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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "SkGr.h" | 9 #include "SkGr.h" |
10 | 10 |
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422 return SkXfermode::kDst_Mode != mode; | 422 return SkXfermode::kDst_Mode != mode; |
423 } | 423 } |
424 } | 424 } |
425 | 425 |
426 static inline bool skpaint_to_grpaint_impl(GrContext* context, | 426 static inline bool skpaint_to_grpaint_impl(GrContext* context, |
427 const SkPaint& skPaint, | 427 const SkPaint& skPaint, |
428 const SkMatrix& viewM, | 428 const SkMatrix& viewM, |
429 const GrFragmentProcessor** shaderPro
cessor, | 429 const GrFragmentProcessor** shaderPro
cessor, |
430 SkXfermode::Mode* primColorMode, | 430 SkXfermode::Mode* primColorMode, |
431 bool primitiveIsSrc, | 431 bool primitiveIsSrc, |
432 GrPaint* grPaint) { | 432 GrPaint* grPaint, |
| 433 GrRenderTarget* dstRT) { |
433 grPaint->setAntiAlias(skPaint.isAntiAlias()); | 434 grPaint->setAntiAlias(skPaint.isAntiAlias()); |
434 | 435 |
435 // Setup the initial color considering the shader, the SkPaint color, and th
e presence or not | 436 // Setup the initial color considering the shader, the SkPaint color, and th
e presence or not |
436 // of per-vertex colors. | 437 // of per-vertex colors. |
437 SkAutoTUnref<const GrFragmentProcessor> aufp; | 438 SkAutoTUnref<const GrFragmentProcessor> aufp; |
438 const GrFragmentProcessor* shaderFP = nullptr; | 439 const GrFragmentProcessor* shaderFP = nullptr; |
439 if (!primColorMode || blend_requires_shader(*primColorMode, primitiveIsSrc))
{ | 440 if (!primColorMode || blend_requires_shader(*primColorMode, primitiveIsSrc))
{ |
440 if (shaderProcessor) { | 441 if (shaderProcessor) { |
441 shaderFP = *shaderProcessor; | 442 shaderFP = *shaderProcessor; |
442 } else if (const SkShader* shader = skPaint.getShader()) { | 443 } else if (const SkShader* shader = skPaint.getShader()) { |
443 aufp.reset(shader->asFragmentProcessor(context, viewM, nullptr, | 444 aufp.reset(shader->asFragmentProcessor(context, viewM, nullptr, |
444 skPaint.getFilterQuality())); | 445 skPaint.getFilterQuality(), |
| 446 dstRT)); |
445 shaderFP = aufp; | 447 shaderFP = aufp; |
446 if (!shaderFP) { | 448 if (!shaderFP) { |
447 return false; | 449 return false; |
448 } | 450 } |
449 } | 451 } |
450 } | 452 } |
451 | 453 |
452 // Set this in below cases if the output of the shader/paint-color/paint-alp
ha/primXfermode is | 454 // Set this in below cases if the output of the shader/paint-color/paint-alp
ha/primXfermode is |
453 // a known constant value. In that case we can simply apply a color filter d
uring this | 455 // a known constant value. In that case we can simply apply a color filter d
uring this |
454 // conversion without converting the color filter to a GrFragmentProcessor. | 456 // conversion without converting the color filter to a GrFragmentProcessor. |
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522 applyColorFilterToPaintColor = true; | 524 applyColorFilterToPaintColor = true; |
523 } | 525 } |
524 } | 526 } |
525 | 527 |
526 SkColorFilter* colorFilter = skPaint.getColorFilter(); | 528 SkColorFilter* colorFilter = skPaint.getColorFilter(); |
527 if (colorFilter) { | 529 if (colorFilter) { |
528 if (applyColorFilterToPaintColor) { | 530 if (applyColorFilterToPaintColor) { |
529 grPaint->setColor(SkColorToPremulGrColor(colorFilter->filterColor(sk
Paint.getColor()))); | 531 grPaint->setColor(SkColorToPremulGrColor(colorFilter->filterColor(sk
Paint.getColor()))); |
530 } else { | 532 } else { |
531 SkAutoTUnref<const GrFragmentProcessor> cfFP( | 533 SkAutoTUnref<const GrFragmentProcessor> cfFP( |
532 colorFilter->asFragmentProcessor(context)); | 534 colorFilter->asFragmentProcessor(context, dstRT)); |
533 if (cfFP) { | 535 if (cfFP) { |
534 grPaint->addColorFragmentProcessor(cfFP); | 536 grPaint->addColorFragmentProcessor(cfFP); |
535 } else { | 537 } else { |
536 return false; | 538 return false; |
537 } | 539 } |
538 } | 540 } |
539 } | 541 } |
540 | 542 |
541 SkXfermode* mode = skPaint.getXfermode(); | 543 SkXfermode* mode = skPaint.getXfermode(); |
542 GrXPFactory* xpFactory = nullptr; | 544 GrXPFactory* xpFactory = nullptr; |
543 if (!SkXfermode::AsXPFactory(mode, &xpFactory)) { | 545 if (!SkXfermode::AsXPFactory(mode, &xpFactory)) { |
544 // Fall back to src-over | 546 // Fall back to src-over |
545 // return false here? | 547 // return false here? |
546 xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode); | 548 xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode); |
547 } | 549 } |
548 SkASSERT(xpFactory); | 550 SkASSERT(xpFactory); |
549 grPaint->setXPFactory(xpFactory)->unref(); | 551 grPaint->setXPFactory(xpFactory)->unref(); |
550 | 552 |
551 #ifndef SK_IGNORE_GPU_DITHER | 553 #ifndef SK_IGNORE_GPU_DITHER |
552 if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) { | 554 if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) { |
