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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrContext.h" | 8 #include "GrContext.h" |
9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
10 #include "GrYUVProvider.h" | 10 #include "GrYUVProvider.h" |
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96 yuvDesc.fHeight = yuvInfo.fSize[i].fHeight; | 96 yuvDesc.fHeight = yuvInfo.fSize[i].fHeight; |
97 // TODO: why do we need this check? | 97 // TODO: why do we need this check? |
98 bool needsExactTexture = (yuvDesc.fWidth != yuvInfo.fSize[0].fWidth) || | 98 bool needsExactTexture = (yuvDesc.fWidth != yuvInfo.fSize[0].fWidth) || |
99 (yuvDesc.fHeight != yuvInfo.fSize[0].fHeight); | 99 (yuvDesc.fHeight != yuvInfo.fSize[0].fHeight); |
100 if (needsExactTexture) { | 100 if (needsExactTexture) { |
101 yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc,
true)); | 101 yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc,
true)); |
102 } else { | 102 } else { |
103 yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuv
Desc)); | 103 yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuv
Desc)); |
104 } | 104 } |
105 if (!yuvTextures[i] || | 105 if (!yuvTextures[i] || |
106 !yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight, | 106 !yuvTextures[i]->writePixels(NULL, 0, 0, yuvDesc.fWidth, yuvDesc.fHe
ight, |
107 yuvDesc.fConfig, planes[i], yuvInfo.fRo
wBytes[i])) { | 107 yuvDesc.fConfig, planes[i], yuvInfo.fRo
wBytes[i])) { |
108 return nullptr; | 108 return nullptr; |
109 } | 109 } |
| 110 |
| 111 yuvTextures[i]->setFromRawPixels(true); |
| 112 yuvTextures[i]->setException(true); |
110 } | 113 } |
111 | 114 |
112 GrSurfaceDesc rtDesc = desc; | 115 GrSurfaceDesc rtDesc = desc; |
113 rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; | 116 rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; |
114 | 117 |
115 SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc,
true, nullptr, 0)); | 118 SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc,
true, nullptr, 0)); |
116 if (!result) { | 119 if (!result) { |
117 return nullptr; | 120 return nullptr; |
118 } | 121 } |
119 | 122 |
| 123 // We're rendering to this guy but he is actually coming from raw pixels |
| 124 result->fException2 = true; |
| 125 |
120 GrRenderTarget* renderTarget = result->asRenderTarget(); | 126 GrRenderTarget* renderTarget = result->asRenderTarget(); |
121 SkASSERT(renderTarget); | 127 SkASSERT(renderTarget); |
122 | 128 |
123 GrPaint paint; | 129 GrPaint paint; |
124 SkAutoTUnref<GrFragmentProcessor> yuvToRgbProcessor( | 130 SkAutoTUnref<GrFragmentProcessor> yuvToRgbProcessor( |
125 GrYUVtoRGBEffect::Create(yuvTextures[0], | 131 GrYUVtoRGBEffect::Create(yuvTextures[0], |
126 yuvTextures[1], | 132 yuvTextures[1], |
127 yuvTextures[2], | 133 yuvTextures[2], |
128 yuvInfo.fSize, | 134 yuvInfo.fSize, |
129 yuvInfo.fColorS
pace)); | 135 yuvInfo.fColorS
pace, |
| 136 renderTarget)); |
130 paint.addColorFragmentProcessor(yuvToRgbProcessor); | 137 paint.addColorFragmentProcessor(yuvToRgbProcessor); |
131 const SkRect r = SkRect::MakeIWH(yuvInfo.fSize[0].fWidth, yuvInfo.fSize[0].f
Height); | 138 const SkRect r = SkRect::MakeIWH(yuvInfo.fSize[0].fWidth, yuvInfo.fSize[0].f
Height); |
132 | 139 |
133 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget)); | 140 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget)); |
134 if (!drawContext) { | 141 if (!drawContext) { |
135 return nullptr; | 142 return nullptr; |
136 } | 143 } |
137 | 144 |
138 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), r); | 145 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), r); |
139 | 146 |
140 return result.detach(); | 147 return result.detach(); |
141 } | 148 } |
142 | 149 |
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