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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPictureShader_DEFINED | 8 #ifndef SkPictureShader_DEFINED |
9 #define SkPictureShader_DEFINED | 9 #define SkPictureShader_DEFINED |
10 | 10 |
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24 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix
*, | 24 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix
*, |
25 const SkRect*); | 25 const SkRect*); |
26 virtual ~SkPictureShader(); | 26 virtual ~SkPictureShader(); |
27 | 27 |
28 size_t contextSize() const override; | 28 size_t contextSize() const override; |
29 | 29 |
30 SK_TO_STRING_OVERRIDE() | 30 SK_TO_STRING_OVERRIDE() |
31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) | 31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) |
32 | 32 |
33 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
const SkMatrix*, | 33 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
const SkMatrix*, |
34 GrColor*, GrFragmentProcessor**) const override; | 34 GrColor*, GrShaderDataManager*, GrFragmentProcessor
**) const override; |
35 | 35 |
36 protected: | 36 protected: |
37 SkPictureShader(SkReadBuffer&); | 37 SkPictureShader(SkReadBuffer&); |
38 void flatten(SkWriteBuffer&) const override; | 38 void flatten(SkWriteBuffer&) const override; |
39 Context* onCreateContext(const ContextRec&, void* storage) const override; | 39 Context* onCreateContext(const ContextRec&, void* storage) const override; |
40 | 40 |
41 private: | 41 private: |
42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const
SkRect*); | 42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const
SkRect*); |
43 | 43 |
44 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons
t int maxTextureSize = 0) const; | 44 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons
t int maxTextureSize = 0) const; |
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67 SkShader::Context* fBitmapShaderContext; | 67 SkShader::Context* fBitmapShaderContext; |
68 void* fBitmapShaderContextStorage; | 68 void* fBitmapShaderContextStorage; |
69 | 69 |
70 typedef SkShader::Context INHERITED; | 70 typedef SkShader::Context INHERITED; |
71 }; | 71 }; |
72 | 72 |
73 typedef SkShader INHERITED; | 73 typedef SkShader INHERITED; |
74 }; | 74 }; |
75 | 75 |
76 #endif // SkPictureShader_DEFINED | 76 #endif // SkPictureShader_DEFINED |
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