| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLPathProgramBuilder.h" | 8 #include "GrGLPathProgramBuilder.h" |
| 9 #include "gl/GrGLGpu.h" | 9 #include "gl/GrGLGpu.h" |
| 10 #include "gl/GrGLPathProgram.h" | 10 #include "gl/GrGLPathProgram.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 | 28 |
| 29 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV
arying( | 29 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV
arying( |
| 30 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { | 30 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { |
| 31 this->addVarying(name, v, fsPrecision); | 31 this->addVarying(name, v, fsPrecision); |
| 32 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); | 32 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); |
| 33 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); | 33 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); |
| 34 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; | 34 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; |
| 35 return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.f
Location); | 35 return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.f
Location); |
| 36 } | 36 } |
| 37 | 37 |
| 38 void GrGLPathProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { | |
| 39 this->INHERITED::bindProgramResourceLocations(programID); | |
| 40 if (!fGpu->glPathRendering()->shouldBindFragmentInputs()) { | |
| 41 return; | |
| 42 } | |
| 43 int count = fSeparableVaryingInfos.count(); | |
| 44 for (int i = 0; i < count; ++i) { | |
| 45 GL_CALL(BindFragmentInputLocation(programID, | |
| 46 i, | |
| 47 fSeparableVaryingInfos[i].fVariable.c_
str())); | |
| 48 fSeparableVaryingInfos[i].fLocation = i; | |
| 49 } | |
| 50 } | |
| 51 | |
| 52 void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID)
{ | 38 void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID)
{ |
| 53 this->INHERITED::resolveProgramResourceLocations(programID); | 39 this->INHERITED::resolveProgramResourceLocations(programID); |
| 54 if (fGpu->glPathRendering()->shouldBindFragmentInputs()) { | 40 |
| 55 return; | |
| 56 } | |
| 57 int count = fSeparableVaryingInfos.count(); | 41 int count = fSeparableVaryingInfos.count(); |
| 58 for (int i = 0; i < count; ++i) { | 42 for (int i = 0; i < count; ++i) { |
| 59 GrGLint location; | 43 GrGLint location; |
| 60 GL_CALL_RET(location, | 44 GL_CALL_RET(location, |
| 61 GetProgramResourceLocation(programID, | 45 GetProgramResourceLocation(programID, |
| 62 GR_GL_FRAGMENT_INPUT, | 46 GR_GL_FRAGMENT_INPUT, |
| 63 fSeparableVaryingInfos[i].fVariab
le.c_str())); | 47 fSeparableVaryingInfos[i].fVariab
le.c_str())); |
| 64 fSeparableVaryingInfos[i].fLocation = location; | 48 fSeparableVaryingInfos[i].fLocation = location; |
| 65 } | 49 } |
| 66 } | 50 } |
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