Index: cc/resources/picture_layer_tiling.cc |
diff --git a/cc/resources/picture_layer_tiling.cc b/cc/resources/picture_layer_tiling.cc |
index 736240c976a98f0e6cba2b340e01c72b9e96268b..1dedf5bbf70ec767c1999f5ce21b2c0477ae4001 100644 |
--- a/cc/resources/picture_layer_tiling.cc |
+++ b/cc/resources/picture_layer_tiling.cc |
@@ -31,7 +31,7 @@ PictureLayerTiling::PictureLayerTiling(float contents_scale) |
tiling_data_(gfx::Size(), gfx::Size(), true), |
resolution_(NON_IDEAL_RESOLUTION), |
last_source_frame_number_(0), |
- last_impl_frame_time_(0) { |
+ last_impl_frame_time_(0.0) { |
} |
PictureLayerTiling::~PictureLayerTiling() { |
@@ -349,29 +349,12 @@ void PictureLayerTiling::UpdateTilePriorities( |
float current_layer_contents_scale, |
const gfx::Transform& last_screen_transform, |
const gfx::Transform& current_screen_transform, |
- int current_source_frame_number, |
double current_frame_time, |
bool store_screen_space_quads_on_tiles, |
size_t max_tiles_for_interest_area) { |
if (ContentRect().IsEmpty()) |
return; |
- bool first_update_in_new_source_frame = |
- current_source_frame_number != last_source_frame_number_; |
- |
- bool first_update_in_new_impl_frame = |
- current_frame_time != last_impl_frame_time_; |
- |
- // In pending tree, this is always called. We update priorities: |
- // - Immediately after a commit (first_update_in_new_source_frame). |
- // - On animation ticks after the first frame in the tree |
- // (first_update_in_new_impl_frame). |
- // In active tree, this is only called during draw. We update priorities: |
- // - On draw if properties were not already computed by the pending tree |
- // and activated for the frame (first_update_in_new_impl_frame). |
- if (!first_update_in_new_impl_frame && !first_update_in_new_source_frame) |
- return; |
- |
double time_delta = 0; |
if (last_impl_frame_time_ != 0 && last_layer_bounds == current_layer_bounds) |
time_delta = current_frame_time - last_impl_frame_time_; |
@@ -506,7 +489,6 @@ void PictureLayerTiling::UpdateTilePriorities( |
} |
} |
- last_source_frame_number_ = current_source_frame_number; |
last_impl_frame_time_ = current_frame_time; |
} |