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Side by Side Diff: sky/engine/core/fetch/Resource.h

Issue 1223793006: Delete sky/engine/core/fetch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 /*
2 Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
3 Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
4 Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
5 Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6
7 This library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public
9 License as published by the Free Software Foundation; either
10 version 2 of the License, or (at your option) any later version.
11
12 This library is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 Library General Public License for more details.
16
17 You should have received a copy of the GNU Library General Public License
18 along with this library; see the file COPYING.LIB. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA.
21 */
22
23 #ifndef SKY_ENGINE_CORE_FETCH_RESOURCE_H_
24 #define SKY_ENGINE_CORE_FETCH_RESOURCE_H_
25
26 #include "sky/engine/core/fetch/ResourceLoaderOptions.h"
27 #include "sky/engine/platform/Timer.h"
28 #include "sky/engine/platform/network/ResourceError.h"
29 #include "sky/engine/platform/network/ResourceLoadPriority.h"
30 #include "sky/engine/platform/network/ResourceRequest.h"
31 #include "sky/engine/platform/network/ResourceResponse.h"
32 #include "sky/engine/wtf/HashCountedSet.h"
33 #include "sky/engine/wtf/HashSet.h"
34 #include "sky/engine/wtf/OwnPtr.h"
35 #include "sky/engine/wtf/text/WTFString.h"
36
37 // FIXME(crbug.com/352043): This is temporarily enabled even on RELEASE to diagn ose a wild crash.
38 #define ENABLE_RESOURCE_IS_DELETED_CHECK
39
40 namespace blink {
41
42 struct FetchInitiatorInfo;
43 class MemoryCache;
44 class ResourceClient;
45 class ResourcePtrBase;
46 class ResourceFetcher;
47 class InspectorResource;
48 class ResourceLoader;
49 class SharedBuffer;
50
51 // A resource that is held in the cache. Classes who want to use this object sho uld derive
52 // from ResourceClient, to get the function calls in case the requested data has arrived.
53 // This class also does the actual communication with the loader to obtain the r esource from the network.
54 class Resource {
55 WTF_MAKE_NONCOPYABLE(Resource); WTF_MAKE_FAST_ALLOCATED;
56 friend class InspectorResource;
57
58 public:
59 enum Type {
60 MainResource,
61 Image,
62 Font,
63 Raw,
64 LinkPrefetch,
65 LinkSubresource,
66 ImportResource,
67 Media // Audio or video file requested by a HTML5 media element
68 };
69
70 enum Status {
71 Unknown, // let cache decide what to do with it
72 Pending, // only partially loaded
73 Cached, // regular case
74 LoadError,
75 DecodeError
76 };
77
78 Resource(const ResourceRequest&, Type);
79 #if ENABLE(OILPAN)
80 virtual ~Resource();
81 #else
82 protected:
83 // Only deleteIfPossible should delete this.
84 virtual ~Resource();
85 public:
86 #endif
87 virtual void dispose();
88 static unsigned instanceCount() { return s_instanceCount; }
89
90 virtual void load(ResourceFetcher*, const ResourceLoaderOptions&);
91
92 virtual void setEncoding(const String&) { }
93 virtual String encoding() const { return String(); }
94 virtual void appendData(const char*, int);
95 virtual void error(Resource::Status);
96
97 void setNeedsSynchronousCacheHit(bool needsSynchronousCacheHit) { m_needsSyn chronousCacheHit = needsSynchronousCacheHit; }
98
99 void setResourceError(const ResourceError& error) { m_error = error; }
100 const ResourceError& resourceError() const { return m_error; }
101
102 void setIdentifier(unsigned long identifier) { m_identifier = identifier; }
103 unsigned long identifier() const { return m_identifier; }
104
105 virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return false; }
106
107 ResourceRequest& mutableResourceRequest() { return m_resourceRequest; }
108 const ResourceRequest& resourceRequest() const { return m_resourceRequest; }
109
110 const KURL& url() const { return m_resourceRequest.url();}
111 Type type() const { return static_cast<Type>(m_type); }
112 const ResourceLoaderOptions& options() const { return m_options; }
113 void setOptions(const ResourceLoaderOptions& options) { m_options = options; }
114
115 void didChangePriority(ResourceLoadPriority, int intraPriorityValue);
116
117 void addClient(ResourceClient*);
118 void removeClient(ResourceClient*);
119 bool hasClients() const { return !m_clients.isEmpty() || !m_clientsAwaitingC allback.isEmpty(); }
120 bool deleteIfPossible();
121
122 virtual void didAddClient(ResourceClient*);
123 virtual void didRemoveClient(ResourceClient*) { }
124 virtual void allClientsRemoved();
125
126 unsigned count() const { return m_clients.size(); }
127
128 Status status() const { return static_cast<Status>(m_status); }
129 void setStatus(Status status) { m_status = status; }
130
131 size_t size() const { return encodedSize() + decodedSize() + overheadSize(); }
132 size_t encodedSize() const { return m_encodedSize; }
133 size_t decodedSize() const { return m_decodedSize; }
134 size_t overheadSize() const;
135
136 bool isLoaded() const { return !m_loading; } // FIXME. Method name is inaccu rate. Loading might not have started yet.
