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Issue 12254007: Make the Isolate parameter mandatory for internal HandleScopes. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebased Created 7 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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90 void Next(); 90 void Next();
91 void Next(int count); 91 void Next(int count);
92 void FindBreakLocationFromAddress(Address pc); 92 void FindBreakLocationFromAddress(Address pc);
93 void FindBreakLocationFromPosition(int position); 93 void FindBreakLocationFromPosition(int position);
94 void Reset(); 94 void Reset();
95 bool Done() const; 95 bool Done() const;
96 void SetBreakPoint(Handle<Object> break_point_object); 96 void SetBreakPoint(Handle<Object> break_point_object);
97 void ClearBreakPoint(Handle<Object> break_point_object); 97 void ClearBreakPoint(Handle<Object> break_point_object);
98 void SetOneShot(); 98 void SetOneShot();
99 void ClearOneShot(); 99 void ClearOneShot();
100 void PrepareStepIn(); 100 void PrepareStepIn(Isolate* isolate);
101 bool IsExit() const; 101 bool IsExit() const;
102 bool HasBreakPoint(); 102 bool HasBreakPoint();
103 bool IsDebugBreak(); 103 bool IsDebugBreak();
104 Object* BreakPointObjects(); 104 Object* BreakPointObjects();
105 void ClearAllDebugBreak(); 105 void ClearAllDebugBreak();
106 106
107 107
108 inline int code_position() { 108 inline int code_position() {
109 return static_cast<int>(pc() - debug_info_->code()->entry()); 109 return static_cast<int>(pc() - debug_info_->code()->entry());
110 } 110 }
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1047 1047
1048 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); 1048 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
1049 }; 1049 };
1050 1050
1051 1051
1052 } } // namespace v8::internal 1052 } } // namespace v8::internal
1053 1053
1054 #endif // ENABLE_DEBUGGER_SUPPORT 1054 #endif // ENABLE_DEBUGGER_SUPPORT
1055 1055
1056 #endif // V8_DEBUG_H_ 1056 #endif // V8_DEBUG_H_
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