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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
| (...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 190 } else { | 190 } else { |
| 191 temp2.reset(context->textureProvider()->refScratchTexture( | 191 temp2.reset(context->textureProvider()->refScratchTexture( |
| 192 desc, GrTextureProvider::kApprox_ScratchTexMatch)); | 192 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
| 193 tempTexture = temp2.get(); | 193 tempTexture = temp2.get(); |
| 194 } | 194 } |
| 195 | 195 |
| 196 if (NULL == dstTexture || NULL == tempTexture) { | 196 if (NULL == dstTexture || NULL == tempTexture) { |
| 197 return NULL; | 197 return NULL; |
| 198 } | 198 } |
| 199 | 199 |
| 200 GrDrawContext* drawContext = context->drawContext(); | 200 // TODO: it seems we should be able to do better than this. Pass in the |
| 201 if (!drawContext) { | 201 // source draw context? |
| 202 return NULL; | 202 GrDrawContext* srcDrawContext = NULL; |
| 203 } | |
| 204 | 203 |
| 205 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 204 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| 206 GrPaint paint; | 205 GrPaint paint; |
| 207 SkMatrix matrix; | 206 SkMatrix matrix; |
| 208 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 207 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
| 209 SkRect dstRect(srcRect); | 208 SkRect dstRect(srcRect); |
| 210 if (cropToRect && i == 1) { | 209 if (cropToRect && i == 1) { |
| 211 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); | 210 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); |
| 212 SkRect domain; | 211 SkRect domain; |
| 213 matrix.mapRect(&domain, rect); | 212 matrix.mapRect(&domain, rect); |
| 214 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, | 213 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, |
| 215 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); | 214 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); |
| 216 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( | 215 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( |
| 217 srcTexture, | 216 srcTexture, |
| 218 matrix, | 217 matrix, |
| 219 domain, | 218 domain, |
| 220 GrTextureDomain::kDecal_Mode, | 219 GrTextureDomain::kDecal_Mode, |
| 221 GrTextureParams::kBilerp_FilterMode)); | 220 GrTextureParams::kBilerp_FilterMode)); |
| 222 paint.addColorProcessor(fp); | 221 paint.addColorProcessor(fp); |
| 223 } else { | 222 } else { |
| 224 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); | 223 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); |
| 225 paint.addColorTextureProcessor(srcTexture, matrix, params); | 224 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 226 } | 225 } |
| 227 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, | 226 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
| 228 i < scaleFactorY ? 0.5f : 1.0f); | 227 i < scaleFactorY ? 0.5f : 1.0f); |
| 229 drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, pai
nt, SkMatrix::I(), | 228 |
| 230 dstRect, srcRect); | 229 GrDrawContext* dstDrawContext = context->drawContext(dstTexture->asRende
rTarget()); |
| 230 if (!dstDrawContext) { |
| 231 return NULL; |
| 232 } |
| 233 if (srcDrawContext) { |
| 234 dstDrawContext->uses(srcDrawContext); |
| 235 } else { |
| 236 dstDrawContext->uses(srcTexture); |
| 237 } |
| 238 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
| 239 SkMatrix::I(), dstRect, srcRect); |
| 240 |
| 241 srcDrawContext = dstDrawContext; |
| 231 srcRect = dstRect; | 242 srcRect = dstRect; |
| 232 srcTexture = dstTexture; | 243 srcTexture = dstTexture; |
| 233 SkTSwap(dstTexture, tempTexture); | 244 SkTSwap(dstTexture, tempTexture); |
| 234 } | 245 } |
| 235 | 246 |
| 236 const SkIRect srcIRect = srcRect.roundOut(); | 247 const SkIRect srcIRect = srcRect.roundOut(); |
| 237 | 248 |
| 238 // For really small blurs(Certainly no wider than 5x5 on desktop gpus) it is
faster to just | 249 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i
s faster to just |
| 239 // launch a single non separable kernel vs two launches | 250 // launch a single non separable kernel vs two launches |
