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1 /* | 1 /* |
2 Copyright (C) 1997 Martin Jones (mjones@kde.org) | 2 Copyright (C) 1997 Martin Jones (mjones@kde.org) |
3 (C) 1998 Waldo Bastian (bastian@kde.org) | 3 (C) 1998 Waldo Bastian (bastian@kde.org) |
4 (C) 1998, 1999 Torben Weis (weis@kde.org) | 4 (C) 1998, 1999 Torben Weis (weis@kde.org) |
5 (C) 1999 Lars Knoll (knoll@kde.org) | 5 (C) 1999 Lars Knoll (knoll@kde.org) |
6 (C) 1999 Antti Koivisto (koivisto@kde.org) | 6 (C) 1999 Antti Koivisto (koivisto@kde.org) |
7 Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 7 Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
8 | 8 |
9 This library is free software; you can redistribute it and/or | 9 This library is free software; you can redistribute it and/or |
10 modify it under the terms of the GNU Library General Public | 10 modify it under the terms of the GNU Library General Public |
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22 Boston, MA 02110-1301, USA. | 22 Boston, MA 02110-1301, USA. |
23 */ | 23 */ |
24 | 24 |
25 #ifndef FrameView_h | 25 #ifndef FrameView_h |
26 #define FrameView_h | 26 #define FrameView_h |
27 | 27 |
28 #include "core/CoreExport.h" | 28 #include "core/CoreExport.h" |
29 #include "core/frame/FrameViewAutoSizeInfo.h" | 29 #include "core/frame/FrameViewAutoSizeInfo.h" |
30 #include "core/frame/RootFrameViewport.h" | 30 #include "core/frame/RootFrameViewport.h" |
31 #include "core/layout/LayoutAnalyzer.h" | 31 #include "core/layout/LayoutAnalyzer.h" |
32 #include "core/paint/PaintPhase.h" | |
33 #include "platform/RuntimeEnabledFeatures.h" | 32 #include "platform/RuntimeEnabledFeatures.h" |
34 #include "platform/Widget.h" | 33 #include "platform/Widget.h" |
35 #include "platform/geometry/IntRect.h" | 34 #include "platform/geometry/IntRect.h" |
36 #include "platform/geometry/LayoutRect.h" | 35 #include "platform/geometry/LayoutRect.h" |
37 #include "platform/graphics/Color.h" | 36 #include "platform/graphics/Color.h" |
38 #include "platform/scroll/ScrollTypes.h" | 37 #include "platform/scroll/ScrollTypes.h" |
39 #include "platform/scroll/ScrollableArea.h" | 38 #include "platform/scroll/ScrollableArea.h" |
40 #include "platform/scroll/Scrollbar.h" | 39 #include "platform/scroll/Scrollbar.h" |
41 #include "public/platform/WebDisplayMode.h" | 40 #include "public/platform/WebDisplayMode.h" |
42 #include "public/platform/WebRect.h" | 41 #include "public/platform/WebRect.h" |
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210 bool safeToPropagateScrollToParent() const { return m_safeToPropagateScrollT
oParent; } | 209 bool safeToPropagateScrollToParent() const { return m_safeToPropagateScrollT
oParent; } |
211 void setSafeToPropagateScrollToParent(bool isSafe) { m_safeToPropagateScroll
ToParent = isSafe; } | 210 void setSafeToPropagateScrollToParent(bool isSafe) { m_safeToPropagateScroll
ToParent = isSafe; } |
212 | 211 |
213 void addPart(LayoutPart*); | 212 void addPart(LayoutPart*); |
214 void removePart(LayoutPart*); | 213 void removePart(LayoutPart*); |
215 | 214 |
216 void updateWidgetPositions(); | 215 void updateWidgetPositions(); |
217 | 216 |
218 void addPartToUpdate(LayoutEmbeddedObject&); | 217 void addPartToUpdate(LayoutEmbeddedObject&); |
