| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index a456c0c24ae1510b0a3c7051abcedc31f4783960..0f481df2682ed082353966f8791bc24b4687d616 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -34,7 +34,7 @@ public:
|
| }
|
|
|
| bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM,
|
| - const SkMatrix* localMatrix, GrColor* color,
|
| + const SkMatrix* localMatrix, GrColor* color, GrShaderDataManager*,
|
| GrFragmentProcessor** fp) const override;
|
|
|
| #ifndef SK_IGNORE_TO_STRING
|
| @@ -101,7 +101,7 @@ private:
|
|
|
| bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM,
|
| const SkMatrix* localMatrix, GrColor* color,
|
| - GrFragmentProcessor** fp) const {
|
| + GrShaderDataManager*, GrFragmentProcessor** fp) const {
|
| *fp = SkNEW_ARGS(DCFP, (fDeviceMatrix));
|
| *color = GrColorPackA4(paint.getAlpha());
|
| return true;
|
|
|