| Index: src/gpu/gl/GrGLPathRendering.h
|
| diff --git a/src/gpu/gl/GrGLPathRendering.h b/src/gpu/gl/GrGLPathRendering.h
|
| index 5996e906bd5088c2adfdb83a1cff5092372dd51a..86cf1b1698ac8aed0e6f3d18d119ffb8a6588ce6 100644
|
| --- a/src/gpu/gl/GrGLPathRendering.h
|
| +++ b/src/gpu/gl/GrGLPathRendering.h
|
| @@ -46,10 +46,6 @@
|
| */
|
| void abandonGpuResources();
|
|
|
| - bool shouldBindFragmentInputs() const {
|
| - return fCaps.bindFragmentInputSupport;
|
| - }
|
| -
|
| // Functions for "separable shader" texturing support.
|
| void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location,
|
| GrGLenum genMode, GrGLint components,
|
| @@ -69,13 +65,6 @@
|
| void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void* indices, PathIndexType,
|
| const float transformValues[], PathTransformType, int count) override;
|
| private:
|
| - /**
|
| - * Mark certain functionality as not supported.
|
| - */
|
| - struct Caps {
|
| - bool bindFragmentInputSupport : 1;
|
| - };
|
| -
|
| void flushPathStencilSettings(const GrStencilSettings&);
|
|
|
| struct MatrixState {
|
| @@ -114,7 +103,6 @@
|
| SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator;
|
| MatrixState fHWProjectionMatrixState;
|
| GrStencilSettings fHWPathStencilSettings;
|
| - Caps fCaps;
|
| };
|
|
|
| #endif
|
|
|