| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 119da8766690d488064deaa9f9bcba793c3dd240..315d7a5680e3f41acf4d527e83cabcdc91eb8fd3 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -20,6 +20,7 @@ class SkPicture;
|
| class SkXfermode;
|
| class GrContext;
|
| class GrFragmentProcessor;
|
| +class GrShaderDataManager;
|
|
|
| /** \class SkShader
|
| *
|
| @@ -364,7 +365,7 @@ public:
|
| */
|
| virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
|
| const SkMatrix* localMatrix, GrColor*,
|
| - GrFragmentProcessor**) const;
|
| + GrShaderDataManager*, GrFragmentProcessor**) const;
|
|
|
| /**
|
| * If the shader can represent its "average" luminance in a single color, return true and
|
|
|