| 240 if (sigmaX > 0.0f && sigmaY > 0 && | 251 if (sigmaX > 0.0f && sigmaY > 0.0f && |
| 241 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { | 252 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
| 242 // We shouldn't be scaling because this is a small size blur | 253 // We shouldn't be scaling because this is a small size blur |
| 243 SkASSERT((scaleFactorX == scaleFactorY) == 1); | 254 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
| 244 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 255 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 245 convolve_gaussian_2d(drawContext, dstTexture->asRenderTarget(), clip, sr
cRect, dstRect, | 256 |
| 257 GrDrawContext* dstDrawContext = context->drawContext(dstTexture->asRende
rTarget()); |
| 258 if (!dstDrawContext) { |
| 259 return NULL; |
| 260 } |
| 261 if (srcDrawContext) { |
| 262 dstDrawContext->uses(srcDrawContext); |
| 263 } else { |
| 264 dstDrawContext->uses(srcTexture); |
| 265 } |
| 266 convolve_gaussian_2d(dstDrawContext, dstTexture->asRenderTarget(), clip,
srcRect, dstRect, |
| 246 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); | 267 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); |
| 268 |
| 269 srcDrawContext = dstDrawContext; |
| 270 srcRect = dstRect; |
| 247 srcTexture = dstTexture; | 271 srcTexture = dstTexture; |
| 248 srcRect = dstRect; | |
| 249 SkTSwap(dstTexture, tempTexture); | 272 SkTSwap(dstTexture, tempTexture); |
| 250 | 273 |
| 251 } else { | 274 } else { |
| 252 if (sigmaX > 0.0f) { | 275 if (sigmaX > 0.0f) { |
| 253 if (scaleFactorX > 1) { | 276 if (scaleFactorX > 1) { |
| 277 // TODO: if we pass in the source draw context we don't need thi
s here |
| 278 if (!srcDrawContext) { |
| 279 srcDrawContext = context->drawContext(srcTexture->asRenderTa
rget()); |
| 280 if (!srcDrawContext) { |
| 281 return NULL; |
| 282 } |
| 283 } |
| 284 |
| 254 // Clear out a radius to the right of the srcRect to prevent the | 285 // Clear out a radius to the right of the srcRect to prevent the |
| 255 // X convolution from reading garbage. | 286 // X convolution from reading garbage. |
| 256 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 287 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 257 radiusX, srcIRect.height()); | 288 radiusX, srcIRect.height()); |
| 258 drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0
, false); | 289 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
| 259 } | 290 } |
| 260 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 291 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 261 convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, s
rcRect, dstRect, | 292 |
| 293 GrDrawContext* dstDrawContext = context->drawContext(dstTexture->asR
enderTarget()); |
| 294 if (!dstDrawContext) { |
| 295 return NULL; |
| 296 } |
| 297 if (srcDrawContext) { |
| 298 dstDrawContext->uses(srcDrawContext); |
| 299 } else { |
| 300 dstDrawContext->uses(srcTexture); |
| 301 } |
| 302 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, dstRect, |
| 262 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, | 303 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, |
| 263 cropToRect); | 304 cropToRect); |
| 305 |
| 306 srcDrawContext = dstDrawContext; |
| 264 srcTexture = dstTexture; | 307 srcTexture = dstTexture; |
| 265 srcRect = dstRect; | 308 srcRect = dstRect; |
| 266 SkTSwap(dstTexture, tempTexture); | 309 SkTSwap(dstTexture, tempTexture); |
| 267 } | 310 } |
| 268 | 311 |
| 269 if (sigmaY > 0.0f) { | 312 if (sigmaY > 0.0f) { |
| 270 if (scaleFactorY > 1 || sigmaX > 0.0f) { | 313 if (scaleFactorY > 1 || sigmaX > 0.0f) { |
| 314 // TODO: if we pass in the source draw context we don't need thi
s here |
| 315 if (!srcDrawContext) { |
| 316 srcDrawContext = context->drawContext(srcTexture->asRenderTa
rget()); |
| 317 if (!srcDrawContext) { |
| 318 return NULL; |
| 319 } |
| 320 } |
| 321 |
| 271 // Clear out a radius below the srcRect to prevent the Y | 322 // Clear out a radius below the srcRect to prevent the Y |
