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Side by Side Diff: ash/display/event_transformation_handler.cc

Issue 12254040: Revert 182494 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/event_transformation_handler.h" 5 #include "ash/display/event_transformation_handler.h"
6 6
7 #include "ash/display/display_manager.h"
7 #include "ash/screen_ash.h" 8 #include "ash/screen_ash.h"
8 #include "ash/shell.h" 9 #include "ash/shell.h"
9 #include "ash/wm/coordinate_conversion.h" 10 #include "ash/wm/coordinate_conversion.h"
10 #include "ash/wm/window_util.h" 11 #include "ash/wm/window_util.h"
11 #include "ui/aura/root_window.h" 12 #include "ui/aura/root_window.h"
12 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
13 #include "ui/base/events/event.h" 14 #include "ui/base/events/event.h"
14 #include "ui/compositor/dip_util.h" 15 #include "ui/compositor/dip_util.h"
15 #include "ui/gfx/display.h" 16 #include "ui/gfx/display.h"
16 #include "ui/gfx/screen.h" 17 #include "ui/gfx/screen.h"
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37 // Get the device scale factor and stack it on the final scale factor. 38 // Get the device scale factor and stack it on the final scale factor.
38 gfx::Point point_in_screen(event->location()); 39 gfx::Point point_in_screen(event->location());
39 aura::Window* target = static_cast<aura::Window*>(event->target()); 40 aura::Window* target = static_cast<aura::Window*>(event->target());
40 const float scale_at_target = ui::GetDeviceScaleFactor(target->layer()); 41 const float scale_at_target = ui::GetDeviceScaleFactor(target->layer());
41 float scale = scale_at_target; 42 float scale = scale_at_target;
42 43
43 // Apply some additional scaling if the display is non-integrated. 44 // Apply some additional scaling if the display is non-integrated.
44 wm::ConvertPointToScreen(target, &point_in_screen); 45 wm::ConvertPointToScreen(target, &point_in_screen);
45 const gfx::Display& display = 46 const gfx::Display& display =
46 Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen); 47 Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen);
47 if (!display.IsInternal()) 48 DisplayManager* display_manager = Shell::GetInstance()->display_manager();
49 if (!display_manager->IsInternalDisplayId(display.id()))
48 scale *= kBoostForNonIntegrated; 50 scale *= kBoostForNonIntegrated;
49 51
50 event->Scale(scale); 52 event->Scale(scale);
51 } 53 }
52 54
53 } // namespace internal 55 } // namespace internal
54 } // namespace ash 56 } // namespace ash
55 57
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