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Unified Diff: experimental/SkV8Example/compare/gears.js

Issue 122373003: Add the gears.js demo and all the code changes needed to get it working, including (Closed) Base URL: https://skia.googlesource.com/skia.git@gl
Patch Set: rename Created 6 years, 11 months ago
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Index: experimental/SkV8Example/compare/gears.js
diff --git a/experimental/SkV8Example/compare/gears.js b/experimental/SkV8Example/compare/gears.js
new file mode 100644
index 0000000000000000000000000000000000000000..cca8213d98586b9db6f853187238974e0ff6d52c
--- /dev/null
+++ b/experimental/SkV8Example/compare/gears.js
@@ -0,0 +1,93 @@
+var NumTeeth = 24;
+var Delta = Math.PI/90;
+var NumGears = 60;
+var FaceColors = ["#000099", "#006600", "#990000", "#EEEE00"];
+var SideColors = ["#0000FF", "#009900", "#FF0000", "#CCCC00"];
+
+
+function drawGear(ctx, r) {
+ var dT = Math.PI*2/NumTeeth;
+ var dTq = dT/4;
+ var outer = r;
+ var inner = 0.7 * r;
+ ctx.beginPath();
+ for (var i=0; i<NumTeeth; i+=2) {
+ ctx.lineTo(Math.sin(dT*i-dTq)*outer, Math.cos(dT*i-dTq)*outer);
+ ctx.lineTo(Math.sin(dT*i+dTq)*inner, Math.cos(dT*i+dTq)*inner);
+ ctx.lineTo(Math.sin(dT*(i+1)-dTq)*inner, Math.cos(dT*(i+1)-dTq)*inner);
+ ctx.lineTo(Math.sin(dT*(i+1)+dTq)*outer, Math.cos(dT*(i+1)+dTq)*outer);
+ }
+ ctx.closePath();
+ ctx.stroke();
+};
+
+function draw3DGear(ctx, angle, faceColor, sideColor, r) {
+ ctx.fillStyle = faceColor;
+ ctx.strokeStyle = sideColor;
+ ctx.rotate(angle);
+ drawGear(ctx, r);
+ for (var i=0; i < 20; i++) {
+ ctx.rotate(-angle);
+ ctx.translate(0.707, 0.707);
+ ctx.rotate(angle);
+ drawGear(ctx, r);
+ }
+ ctx.fill()
+ ctx.rotate(-angle);
+}
+
+function draw3DGearAt(ctx, x, y, r, angle, faceColor, sideColor) {
+ ctx.save();
+ ctx.translate(x, y);
+ draw3DGear(ctx, angle, faceColor, sideColor, r);
+ ctx.restore();
+}
+
+var anim = function() {
+ var canvas = document.getElementById('gears');
+ var ctx = canvas.getContext("2d");
+ var ticks=0;
+ var rotation = 0;
+ var gears = [];
+
+ for (var i=0; i<NumGears; i++) {
+ color = Math.floor(Math.random()*FaceColors.length);
+ gears.push({
+ x: Math.random()*500,
+ y: Math.random()*500,
+ r: Math.random()*100+5,
+ faceColor: FaceColors[color],
+ sideColor: SideColors[color]
+ });
+ }
+
+ function draw() {
+ ctx.resetTransform();
+ ctx.fillStyle = 'white';
+ ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
+
+ rotation += Delta;
+ if (rotation >= Math.PI*2) {
+ rotation = 0;
+ }
+
+ for (var i=0; i < gears.length; i++) {
+ draw3DGearAt(ctx, gears[i].x, gears[i].y, gears[i].r, rotation,
+ gears[i].faceColor, gears[i].sideColor); }
+
+ ticks++;
+ requestAnimationFrame(draw);
+ }
+
+ requestAnimationFrame(draw);
+
+
+ function fps() {
+ console.log(ticks);
+ ticks = 0;
+ }
+
+ setInterval(fps, 1000);
+}();
+
+
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