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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 | |
| 5 part of dart.collection; | |
| 6 | |
| 7 class _DeadEntry { | |
| 8 const _DeadEntry(); | |
| 9 } | |
| 10 | |
| 11 class _NullKey { | |
| 12 const _NullKey(); | |
| 13 int get hashCode => null.hashCode; | |
| 14 } | |
| 15 | |
| 16 const _TOMBSTONE = const _DeadEntry(); | |
| 17 const _NULL = const _NullKey(); | |
| 18 | |
| 19 class _HashTable<K> { | |
| 20 /** | |
| 21 * Table of entries with [_entrySize] slots per entry. | |
| 22 * | |
| 23 * Capacity in entries must be factor of two. | |
| 24 */ | |
| 25 List _table; | |
| 26 /** Current capacity. Always equal to [:_table.length ~/ _entrySize:]. */ | |
| 27 int _capacity; | |
| 28 /** Count of occupied entries, including deleted ones. */ | |
| 29 int _entryCount = 0; | |
| 30 /** Count of deleted entries. */ | |
| 31 int _deletedCount = 0; | |
| 32 /** Counter incremented when table is modified. */ | |
| 33 int _modificationCount = 0; | |
| 34 /** If set, used as the source object for [ConcurrentModificationError]s. */ | |
| 35 Object _container; | |
| 36 | |
| 37 _HashTable(int initialCapacity) : _capacity = initialCapacity { | |
| 38 _table = _createTable(initialCapacity); | |
| 39 } | |
| 40 | |
| 41 /** Reads key from table. Converts _NULL marker to null. */ | |
| 42 Object _key(offset) { | |
| 43 assert(!_isFree(_table[offset])); | |
| 44 Object key = _table[offset]; | |
| 45 if (!identical(key, _NULL)) return key; | |
| 46 return null; | |
| 47 } | |
| 48 | |
| 49 /** Writes key to table. Converts null to _NULL marker. */ | |
| 50 void _setKey(int offset, Object key) { | |
| 51 if (key == null) key = _NULL; | |
| 52 _table[offset] = key; | |
| 53 } | |
| 54 | |
| 55 int get _elementCount => _entryCount - _deletedCount; | |
| 56 | |
| 57 /** Size of each entry. */ | |
| 58 int get _entrySize => 1; | |
| 59 | |
| 60 void _checkModification(int expectedModificationCount) { | |
| 61 if (_modificationCount != expectedModificationCount) { | |
| 62 throw new ConcurrentModificationError(_container); | |
| 63 } | |
| 64 } | |
| 65 | |
| 66 void _recordModification() { | |
| 67 // Value cycles after 2^30 modifications. If you keep hold of an | |
| 68 // iterator for that long, you might miss a modification detection, | |
| 69 // and iteration can go sour. Don't do that. | |
| 70 _modificationCount = (_modificationCount + 1) & (0x3FFFFFFF); | |
| 71 } | |
| 72 | |
| 73 /** | |
| 74 * Create an empty table. | |
| 75 */ | |
| 76 List _createTable(int capacity) { | |
| 77 List table = new List.fixedLength(capacity * _entrySize); | |
| 78 return table; | |
| 79 } | |
| 80 | |
| 81 /** First table probe. */ | |
| 82 int _firstProbe(int hashCode, int capacity) { | |
| 83 return hashCode & (capacity - 1); | |
| 84 } | |
| 85 | |
| 86 /** Following table probes. */ | |
| 87 int _nextProbe(int previousIndex, int probeCount, int capacity) { | |
|
floitsch
2013/02/13 15:54:06
Add comment that this will hit every index eventua
Lasse Reichstein Nielsen
2013/02/14 10:18:12
Done.