137
138 bool isLoading() const { return m_loading; }
139 void setLoading(bool b) { m_loading = b; }
140 virtual bool stillNeedsLoad() const { return false; }
141
142 ResourceLoader* loader() const { return m_loader.get(); }
143
144 virtual bool isImage() const { return false; }
145 bool ignoreForRequestCount() const
146 {
147 return type() == MainResource
148 || type() == LinkPrefetch
149 || type() == LinkSubresource
150 || type() == Media
151 || type() == Raw;
152 }
153
154 // Computes the status of an object after loading.
155 // Updates the expire date on the cache entry file
156 void finish(double finishTime = 0.0);
157
158 void clearLoader();
159
160 SharedBuffer* resourceBuffer() const { return m_data.get(); }
161 void setResourceBuffer(PassRefPtr<SharedBuffer>);
162
163 virtual void willSendRequest(ResourceRequest&, const ResourceResponse&);
164
165 virtual void updateRequest(const ResourceRequest&) { }
166 virtual void responseReceived(const ResourceResponse&);
167 void setResponse(const ResourceResponse& response) { m_response = response; }
168 const ResourceResponse& response() const { return m_response; }
169
170 bool hasOneHandle() const;
171 bool canDelete() const;
172
173 // List of acceptable MIME types separated by ",".
174 // A MIME type may contain a wildcard, e.g. "text/*".
175 AtomicString accept() const { return m_accept; }
176 void setAccept(const AtomicString& accept) { m_accept = accept; }
177
178 bool wasCanceled() const { return m_error.isCancellation(); }
179 bool errorOccurred() const { return m_status == LoadError || m_status == Dec odeError; }
180 bool loadFailedOrCanceled() { return !m_error.isNull(); }
181
182 DataBufferingPolicy dataBufferingPolicy() const { return m_options.dataBuffe ringPolicy; }
183 void setDataBufferingPolicy(DataBufferingPolicy);
184
185 void registerHandle(ResourcePtrBase* h);
186 void unregisterHandle(ResourcePtrBase* h);
187
188 bool mustRevalidateDueToCacheHeaders();
189 bool canUseCacheValidator();
190 bool isCacheValidator() const { return m_resourceToRevalidate; }
191 Resource* resourceToRevalidate() const { return m_resourceToRevalidate; }
192 void setResourceToRevalidate(Resource*);
193 bool hasCacheControlNoStoreHeader();
194
195 bool isPurgeable() const;
196 bool wasPurged() const;
197 bool lock();
198
199 virtual void didSendData(unsigned long long /* bytesSent */, unsigned long l ong /* totalBytesToBeSent */) { }
200 virtual void didDownloadData(int) { }
201
202 double loadFinishTime() const { return m_loadFinishTime; }
203
204 virtual bool canReuse(const ResourceRequest&) const { return true; }
205
206 // Used by the MemoryCache to reduce the memory consumption of the entry.
207 void prune();
208
209 static const char* resourceTypeToString(Type, const FetchInitiatorInfo&);
210
211 #ifdef ENABLE_RESOURCE_IS_DELETED_CHECK
212 void assertAlive() const { RELEASE_ASSERT(!m_deleted); }
213 #else
214 void assertAlive() const { }
215 #endif
216
217 protected:
218 virtual void checkNotify();
219 virtual void finishOnePart();
220
221 // Normal resource pointers will silently switch what Resource* they referen ce when we
222 // successfully revalidated the resource. We need a way to guarantee that th e Resource
223 // that received the 304 response survives long enough to switch everything over to the
224 // revalidatedresource. The normal mechanisms for keeping a Resource alive e xternally
225 // (ResourcePtrs and ResourceClients registering themselves) don't work in t his case, so
226 // have a separate internal protector).
