| Index: src/gpu/GrPaint.cpp
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| diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
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| index f1533dd2950daa7540d33ad2530f83612fbe6b7b..7427785588b2ced313dd5d186a8869bcac61582f 100644
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| --- a/src/gpu/GrPaint.cpp
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| +++ b/src/gpu/GrPaint.cpp
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| @@ -16,7 +16,8 @@
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|  GrPaint::GrPaint()
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|      : fAntiAlias(false)
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|      , fDither(false)
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| -    , fColor(GrColor_WHITE) {
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| +    , fColor(GrColor_WHITE)
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| +    , fProcDataManager(SkNEW(GrProcessorDataManager)) {
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|  }
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|  
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|  void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) {
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| @@ -24,26 +25,26 @@ void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCovera
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|  }
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|  
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|  void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
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| -    this->addColorProcessor(GrSimpleTextureEffect::Create(&fProcDataManager, texture,
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| +    this->addColorProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
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|                                                            matrix))->unref();
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|  }
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|  
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|  void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
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| -    this->addCoverageProcessor(GrSimpleTextureEffect::Create(&fProcDataManager, texture,
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| +    this->addCoverageProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture,
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|                                                               matrix))->unref();
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|  }
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|  
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|  void GrPaint::addColorTextureProcessor(GrTexture* texture,
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|                                         const SkMatrix& matrix,
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|                                         const GrTextureParams& params) {
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| -    this->addColorProcessor(GrSimpleTextureEffect::Create(&fProcDataManager, texture, matrix,
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| +    this->addColorProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
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|                                                            params))->unref();
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|  }
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|  
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|  void GrPaint::addCoverageTextureProcessor(GrTexture* texture,
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|                                            const SkMatrix& matrix,
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|                                            const GrTextureParams& params) {
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| -    this->addCoverageProcessor(GrSimpleTextureEffect::Create(&fProcDataManager, texture, matrix,
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| +    this->addCoverageProcessor(GrSimpleTextureEffect::Create(fProcDataManager, texture, matrix,
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|                                                               params))->unref();
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|  }
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|  
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| 
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