| |
| 88 return (previousIndex + probeCount) & (capacity - 1); | |
| 89 } | |
| 90 | |
| 91 /** Whether an object is a free-marker (either tombstone or free). */ | |
| 92 bool _isFree(Object marker) => | |
| 93 marker == null || identical(marker, _TOMBSTONE); | |
| 94 | |
| 95 /** | |
| 96 * Look up the offset for an object in the table. | |
| 97 * | |
| 98 * Finds the offset of the object in the table, if it is there, | |
| 99 * or the first free offset for its hashCode. | |
| 100 */ | |
| 101 int _probeForAdd(int hashCode, Object object) { | |
| 102 int entrySize = _entrySize; | |
| 103 int index = _firstProbe(hashCode, _capacity); | |
| 104 int firstTombstone = -1; | |
| 105 int probeCount = 0; | |
| 106 while (true) { | |
| 107 int offset = index * entrySize; | |
| 108 Object entry = _table[offset]; | |
| 109 if (identical(entry, _TOMBSTONE)) { | |
| 110 if (firstTombstone < 0) firstTombstone = offset; | |
| 111 } else if (entry == null) { | |
| 112 if (firstTombstone < 0) return offset; | |
| 113 return firstTombstone; | |
| 114 } else if (identical(_NULL, entry) ? _equals(null, object) | |
| 115 : _equals(entry, object)) { | |
| 116 return offset; | |
| 117 } | |
| 118 // The _nextProbe is designed so that it hits | |
| 119 // every index eventually. | |
| 120 index = _nextProbe(index, ++probeCount, _capacity); | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 /** | |
| 125 * Look up the offset for an object in the table. | |
| 126 * | |
| 127 * If the object is in the table, its offset is returned. | |
| 128 * | |
| 129 * If the object is not in the table, Otherwise a negative value is returned. | |
| 130 */ | |
| 131 int _probeForLookup(int hashCode, Object object) { | |
| 132 int entrySize = _entrySize; | |
| 133 int index = _firstProbe(hashCode, _capacity); | |
| 134 int probeCount = 0; | |
| 135 while (true) { | |
| 136 int offset = index * entrySize; | |
| 137 Object entry = _table[offset]; | |
| 138 if (entry == null) { | |
| 139 return -1; | |
| 140 } else if (identical(_NULL, entry) ? _equals(null, object) | |
| 141 : _equals(entry, object)) { | |
| 142 // If entry is _TOMBSTONE, it matches nothing. | |
|
floitsch
2013/02/13 15:54:06
I would prefer if "_TOMBSTONE" didn't escape to "_
Lasse Reichstein Nielsen
2013/02/14 10:18:12
Good argument, done.
| |
| 143 // Consider special casing it to make 'equals' calls monomorphic. | |
| 144 return offset; | |
| 145 } | |
| 146 // The _nextProbe is designed so that it hits | |
| 147 // every index eventually. | |
| 148 index = _nextProbe(index, ++probeCount, _capacity); | |
| 149 } | |
| 150 } | |
| 151 | |
| 152 // Override the following two to change equality/hashCode computations | |
| 153 | |
| 154 /** | |
| 155 * Compare two object for equality. | |
| 156 * | |
| 157 * The first object is the one already in the table, | |
| 158 * and the second is the one being searched for. | |
| 159 */ | |
| 160 bool _equals(Object element, Object other) { | |
| 161 return element == other; | |
| 162 } | |
| 163 | |
| 164 /** | |
| 165 * Compute hash-code for an object. | |
| 166 */ | |
| 167 int _hashCodeOf(Object object) => object.hashCode; | |
| 168 | |
| 169 /** | |
| 170 * Ensure that the table isn't too full for its own good. | |
| 171 * | |
| 172 * Call this after adding an element. | |
| 173 */ | |
| 174 int _checkCapacity() { | |
| 175 // Compute everything in multiples of entrySize to avoid division. | |
| 176 int freeCount = _capacity - _entryCount; | |
| 177 if (freeCount * 4 < _capacity || | |
| 178 freeCount < _deletedCount) { | |
| 179 // Less than 25% free or more deleted entries than free entries. | |
| 180 _grow(_entryCount - _deletedCount); | |
| 181 } | |
| 182 } | |
| 183 | |
| 184 void _grow(int contentCount) { | |
| 185 int capacity = _capacity; | |
| 186 // Don't grow to less than twice the needed capacity. | |
| 187 int minCapacity = contentCount * 2; | |
| 188 while (capacity < minCapacity) { | |
