| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrConvolutionEffect_DEFINED | 8 #ifndef GrConvolutionEffect_DEFINED |
| 9 #define GrConvolutionEffect_DEFINED | 9 #define GrConvolutionEffect_DEFINED |
| 10 | 10 |
| 11 #include "Gr1DKernelEffect.h" | 11 #include "Gr1DKernelEffect.h" |
| 12 #include "GrInvariantOutput.h" | 12 #include "GrInvariantOutput.h" |
| 13 | 13 |
| 14 /** | 14 /** |
| 15 * A convolution effect. The kernel is specified as an array of 2 * half-width | 15 * A convolution effect. The kernel is specified as an array of 2 * half-width |
| 16 * + 1 weights. Each texel is multiplied by it's weight and summed to determine | 16 * + 1 weights. Each texel is multiplied by it's weight and summed to determine |
| 17 * the output color. The output color is modulated by the input color. | 17 * the output color. The output color is modulated by the input color. |
| 18 */ | 18 */ |
| 19 class GrConvolutionEffect : public Gr1DKernelEffect { | 19 class GrConvolutionEffect : public Gr1DKernelEffect { |
| 20 | 20 |
| 21 public: | 21 public: |
| 22 | 22 |
| 23 /// Convolve with an arbitrary user-specified kernel | 23 /// Convolve with an arbitrary user-specified kernel |
| 24 static GrFragmentProcessor* Create(GrTexture* tex, | 24 static GrFragmentProcessor* Create(GrTexture* tex, |
| 25 Direction dir, | 25 Direction dir, |
| 26 int halfWidth, | 26 int halfWidth, |
| 27 const float* kernel, | 27 const float* kernel, |
| 28 bool useBounds, | 28 bool useBounds, |
| 29 float bounds[2]) { | 29 float bounds[2], GrRenderTarget* dst) { |
| 30 return new GrConvolutionEffect(tex, dir, halfWidth, kernel, useBounds, b
ounds); | 30 return new GrConvolutionEffect(tex, dir, halfWidth, kernel, useBounds, b
ounds, dst); |
| 31 } | 31 } |
| 32 | 32 |
| 33 /// Convolve with a Gaussian kernel | 33 /// Convolve with a Gaussian kernel |
| 34 static GrFragmentProcessor* CreateGaussian(GrTexture* tex, | 34 static GrFragmentProcessor* CreateGaussian(GrTexture* tex, |
| 35 Direction dir, | 35 Direction dir, |
| 36 int halfWidth, | 36 int halfWidth, |
| 37 float gaussianSigma, | 37 float gaussianSigma, |
| 38 bool useBounds, | 38 bool useBounds, |
| 39 float bounds[2]) { | 39 float bounds[2], GrRenderTarget*
dst) { |
| 40 return new GrConvolutionEffect(tex, dir, halfWidth, gaussianSigma, useBo
unds, bounds); | 40 return new GrConvolutionEffect(tex, dir, halfWidth, gaussianSigma, |
| 41 useBounds, bounds, dst); |
| 41 } | 42 } |
| 42 | 43 |
| 43 virtual ~GrConvolutionEffect(); | 44 virtual ~GrConvolutionEffect(); |
| 44 | 45 |
| 45 const float* kernel() const { return fKernel; } | 46 const float* kernel() const { return fKernel; } |
| 46 | 47 |
| 47 const float* bounds() const { return fBounds; } | 48 const float* bounds() const { return fBounds; } |
| 48 bool useBounds() const { return fUseBounds; } | 49 bool useBounds() const { return fUseBounds; } |
| 49 | 50 |
| 50 const char* name() const override { return "Convolution"; } | 51 const char* name() const override { return "Convolution"; } |
| (...skipping 13 matching lines...) Expand all Loading... |
| 64 | 65 |
| 65 float fKernel[kMaxKernelWidth]; | 66 float fKernel[kMaxKernelWidth]; |
| 66 bool fUseBounds; | 67 bool fUseBounds; |
| 67 float fBounds[2]; | 68 float fBounds[2]; |
| 68 | 69 |
| 69 private: | 70 private: |
| 70 GrConvolutionEffect(GrTexture*, Direction, | 71 GrConvolutionEffect(GrTexture*, Direction, |
| 71 int halfWidth, | 72 int halfWidth, |
| 72 const float* kernel, | 73 const float* kernel, |
| 73 bool useBounds, | 74 bool useBounds, |
| 74 float bounds[2]); | 75 float bounds[2], GrRenderTarget* dst); |
| 75 | 76 |
| 76 /// Convolve with a Gaussian kernel | 77 /// Convolve with a Gaussian kernel |
| 77 GrConvolutionEffect(GrTexture*, Direction, | 78 GrConvolutionEffect(GrTexture*, Direction, |
| 78 int halfWidth, | 79 int halfWidth, |
| 79 float gaussianSigma, | 80 float gaussianSigma, |
| 80 bool useBounds, | 81 bool useBounds, |
| 81 float bounds[2]); | 82 float bounds[2], GrRenderTarget* dst); |
| 82 | 83 |
| 83 GrGLFragmentProcessor* onCreateGLInstance() const override; | 84 GrGLFragmentProcessor* onCreateGLInstance() const override; |
| 84 | 85 |
| 85 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; | 86 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
| 86 | 87 |
| 87 bool onIsEqual(const GrFragmentProcessor&) const override; | 88 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 88 | 89 |
| 89 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 90 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 90 // If the texture was opaque we could know that the output color if we k
new the sum of the | 91 // If the texture was opaque we could know that the output color if we k
new the sum of the |
| 91 // kernel values. | 92 // kernel values. |
| 92 inout->mulByUnknownFourComponents(); | 93 inout->mulByUnknownFourComponents(); |
| 93 } | 94 } |
| 94 | 95 |
| 95 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 96 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 96 | 97 |
| 97 typedef Gr1DKernelEffect INHERITED; | 98 typedef Gr1DKernelEffect INHERITED; |
| 98 }; | 99 }; |
| 99 | 100 |
| 100 #endif | 101 #endif |
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