227 class InternalResourcePtr {
228 public:
229 explicit InternalResourcePtr(Resource* resource)
230 : m_resource(resource)
231 {
232 m_resource->incrementProtectorCount();
233 }
234
235 ~InternalResourcePtr()
236 {
237 m_resource->decrementProtectorCount();
238 m_resource->deleteIfPossible();
239 }
240 private:
241 Resource* m_resource;
242 };
243
244 void incrementProtectorCount() { m_protectorCount++; }
245 void decrementProtectorCount() { m_protectorCount--; }
246
247 void setEncodedSize(size_t);
248 void setDecodedSize(size_t);
249 void didAccessDecodedData();
250
251 virtual void switchClientsToRevalidatedResource();
252 void clearResourceToRevalidate();
253 void updateResponseAfterRevalidation(const ResourceResponse& validatingRespo nse);
254
255 void finishPendingClients();
256
257 HashCountedSet<ResourceClient*> m_clients;
258 HashCountedSet<ResourceClient*> m_clientsAwaitingCallback;
259
260 class ResourceCallback {
261 public:
262 static ResourceCallback* callbackHandler();
263 void schedule(Resource*);
264 void cancel(Resource*);
265 bool isScheduled(Resource*) const;
266 private:
267 ResourceCallback();
268 void timerFired(Timer<ResourceCallback>*);
269 Timer<ResourceCallback> m_callbackTimer;
270 HashSet<Resource*> m_resourcesWithPendingClients;
271 };
272
273 bool hasClient(ResourceClient* client) { return m_clients.contains(client) | | m_clientsAwaitingCallback.contains(client); }
274
275 virtual bool isSafeToUnlock() const { return false; }
276 virtual void destroyDecodedDataIfPossible() { }
277
278 ResourceRequest m_resourceRequest;
279 AtomicString m_accept;
280 RefPtr<ResourceLoader> m_loader;
281 ResourceLoaderOptions m_options;
282
283 ResourceResponse m_response;
284 double m_responseTimestamp;
285
286 RefPtr<SharedBuffer> m_data;
287 Timer<Resource> m_cancelTimer;
288
289 private:
290 bool addClientToSet(ResourceClient*);
291 void cancelTimerFired(Timer<Resource>*);
292
293 void revalidationSucceeded(const ResourceResponse&);
294 void revalidationFailed();
295
296 bool unlock();
297
298 bool hasRightHandleCountApartFromCache(unsigned targetCount) const;
299
300 void failBeforeStarting();
301
302 String m_fragmentIdentifierForRequest;
303
304 ResourceError m_error;
305
306 double m_loadFinishTime;
307
308 unsigned long m_identifier;
309
310 size_t m_encodedSize;
311 size_t m_decodedSize;
312 unsigned m_handleCount;
313 unsigned m_protectorCount;
314
315 unsigned m_requestedFromNetworkingLayer : 1;
316
317 unsigned m_loading : 1;
318
319 unsigned m_switchingClientsToRevalidatedResource : 1;
320
321 unsigned m_type : 4; // Type
322 unsigned m_status : 3; // Status
323
324 unsigned m_wasPurged : 1;
325
326 unsigned m_needsSynchronousCacheHit : 1;
327
328 #ifdef ENABLE_RESOURCE_IS_DELETED_CHECK
329 bool m_deleted;
330 #endif
331
332 // If this field is non-null we are using the resource as a proxy for checki ng whether an existing resource is still up to date
333 // using HTTP If-Modified-Since/If-None-Match headers. If the response is 30 4 all clients of this resource are moved
334 // to to be clients of m_resourceToRevalidate and the resource is deleted. I f not, the field is zeroed and this
335 // resources becomes normal resource load.
336 RawPtr<Resource> m_resourceToRevalidate;
337
338 // If this field is non-null, the resource has a proxy for checking whether it is still up to date (see m_resourceToRevalidate).
339 RawPtr<Resource> m_proxyResource;
340
341 // These handles will need to be updated to point to the m_resourceToRevalid ate in case we get 304 response.
342 HashSet<ResourcePtrBase*> m_handlesToRevalidate;
343
344 static unsigned s_instanceCount;
345 };
346
347 #if !LOG_DISABLED
348 // Intended to be used in LOG statements.
349 const char* ResourceTypeName(Resource::Type);
350 #endif
351
352 #define DEFINE_RESOURCE_TYPE_CASTS(typeName) \
353 DEFINE_TYPE_CASTS(typeName##Resource, Resource, resource, resource->type() = = Resource::typeName, resource.type() == Resource::typeName); \
354 inline typeName##Resource* to##typeName##Resource(const ResourcePtr<Resource >& ptr) { return to##typeName##Resource(ptr.get()); }
355
356 }
357
358 #endif // SKY_ENGINE_CORE_FETCH_RESOURCE_H_
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