| 189 capacity *= 2; | |
| 190 } | |
| 191 // Reset to another table and add all existing elements. | |
| 192 List oldTable = _table; | |
| 193 _table = _createTable(capacity); | |
| 194 _capacity = capacity; | |
| 195 _entryCount = 0; | |
| 196 _deletedCount = 0; | |
| 197 _addAllEntries(oldTable); | |
| 198 _recordModification(); | |
| 199 } | |
| 200 | |
| 201 /** | |
| 202 * Copies all non-free entries from the old table to the new empty table. | |
| 203 */ | |
| 204 void _addAllEntries(List oldTable) { | |
| 205 for (int i = 0; i < oldTable.length; i += _entrySize) { | |
| 206 Object object = oldTable[i]; | |
| 207 if (!_isFree(object)) { | |
| 208 int toOffset = _put(object); | |
| 209 _copyEntry(oldTable, i, toOffset); | |
| 210 } | |
| 211 } | |
| 212 } | |
| 213 | |
| 214 /** | |
| 215 * Copies everything but the key element from one entry to another. | |
| 216 * | |
| 217 * Called while growing the base array. | |
| 218 * | |
| 219 * Override this if any non-key fields need copying. | |
| 220 */ | |
| 221 void _copyEntry(List fromTable, int fromOffset, int toOffset) {} | |
| 222 | |
| 223 // The following three methods are for simple get/set/remove operations. | |
| 224 // They only affect the key of an entry. The remaining fields must be | |
| 225 // filled by the caller. | |
| 226 | |
| 227 /** | |
| 228 * Returns the offset of a key in [_table], or negative if it's not there. | |
| 229 */ | |
| 230 int _get(K key) { | |
| 231 return _probeForLookup(_hashCodeOf(key), key); | |
| 232 } | |
| 233 | |
| 234 /** | |
| 235 * Puts the key into the table and returns its offset into [_table]. | |
| 236 * | |
| 237 * If [_entrySize] is greater than 1, the caller should fill the | |
| 238 * remaining fields. | |
| 239 * | |
| 240 * Remember to call [_checkCapacity] after using this method. | |
| 241 */ | |
| 242 int _put(K key) { | |
| 243 int offset = _probeForAdd(_hashCodeOf(key), key); | |
| 244 Object oldEntry = _table[offset]; | |
| 245 if (oldEntry == null) { | |
| 246 _entryCount++; | |
| 247 } else if (identical(oldEntry, _TOMBSTONE)) { | |
| 248 _deletedCount--; | |
| 249 } else { | |
| 250 return offset; | |
| 251 } | |
| 252 _setKey(offset, key); | |
| 253 _recordModification(); | |
| 254 return offset; | |
| 255 } | |
| 256 | |
| 257 /** | |
| 258 * Removes a key from the table and returns its offset into [_table]. | |
| 259 * | |
| 260 * Returns null if the key was not in the table. | |
| 261 * If [_entrySize] is greater than 1, the caller should clean up the | |
| 262 * remaining fields. | |
| 263 */ | |
| 264 int _remove(K key) { | |
| 265 int offset = _probeForLookup(_hashCodeOf(key), key); | |
| 266 if (offset >= 0) { | |
| 267 _deleteEntry(offset); | |
| 268 } | |
| 269 return offset; | |
| 270 } | |
| 271 | |
| 272 /** Clears the table completely, leaving it empty. */ | |
| 273 void _clear() { | |
|
floitsch
2013/02/13 15:54:06
Should we also shrink the table?
Lasse Reichstein Nielsen
2013/02/14 10:18:12
Let's not do that now. If you reuse a set that gre
| |
| 274 if (_elementCount == 0) return; | |
| 275 for (int i = 0; i < _table.length; i++) { | |
| 276 _table[i] = null; | |
| 277 } | |
| 278 _entryCount = _deletedCount = 0; | |
| 279 _recordModification(); | |
| 280 } | |
| 281 | |
| 282 /** Clears an entry in the table. */ | |
| 283 void _deleteEntry(int offset) { | |
| 284 assert(!_isFree(_table[offset])); | |
| 285 _setKey(offset, _TOMBSTONE); | |
| 286 _deletedCount++; | |
| 287 _recordModification(); | |
| 288 } | |
| 289 } | |
| 290 | |
| 291 /** | |
| 292 * Generic iterable based on a [_HashTable]. | |
| 293 */ | |
| 294 abstract class _HashTableIterable<E> extends Iterable<E> { | |
| 295 final _HashTable _hashTable; | |
| 296 _HashTableIterable(this._hashTable); | |
| 297 | |
| 298 Iterator<E> get iterator; | |
| 299 | |
| 300 /** | |
| 301 * Return the iterated value for a given entry. | |
| 302 */ | |
| 303 E _valueAt(int offset, Object key); | |
| 304 | |