| 272 // convolution from reading garbage. | 323 // convolution from reading garbage. |
| 273 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 324 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 274 srcIRect.width(), radiusY); | 325 srcIRect.width(), radiusY); |
| 275 drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0
, false); | 326 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
| 276 } | 327 } |
| 277 | 328 |
| 278 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 329 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 279 convolve_gaussian(drawContext, dstTexture->asRenderTarget(), clip, s
rcRect, | 330 |
| 331 GrDrawContext* dstDrawContext = context->drawContext(dstTexture->asR
enderTarget()); |
| 332 if (!dstDrawContext) { |
| 333 return NULL; |
| 334 } |
| 335 if (srcDrawContext) { |
| 336 dstDrawContext->uses(srcDrawContext); |
| 337 } else { |
| 338 dstDrawContext->uses(srcTexture); |
| 339 } |
| 340 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, |
| 280 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, | 341 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, |
| 281 cropToRect); | 342 cropToRect); |
| 343 |
| 344 srcDrawContext = dstDrawContext; |
| 282 srcTexture = dstTexture; | 345 srcTexture = dstTexture; |
| 283 srcRect = dstRect; | 346 srcRect = dstRect; |
| 284 SkTSwap(dstTexture, tempTexture); | 347 SkTSwap(dstTexture, tempTexture); |
| 285 } | 348 } |
| 286 } | 349 } |
| 287 | 350 |
| 288 if (scaleFactorX > 1 || scaleFactorY > 1) { | 351 if (scaleFactorX > 1 || scaleFactorY > 1) { |
| 352 SkASSERT(srcDrawContext); |
| 353 |
| 289 // Clear one pixel to the right and below, to accommodate bilinear | 354 // Clear one pixel to the right and below, to accommodate bilinear |
| 290 // upsampling. | 355 // upsampling. |
| 291 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 356 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 292 srcIRect.width() + 1, 1); | 357 srcIRect.width() + 1, 1); |
| 293 drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false)
; | 358 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, fal
se); |
| 294 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 359 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 295 1, srcIRect.height()); | 360 1, srcIRect.height()); |
| 296 drawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, false)
; | 361 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect, 0x0, fal
se); |
| 297 SkMatrix matrix; | 362 SkMatrix matrix; |
| 298 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 363 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
| 299 | 364 |
| 300 GrPaint paint; | 365 GrPaint paint; |
| 301 // FIXME: this should be mitchell, not bilinear. | 366 // FIXME: this should be mitchell, not bilinear. |
| 302 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); | 367 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); |
| 303 paint.addColorTextureProcessor(srcTexture, matrix, params); | 368 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 304 | 369 |
| 305 SkRect dstRect(srcRect); | 370 SkRect dstRect(srcRect); |
| 306 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); | 371 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
| 307 drawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, pai
nt, | 372 |
| 308 SkMatrix::I(), dstRect, srcRect); | 373 GrDrawContext* dstDrawContext = context->drawContext(dstTexture->asRende
rTarget()); |
| 374 if (!dstDrawContext) { |
| 375 return NULL; |
| 376 } |
| 377 dstDrawContext->uses(srcDrawContext); |
| 378 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
| 379 SkMatrix::I(), dstRect, srcRect); |
| 380 |
| 381 srcDrawContext = dstDrawContext; |
| 309 srcRect = dstRect; | 382 srcRect = dstRect; |
| 310 srcTexture = dstTexture; | 383 srcTexture = dstTexture; |
| 311 SkTSwap(dstTexture, tempTexture); | 384 SkTSwap(dstTexture, tempTexture); |
| 312 } | 385 } |
| 313 return SkRef(srcTexture); | 386 return SkRef(srcTexture); |
| 314 } | 387 } |
| 315 #endif | 388 #endif |
| 316 | 389 |
| 317 } | 390 } |
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