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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/event_transformation_handler.h" | 5 #include "ash/display/event_transformation_handler.h" |
6 | 6 |
| 7 #include "ash/display/display_manager.h" |
7 #include "ash/screen_ash.h" | 8 #include "ash/screen_ash.h" |
8 #include "ash/shell.h" | 9 #include "ash/shell.h" |
9 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
10 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
11 #include "ui/aura/root_window.h" | 12 #include "ui/aura/root_window.h" |
12 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
13 #include "ui/base/events/event.h" | 14 #include "ui/base/events/event.h" |
14 #include "ui/compositor/dip_util.h" | 15 #include "ui/compositor/dip_util.h" |
15 #include "ui/gfx/display.h" | 16 #include "ui/gfx/display.h" |
16 #include "ui/gfx/screen.h" | 17 #include "ui/gfx/screen.h" |
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37 // Get the device scale factor and stack it on the final scale factor. | 38 // Get the device scale factor and stack it on the final scale factor. |
38 gfx::Point point_in_screen(event->location()); | 39 gfx::Point point_in_screen(event->location()); |
39 aura::Window* target = static_cast<aura::Window*>(event->target()); | 40 aura::Window* target = static_cast<aura::Window*>(event->target()); |
40 const float scale_at_target = ui::GetDeviceScaleFactor(target->layer()); | 41 const float scale_at_target = ui::GetDeviceScaleFactor(target->layer()); |
41 float scale = scale_at_target; | 42 float scale = scale_at_target; |
42 | 43 |
43 // Apply some additional scaling if the display is non-integrated. | 44 // Apply some additional scaling if the display is non-integrated. |
44 wm::ConvertPointToScreen(target, &point_in_screen); | 45 wm::ConvertPointToScreen(target, &point_in_screen); |
45 const gfx::Display& display = | 46 const gfx::Display& display = |
46 Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen); | 47 Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen); |
47 if (!display.IsInternal()) | 48 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
| 49 if (!display_manager->IsInternalDisplayId(display.id())) |
48 scale *= kBoostForNonIntegrated; | 50 scale *= kBoostForNonIntegrated; |
49 | 51 |
50 event->Scale(scale); | 52 event->Scale(scale); |
51 } | 53 } |
52 | 54 |
53 } // namespace internal | 55 } // namespace internal |
54 } // namespace ash | 56 } // namespace ash |
55 | 57 |
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