTransform(coordSet, m, texture, GrTextureParams::kNone_FilterMode) |
| 14 , fTextureAccess(texture) { | 15 , fTextureAccess(texture, GrTextureParams::kNone_FilterMode,SkShader::kClamp
_TileMode, dst) { |
| 15 this->addCoordTransform(&fCoordTransform); | 16 this->addCoordTransform(&fCoordTransform); |
| 16 this->addTextureAccess(&fTextureAccess); | 17 this->addTextureAccess(&fTextureAccess); |
| 17 } | 18 } |
| 18 | 19 |
| 19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, | 20 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, |
| 20 const SkMatrix& m, | 21 const SkMatrix& m, |
| 21 GrTextureParams::FilterMode filterM
ode, | 22 GrTextureParams::FilterMode filterM
ode, |
| 22 GrCoordSet coordSet) | 23 GrCoordSet coordSet, |
| 24 GrRenderTarget* dst) |
| 23 : fCoordTransform(coordSet, m, texture, filterMode) | 25 : fCoordTransform(coordSet, m, texture, filterMode) |
| 24 , fTextureAccess(texture, filterMode) { | 26 , fTextureAccess(texture, filterMode, SkShader::kClamp_TileMode, dst) { |
| 25 this->addCoordTransform(&fCoordTransform); | 27 this->addCoordTransform(&fCoordTransform); |
| 26 this->addTextureAccess(&fTextureAccess); | 28 this->addTextureAccess(&fTextureAccess); |
| 27 } | 29 } |
| 28 | 30 |
| 29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, | 31 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, |
| 30 const SkMatrix& m, | 32 const SkMatrix& m, |
| 31 const GrTextureParams& params, | 33 const GrTextureParams& params, |
| 32 GrCoordSet coordSet) | 34 GrCoordSet coordSet, |
| 35 GrRenderTarget* dst) |
| 33 : fCoordTransform(coordSet, m, texture, params.filterMode()) | 36 : fCoordTransform(coordSet, m, texture, params.filterMode()) |
| 34 , fTextureAccess(texture, params) { | 37 , fTextureAccess(texture, params, dst) { |
| 35 this->addCoordTransform(&fCoordTransform); | 38 this->addCoordTransform(&fCoordTransform); |
| 36 this->addTextureAccess(&fTextureAccess); | 39 this->addTextureAccess(&fTextureAccess); |
| 37 } | 40 } |
| 38 | 41 |
| 39 GrSingleTextureEffect::~GrSingleTextureEffect() { | 42 GrSingleTextureEffect::~GrSingleTextureEffect() { |
| 40 } | 43 } |
| OLD | NEW |