| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
| (...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 this->getInput(1)->toString(str); | 113 this->getInput(1)->toString(str); |
| 114 str->appendf(")"); | 114 str->appendf(")"); |
| 115 } | 115 } |
| 116 str->append(")"); | 116 str->append(")"); |
| 117 } | 117 } |
| 118 #endif | 118 #endif |
| 119 | 119 |
| 120 #if SK_SUPPORT_GPU | 120 #if SK_SUPPORT_GPU |
| 121 | 121 |
| 122 bool SkXfermodeImageFilter::canFilterImageGPU() const { | 122 bool SkXfermodeImageFilter::canFilterImageGPU() const { |
| 123 return fMode && fMode->asFragmentProcessor(nullptr, nullptr) && !cropRectIsS
et(); | 123 return fMode && fMode->asFragmentProcessor(nullptr, nullptr, NULL) && !cropR
ectIsSet(); |
| 124 } | 124 } |
| 125 | 125 |
| 126 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, | 126 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, |
| 127 const SkBitmap& src, | 127 const SkBitmap& src, |
| 128 const Context& ctx, | 128 const Context& ctx, |
| 129 SkBitmap* result, | 129 SkBitmap* result, SkIPoint* offset) c
onst { |
| 130 SkIPoint* offset) const { | |
| 131 SkBitmap background = src; | 130 SkBitmap background = src; |
| 132 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 131 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
| 133 if (!this->filterInputGPU(0, proxy, src, ctx, &background, &backgroundOffset
)) { | 132 if (!this->filterInputGPU(0, proxy, src, ctx, &background, &backgroundOffset
)) { |
| 134 return false; | 133 return false; |
| 135 } | 134 } |
| 136 | 135 |
| 137 GrTexture* backgroundTex = background.getTexture(); | 136 GrTexture* backgroundTex = background.getTexture(); |
| 138 if (nullptr == backgroundTex) { | 137 if (nullptr == backgroundTex) { |
| 139 SkASSERT(false); | 138 SkASSERT(false); |
| 140 return false; | 139 return false; |
| (...skipping 17 matching lines...) Expand all Loading... |
| 158 auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); | 157 auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); |
| 159 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc,
constraint)); | 158 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc,
constraint)); |
| 160 if (!dst) { | 159 if (!dst) { |
| 161 return false; | 160 return false; |
| 162 } | 161 } |
| 163 | 162 |
| 164 GrPaint paint; | 163 GrPaint paint; |
| 165 SkMatrix bgMatrix; | 164 SkMatrix bgMatrix; |
| 166 bgMatrix.setIDiv(backgroundTex->width(), backgroundTex->height()); | 165 bgMatrix.setIDiv(backgroundTex->width(), backgroundTex->height()); |
| 167 SkAutoTUnref<const GrFragmentProcessor> bgFP( | 166 SkAutoTUnref<const GrFragmentProcessor> bgFP( |
| 168 GrSimpleTextureEffect::Create(backgroundTex, bgMatrix)); | 167 GrSimpleTextureEffect::Create(backgroundTex, bgMatrix, |
| 169 if (!fMode || !fMode->asFragmentProcessor(&xferFP, bgFP)) { | 168 kLocal_GrCoordSet, dst->asRenderTarget()))
; |
| 169 if (!fMode || !fMode->asFragmentProcessor(&xferFP, bgFP, dst->asRenderTarget
())) { |
| 170 // canFilterImageGPU() should've taken care of this | 170 // canFilterImageGPU() should've taken care of this |
| 171 SkASSERT(false); | 171 SkASSERT(false); |
| 172 return false; | 172 return false; |
| 173 } | 173 } |
| 174 | 174 |
| 175 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); | 175 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); |
| 176 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), | 176 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), |
| 177 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); | 177 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); |
| 178 | 178 |
| 179 | 179 |
| 180 SkRect srcRect; | 180 SkRect srcRect; |
| 181 src.getBounds(&srcRect); | 181 src.getBounds(&srcRect); |
| 182 | 182 |
| 183 SkAutoTUnref<const GrFragmentProcessor> foregroundDomain(GrTextureDomainEffe
ct::Create( | 183 SkAutoTUnref<const GrFragmentProcessor> foregroundDomain(GrTextureDomainEffe
ct::Create( |
| 184 foregroundTex, foregroundMatrix, | 184 foregroundTex, foregroundMatrix, |
| 185 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), | 185 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), |
| 186 GrTextureDomain::kDecal_Mode, | 186 GrTextureDomain::kDecal_Mode, |
| 187 GrTextureParams::kNone_FilterMode) | 187 GrTextureParams::kNone_FilterMode, |
| 188 ); | 188 kLocal_GrCoordSet, |
| 189 dst->asRenderTarget())); |
| 189 | 190 |
| 190 paint.addColorFragmentProcessor(foregroundDomain.get()); | 191 paint.addColorFragmentProcessor(foregroundDomain.get()); |
| 191 if (xferFP) { | 192 if (xferFP) { |
| 192 paint.addColorFragmentProcessor(xferFP)->unref(); | 193 paint.addColorFragmentProcessor(xferFP)->unref(); |
| 193 } | 194 } |
| 194 | 195 |
| 195 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTa
rget())); | 196 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTa
rget())); |
| 196 if (!drawContext) { | 197 if (!drawContext) { |
| 197 return false; | 198 return false; |
| 198 } | 199 } |
| 199 | 200 |
| 200 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), srcRect); | 201 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), srcRect); |
| 201 | 202 |
| 202 offset->fX = backgroundOffset.fX; | 203 offset->fX = backgroundOffset.fX; |
| 203 offset->fY = backgroundOffset.fY; | 204 offset->fY = backgroundOffset.fY; |
| 204 WrapTexture(dst, src.width(), src.height(), result); | 205 WrapTexture(dst, src.width(), src.height(), result); |
| 205 return true; | 206 return true; |
| 206 } | 207 } |
| 207 | 208 |
| 208 #endif | 209 #endif |
| 209 | 210 |
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