Index: gm/dcshader.cpp |
diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp |
index a456c0c24ae1510b0a3c7051abcedc31f4783960..0f481df2682ed082353966f8791bc24b4687d616 100644 |
--- a/gm/dcshader.cpp |
+++ b/gm/dcshader.cpp |
@@ -34,7 +34,7 @@ public: |
} |
bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, |
- const SkMatrix* localMatrix, GrColor* color, |
+ const SkMatrix* localMatrix, GrColor* color, GrShaderDataManager*, |
GrFragmentProcessor** fp) const override; |
#ifndef SK_IGNORE_TO_STRING |
@@ -101,7 +101,7 @@ private: |
bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, |
const SkMatrix* localMatrix, GrColor* color, |
- GrFragmentProcessor** fp) const { |
+ GrShaderDataManager*, GrFragmentProcessor** fp) const { |
*fp = SkNEW_ARGS(DCFP, (fDeviceMatrix)); |
*color = GrColorPackA4(paint.getAlpha()); |
return true; |