| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index b6b31c592f0856ce6d38694c51e06b260fdd123b..b2e9a11e64fdbf0d80884c2908d20206cceb7227 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -517,9 +517,10 @@ GrFragmentProcessor* GrRadialGradient::TestCreate(SkRandom* random,
|
| SkPaint paint;
|
| GrColor paintColor;
|
| GrFragmentProcessor* fp;
|
| + GrPaint grPaint;
|
| SkAssertResult(shader->asFragmentProcessor(context, paint,
|
| GrTest::TestMatrix(random), NULL,
|
| - &paintColor, &fp));
|
| + &paintColor, grPaint.getShaderDataManager(), &fp));
|
| return fp;
|
| }
|
|
|
| @@ -544,7 +545,7 @@ void GrGLRadialGradient::emitCode(GrGLFPBuilder* builder,
|
| bool SkRadialGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| const SkMatrix& viewM,
|
| const SkMatrix* localMatrix, GrColor* paintColor,
|
| - GrFragmentProcessor** fp) const {
|
| + GrShaderDataManager*, GrFragmentProcessor** fp) const {
|
| SkASSERT(context);
|
|
|
| SkMatrix matrix;
|
| @@ -569,7 +570,7 @@ bool SkRadialGradient::asFragmentProcessor(GrContext* context, const SkPaint& pa
|
| #else
|
|
|
| bool SkRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
|
| - const SkMatrix*, GrColor*,
|
| + const SkMatrix*, GrColor*, GrShaderDataManager*,
|
| GrFragmentProcessor**) const {
|
| SkDEBUGFAIL("Should not call in GPU-less build");
|
| return false;
|
|
|