219 | 218 |
220 void setPaintBehavior(PaintBehavior); | |
221 PaintBehavior paintBehavior() const; | |
222 void setIsPainting(bool val) { m_isPainting = val; } | 219 void setIsPainting(bool val) { m_isPainting = val; } |
223 bool isPainting() const; | 220 bool isPainting() const; |
224 void setLastPaintTime(double val) { m_lastPaintTime = val; } | 221 void setLastPaintTime(double val) { m_lastPaintTime = val; } |
225 bool hasEverPainted() const { return m_lastPaintTime; } | 222 bool hasEverPainted() const { return m_lastPaintTime; } |
226 void setNodeToDraw(Node*); | 223 void setNodeToDraw(Node*); |
227 Node* nodeToDraw() { return m_nodeToDraw.get(); } | 224 Node* nodeToDraw() { return m_nodeToDraw.get(); } |
228 | 225 |
229 Color documentBackgroundColor() const; | 226 Color documentBackgroundColor() const; |
230 | 227 |
231 // Run all needed lifecycle stages. After calling this method, all frames wi
ll be in the lifecycle state PaintInvalidationClean. | 228 // Run all needed lifecycle stages. After calling this method, all frames wi
ll be in the lifecycle state PaintInvalidationClean. |
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774 bool m_safeToPropagateScrollToParent; | 771 bool m_safeToPropagateScrollToParent; |
775 | 772 |
776 double m_lastPaintTime; | 773 double m_lastPaintTime; |
777 | 774 |
778 bool m_isTrackingPaintInvalidations; // Used for testing. | 775 bool m_isTrackingPaintInvalidations; // Used for testing. |
779 | 776 |
780 // In frame coordinates. | 777 // In frame coordinates. |
781 Vector<IntRect> m_trackedPaintInvalidationRects; | 778 Vector<IntRect> m_trackedPaintInvalidationRects; |
782 | 779 |
783 RefPtrWillBeMember<Node> m_nodeToDraw; | 780 RefPtrWillBeMember<Node> m_nodeToDraw; |
784 PaintBehavior m_paintBehavior; | |
785 bool m_isPainting; | 781 bool m_isPainting; |
786 | 782 |
787 unsigned m_visuallyNonEmptyCharacterCount; | 783 unsigned m_visuallyNonEmptyCharacterCount; |
788 unsigned m_visuallyNonEmptyPixelCount; | 784 unsigned m_visuallyNonEmptyPixelCount; |
789 bool m_isVisuallyNonEmpty; | 785 bool m_isVisuallyNonEmpty; |
790 bool m_firstVisuallyNonEmptyLayoutCallbackPending; | 786 bool m_firstVisuallyNonEmptyLayoutCallbackPending; |
791 | 787 |
792 RefPtrWillBeMember<Node> m_maintainScrollPositionAnchor; | 788 RefPtrWillBeMember<Node> m_maintainScrollPositionAnchor; |
793 | 789 |
794 // layoutObject to hold our custom scroll corner. | 790 // layoutObject to hold our custom scroll corner. |
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875 static const unsigned visualPixelThreshold = 32 * 32; | 871 static const unsigned visualPixelThreshold = 32 * 32; |
876 if (m_visuallyNonEmptyPixelCount > visualPixelThreshold) | 872 if (m_visuallyNonEmptyPixelCount > visualPixelThreshold) |
877 setIsVisuallyNonEmpty(); | 873 setIsVisuallyNonEmpty(); |
878 } | 874 } |
879 | 875 |
880 DEFINE_TYPE_CASTS(FrameView, Widget, widget, widget->isFrameView(), widget.isFra
meView()); | 876 DEFINE_TYPE_CASTS(FrameView, Widget, widget, widget->isFrameView(), widget.isFra
meView()); |
881 | 877 |
882 } // namespace blink | 878 } // namespace blink |
883 | 879 |
884 #endif // FrameView_h | 880 #endif // FrameView_h |
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