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Side by Side Diff: Source/core/paint/InlinePainter.h

Issue 1224933002: Combine outline and focus ring code paths (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef InlinePainter_h 5 #ifndef InlinePainter_h
6 #define InlinePainter_h 6 #define InlinePainter_h
7 7
8 #include "core/style/ComputedStyleConstants.h" 8 #include "core/style/ComputedStyleConstants.h"
9 #include "wtf/Vector.h" 9 #include "wtf/Vector.h"
10 10
11 namespace blink { 11 namespace blink {
12 12
13 class Color; 13 class Color;
14 class GraphicsContext; 14 class GraphicsContext;
15 class LayoutPoint; 15 class LayoutPoint;
16 class LayoutRect; 16 class LayoutRect;
17 struct PaintInfo; 17 struct PaintInfo;
18 class LayoutInline; 18 class LayoutInline;
19 19
20 class InlinePainter { 20 class InlinePainter {
21 public: 21 public:
22 InlinePainter(LayoutInline& layoutInline) : m_layoutInline(layoutInline) { } 22 InlinePainter(LayoutInline& layoutInline) : m_layoutInline(layoutInline) { }
23 23
24 void paint(const PaintInfo&, const LayoutPoint& paintOffset); 24 void paint(const PaintInfo&, const LayoutPoint& paintOffset);
25 void paintOutline(const PaintInfo&, const LayoutPoint& paintOffset);
26 25
27 private: 26 private:
28 LayoutRect outlinePaintRect(const Vector<LayoutRect>&, const LayoutPoint& pa intOffset) const;
29 void paintOutlineForLine(GraphicsContext*, const LayoutPoint&, const LayoutR ect& prevLine, const LayoutRect& thisLine,
30 const LayoutRect& nextLine, const Color);
31 LayoutInline& m_layoutInline; 27 LayoutInline& m_layoutInline;
32 }; 28 };
33 29
34 } // namespace blink 30 } // namespace blink
35 31
36 #endif // InlinePainter_h 32 #endif // InlinePainter_h
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