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Side by Side Diff: src/gpu/GrXferProcessor.cpp

Issue 1225923010: Refugee from Dead Machine 4: MDB Monster Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Last update from dead machine Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrXferProcessor.h" 8 #include "GrXferProcessor.h"
9 #include "GrPipelineBuilder.h" 9 #include "GrPipelineBuilder.h"
10 #include "GrProcOptInfo.h" 10 #include "GrProcOptInfo.h"
11 #include "gl/GrGLCaps.h" 11 #include "gl/GrGLCaps.h"
12 12
13 GrXferProcessor::GrXferProcessor() 13 GrXferProcessor::GrXferProcessor(GrRenderTarget* dst)
14 : fWillReadDstColor(false) 14 : fWillReadDstColor(false)
15 , fDstReadUsesMixedSamples(false) 15 , fDstReadUsesMixedSamples(false)
16 , fReadsCoverage(true) 16 , fReadsCoverage(true)
17 , fDstTextureOffset() { 17 , fDstTextureOffset() {
18 } 18 }
19 19
20 GrXferProcessor::GrXferProcessor(const DstTexture* dstTexture, 20 GrXferProcessor::GrXferProcessor(const DstTexture* dstTexture,
21 bool willReadDstColor, 21 bool willReadDstColor,
22 bool hasMixedSamples) 22 bool hasMixedSamples,
23 GrRenderTarget* dst)
23 : fWillReadDstColor(willReadDstColor) 24 : fWillReadDstColor(willReadDstColor)
24 , fDstReadUsesMixedSamples(willReadDstColor && hasMixedSamples) 25 , fDstReadUsesMixedSamples(willReadDstColor && hasMixedSamples)
25 , fReadsCoverage(true) 26 , fReadsCoverage(true)
26 , fDstTextureOffset() { 27 , fDstTextureOffset() {
27 if (dstTexture && dstTexture->texture()) { 28 if (dstTexture && dstTexture->texture()) {
28 SkASSERT(willReadDstColor); 29 SkASSERT(willReadDstColor);
29 fDstTexture.reset(dstTexture->texture()); 30 fDstTexture.reset(dstTexture->texture(), GrTextureParams::kNone_FilterMo de,SkShader::kClamp_TileMode, dst);
30 fDstTextureOffset = dstTexture->offset(); 31 fDstTextureOffset = dstTexture->offset();
31 this->addTextureAccess(&fDstTexture); 32 this->addTextureAccess(&fDstTexture);
32 this->setWillReadFragmentPosition(); 33 this->setWillReadFragmentPosition();
33 } 34 }
34 } 35 }
35 36
36 GrXferProcessor::OptFlags GrXferProcessor::getOptimizations(const GrProcOptInfo& colorPOI, 37 GrXferProcessor::OptFlags GrXferProcessor::getOptimizations(const GrProcOptInfo& colorPOI,
37 const GrProcOptInfo& coveragePOI, 38 const GrProcOptInfo& coveragePOI,
38 bool doesStencilWrit e, 39 bool doesStencilWrit e,
39 GrColor* overrideCol or, 40 GrColor* overrideCol or,
(...skipping 157 matching lines...) Expand 10 before | Expand all | Expand 10 after
197 return out; 198 return out;
198 } 199 }
199 #endif 200 #endif
200 201
201 /////////////////////////////////////////////////////////////////////////////// 202 ///////////////////////////////////////////////////////////////////////////////
202 203
203 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI, 204 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI,
204 const GrProcOptInfo& coverageP OI, 205 const GrProcOptInfo& coverageP OI,
205 bool hasMixedSamples, 206 bool hasMixedSamples,
206 const DstTexture* dstTexture, 207 const DstTexture* dstTexture,
207 const GrCaps& caps) const { 208 const GrCaps& caps, GrRenderTa rget* dst) const {
208 #ifdef SK_DEBUG 209 #ifdef SK_DEBUG
209 if (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples)) { 210 bool willReadDstColor = this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples);
211
212 if (willReadDstColor) {
210 if (!caps.shaderCaps()->dstReadInShaderSupport()) { 213 if (!caps.shaderCaps()->dstReadInShaderSupport()) {
211 SkASSERT(dstTexture && dstTexture->texture()); 214 SkASSERT(dstTexture && dstTexture->texture());
212 } else { 215 } else {
213 SkASSERT(!dstTexture || !dstTexture->texture()); 216 SkASSERT(!dstTexture || !dstTexture->texture());
214 } 217 }
215 } else { 218 } else {
216 SkASSERT(!dstTexture || !dstTexture->texture()); 219 SkASSERT(!dstTexture || !dstTexture->texture());
217 } 220 }
218 SkASSERT(!hasMixedSamples || caps.shaderCaps()->dualSourceBlendingSupport()) ; 221 SkASSERT(!hasMixedSamples || caps.shaderCaps()->dualSourceBlendingSupport()) ;
219 #endif 222 #endif
220 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, hasMixedSamp les, dstTexture); 223 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, hasMixedSamp les, dstTexture, dst);
221 } 224 }
222 225
223 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, 226 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps,
224 const GrProcOptInfo& colorPOI, 227 const GrProcOptInfo& colorPOI,
225 const GrProcOptInfo& coveragePOI, 228 const GrProcOptInfo& coveragePOI,
226 bool hasMixedSamples) const { 229 bool hasMixedSamples) const {
227 return (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples) && 230 return (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples) &&
228 !caps.shaderCaps()->dstReadInShaderSupport()); 231 !caps.shaderCaps()->dstReadInShaderSupport());
229 } 232 }
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