| 305 int get length => _hashTable._elementCount; | |
| 306 | |
| 307 /** | |
| 308 * Iterates over non-free entries of the table. | |
| 309 * | |
| 310 * I | |
| 311 */ | |
| 312 void forEach(void action(E element)) { | |
| 313 int entrySize = _hashTable._entrySize; | |
| 314 List table = _hashTable._table; | |
| 315 int modificationCount = _hashTable._modificationCount; | |
| 316 for (int offset = 0; offset < table.length; offset += entrySize) { | |
| 317 Object entry = table[offset]; | |
| 318 if (!_hashTable._isFree(entry)) { | |
| 319 E value = _valueAt(offset, entry); | |
| 320 action(value); | |
| 321 } | |
| 322 _hashTable._checkModification(modificationCount); | |
| 323 } | |
| 324 } | |
| 325 | |
| 326 bool get isEmpty => _hashTable._elementCount == 0; | |
| 327 | |
| 328 E get single { | |
|
floitsch
2013/02/13 15:54:06
Why this special case? You still allocate an itera
Lasse Reichstein Nielsen
2013/02/14 10:18:12
True. It changes the behavior so you only need to
| |
| 329 if (_hashTable._elementCount > 1) { | |
| 330 throw new StateError("More than one element"); | |
| 331 } | |
| 332 return first; | |
| 333 } | |
| 334 } | |
| 335 | |
| 336 abstract class _HashTableIterator<E> implements Iterator<E> { | |
| 337 final _HashTable _hashTable; | |
| 338 final int _modificationCount; | |
| 339 /** Location right after last found element. */ | |
| 340 int _offset = 0; | |
| 341 E _current = null; | |
| 342 | |
| 343 _HashTableIterator(_HashTable hashTable) | |
| 344 : _hashTable = hashTable, | |
| 345 _modificationCount = hashTable._modificationCount; | |
| 346 | |
| 347 bool moveNext() { | |
| 348 _hashTable._checkModification(_modificationCount); | |
| 349 | |
| 350 List table = _hashTable._table; | |
| 351 int entrySize = _hashTable._entrySize; | |
| 352 | |
| 353 while (_offset < table.length) { | |
| 354 int currentOffset = _offset; | |
| 355 Object entry = table[currentOffset]; | |
| 356 _offset = currentOffset + entrySize; | |
| 357 if (!_hashTable._isFree(entry)) { | |
| 358 _current = _valueAt(currentOffset, entry); | |
| 359 return true; | |
| 360 } | |
| 361 } | |
| 362 _current = null; | |
| 363 return false; | |
| 364 } | |
| 365 | |
| 366 E get current => _current; | |
| 367 | |
| 368 E _valueAt(int offset, Object key); | |
| 369 } | |
| 370 | |
| 371 class _HashTableKeyIterable<K> extends _HashTableIterable<K> { | |
| 372 _HashTableKeyIterable(_HashTable<K> hashTable) : super(hashTable); | |
| 373 | |
| 374 Iterator<K> get iterator => new _HashTableKeyIterator<K>(_hashTable); | |
| 375 | |
| 376 K _valueAt(int offset, Object key) { | |
| 377 if (identical(key, _NULL)) return null; | |
| 378 return key; | |
| 379 } | |
| 380 | |
| 381 bool contains(Object value) => _hashTable._get(value) >= 0; | |
| 382 } | |
| 383 | |
| 384 class _HashTableKeyIterator<K> extends _HashTableIterator<K> { | |
| 385 _HashTableKeyIterator(_HashTable hashTable) : super(hashTable); | |
| 386 | |
| 387 K _valueAt(int offset, Object key) { | |
| 388 if (identical(key, _NULL)) return null; | |
| 389 return key; | |
| 390 } | |
| 391 } | |
| 392 | |
| 393 class _HashTableValueIterable<V> extends _HashTableIterable<V> { | |
| 394 final int _entryIndex; | |
| 395 | |
| 396 _HashTableValueIterable(_HashTable hashTable, this._entryIndex) | |
| 397 : super(hashTable); | |
| 398 | |
| 399 Iterator<V> get iterator { | |
| 400 return new _HashTableValueIterator<V>(_hashTable, _entryIndex); | |
| 401 } | |
| 402 | |
| 403 V _valueAt(int offset, Object key) => _hashTable._table[offset + _entryIndex]; | |
| 404 } | |
| 405 | |
| 406 class _HashTableValueIterator<V> extends _HashTableIterator<V> { | |
| 407 final int _entryIndex; | |
| 408 | |
| 409 _HashTableValueIterator(_HashTable hashTable, this._entryIndex) | |
| 410 : super(hashTable); | |
| 411 | |
| 412 V _valueAt(int offset, Object key) => _hashTable._table[offset + _entryIndex]; | |
| 413 } | |
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