553 grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref(); | 555 grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref(); |
554 } | 556 } |
555 #endif | 557 #endif |
556 return true; | 558 return true; |
557 } | 559 } |
558 | 560 |
559 bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix
& viewM, | 561 bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix
& viewM, |
560 GrPaint* grPaint) { | 562 GrPaint* grPaint, GrRenderTarget* dstRT) { |
561 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, fa
lse, grPaint); | 563 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, fa
lse, grPaint, dstRT); |
562 } | 564 } |
563 | 565 |
564 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProce
ssor. */ | 566 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProce
ssor. */ |
565 bool SkPaintToGrPaintReplaceShader(GrContext* context, | 567 bool SkPaintToGrPaintReplaceShader(GrContext* context, |
566 const SkPaint& skPaint, | 568 const SkPaint& skPaint, |
567 const GrFragmentProcessor* shaderFP, | 569 const GrFragmentProcessor* shaderFP, |
568 GrPaint* grPaint) { | 570 GrPaint* grPaint, GrRenderTarget* dstRT) { |
569 if (!shaderFP) { | 571 if (!shaderFP) { |
570 return false; | 572 return false; |
571 } | 573 } |
572 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), &shaderFP, n
ullptr, false, | 574 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), &shaderFP, n
ullptr, false, |
573 grPaint); | 575 grPaint, dstRT); |
574 } | 576 } |
575 | 577 |
576 /** Ignores the SkShader (if any) on skPaint. */ | 578 /** Ignores the SkShader (if any) on skPaint. */ |
577 bool SkPaintToGrPaintNoShader(GrContext* context, | 579 bool SkPaintToGrPaintNoShader(GrContext* context, |
578 const SkPaint& skPaint, | 580 const SkPaint& skPaint, |
579 GrPaint* grPaint) { | 581 GrPaint* grPaint, GrRenderTarget* dstRT) { |
580 // Use a ptr to a nullptr to to indicate that the SkShader is ignored and no
t replaced. | 582 // Use a ptr to a nullptr to to indicate that the SkShader is ignored and no
t replaced. |
581 static const GrFragmentProcessor* kNullShaderFP = nullptr; | 583 static const GrFragmentProcessor* kNullShaderFP = nullptr; |
582 static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP; | 584 static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP; |
583 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShade
r, nullptr, false, | 585 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShade
r, nullptr, false, |
584 grPaint); | 586 grPaint, dstRT); |
585 } | 587 } |
586 | 588 |
587 /** Blends the SkPaint's shader (or color if no shader) with a per-primitive col
or which must | 589 /** Blends the SkPaint's shader (or color if no shader) with a per-primitive col
or which must |
588 be setup as a vertex attribute using the specified SkXfermode::Mode. */ | 590 be setup as a vertex attribute using the specified SkXfermode::Mode. */ |
589 bool SkPaintToGrPaintWithXfermode(GrContext* context, | 591 bool SkPaintToGrPaintWithXfermode(GrContext* context, |
590 const SkPaint& skPaint, | 592 const SkPaint& skPaint, |
591 const SkMatrix& viewM, | 593 const SkMatrix& viewM, |
592 SkXfermode::Mode primColorMode, | 594 SkXfermode::Mode primColorMode, |
593 bool primitiveIsSrc, | 595 bool primitiveIsSrc, |
594 GrPaint* grPaint) { | 596 GrPaint* grPaint, |
| 597 GrRenderTarget* dstRT) { |
595 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, &primColorM
ode, primitiveIsSrc, | 598 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, &primColorM
ode, primitiveIsSrc, |
596 grPaint); | 599 grPaint, dstRT); |
597 } | 600 } |
598 | 601 |
599 | 602 |
600 ////////////////////////////////////////////////////////////////////////////////
//////////////// | 603 ////////////////////////////////////////////////////////////////////////////////
//////////////// |
601 | 604 |
602 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { | 605 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { |
603 #ifdef SK_DEBUG | 606 #ifdef SK_DEBUG |
604 const GrSurfaceDesc& desc = tex->desc(); | 607 const GrSurfaceDesc& desc = tex->desc(); |
605 SkASSERT(w <= desc.fWidth); | 608 SkASSERT(w <= desc.fWidth); |
606 SkASSERT(h <= desc.fHeight); | 609 SkASSERT(h <= desc.fHeight); |
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655 SkErrorInternals::SetError( kInvalidPaint_SkError, | 658 SkErrorInternals::SetError( kInvalidPaint_SkError, |
656 "Sorry, I don't understand the filtering
" | 659 "Sorry, I don't understand the filtering
" |
657 "mode you asked for. Falling back to " | 660 "mode you asked for. Falling back to " |
658 "MIPMaps."); | 661 "MIPMaps."); |
659 textureFilterMode = GrTextureParams::kMipMap_FilterMode; | 662 textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
660 break; | 663 break; |
661 | 664 |
662 } | 665 } |
663 return textureFilterMode; | 666 return textureFilterMode; |
664 } | 667 } |
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