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Side by Side Diff: src/gpu/GrRenderTarget.cpp

Issue 1225923010: Refugee from Dead Machine 4: MDB Monster Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 5 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrRenderTarget.h" 10 #include "GrRenderTarget.h"
11 11
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrDrawContext.h" 13 #include "GrDrawContext.h"
14 #include "GrGpu.h" 14 #include "GrGpu.h"
15 #include "GrRenderTargetPriv.h" 15 #include "GrRenderTargetPriv.h"
16 #include "GrStencilAttachment.h" 16 #include "GrStencilAttachment.h"
17 17
18 void GrRenderTarget::discard() { 18 void GrRenderTarget::discard() {
19 // go through context so that all necessary flushing occurs 19 // go through context so that all necessary flushing occurs
20 GrContext* context = this->getContext(); 20 GrContext* context = this->getContext();
21 GrDrawContext* drawContext = context ? context->drawContext() : NULL; 21 GrDrawContext* drawContext = context ? context->drawContext(this) : NULL;
22 if (!drawContext) { 22 if (!drawContext) {
23 return; 23 return;
24 } 24 }
25 25
26 drawContext->discard(this); 26 drawContext->discard(this);
27 } 27 }
28 28
29 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { 29 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) {
30 if (kCanResolve_ResolveType == getResolveType()) { 30 if (kCanResolve_ResolveType == getResolveType()) {
31 if (rect) { 31 if (rect) {
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 70
71 GrStencilAttachment* GrRenderTargetPriv::attachStencilAttachment() const { 71 GrStencilAttachment* GrRenderTargetPriv::attachStencilAttachment() const {
72 if (fRenderTarget->fStencilAttachment) { 72 if (fRenderTarget->fStencilAttachment) {
73 return fRenderTarget->fStencilAttachment; 73 return fRenderTarget->fStencilAttachment;
74 } 74 }
75 if (!fRenderTarget->wasDestroyed() && fRenderTarget->canAttemptStencilAttach ment()) { 75 if (!fRenderTarget->wasDestroyed() && fRenderTarget->canAttemptStencilAttach ment()) {
76 fRenderTarget->getGpu()->attachStencilAttachmentToRenderTarget(fRenderTa rget); 76 fRenderTarget->getGpu()->attachStencilAttachmentToRenderTarget(fRenderTa rget);
77 } 77 }
78 return fRenderTarget->fStencilAttachment; 78 return fRenderTarget->fStencilAttachment;
79 } 79 }
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