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Side by Side Diff: content/common/gpu/gpu_channel_manager.cc

Issue 1223393003: gpu: Use shader cache on ES3 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/location.h" 9 #include "base/location.h"
10 #include "base/single_thread_task_runner.h" 10 #include "base/single_thread_task_runner.h"
11 #include "base/thread_task_runner_handle.h" 11 #include "base/thread_task_runner_handle.h"
12 #include "content/common/gpu/gpu_channel.h" 12 #include "content/common/gpu/gpu_channel.h"
13 #include "content/common/gpu/gpu_memory_buffer_factory.h" 13 #include "content/common/gpu/gpu_memory_buffer_factory.h"
14 #include "content/common/gpu/gpu_memory_manager.h" 14 #include "content/common/gpu/gpu_memory_manager.h"
15 #include "content/common/gpu/gpu_messages.h" 15 #include "content/common/gpu/gpu_messages.h"
16 #include "content/common/message_router.h" 16 #include "content/common/message_router.h"
17 #include "gpu/command_buffer/common/value_state.h" 17 #include "gpu/command_buffer/common/value_state.h"
18 #include "gpu/command_buffer/service/feature_info.h" 18 #include "gpu/command_buffer/service/feature_info.h"
19 #include "gpu/command_buffer/service/gpu_switches.h" 19 #include "gpu/command_buffer/service/gpu_switches.h"
20 #include "gpu/command_buffer/service/mailbox_manager.h" 20 #include "gpu/command_buffer/service/mailbox_manager.h"
21 #include "gpu/command_buffer/service/memory_program_cache.h" 21 #include "gpu/command_buffer/service/memory_program_cache.h"
22 #include "gpu/command_buffer/service/shader_translator_cache.h" 22 #include "gpu/command_buffer/service/shader_translator_cache.h"
23 #include "gpu/command_buffer/service/sync_point_manager.h" 23 #include "gpu/command_buffer/service/sync_point_manager.h"
24 #include "ipc/message_filter.h" 24 #include "ipc/message_filter.h"
25 #include "ui/gl/gl_bindings.h" 25 #include "ui/gl/gl_bindings.h"
26 #include "ui/gl/gl_gl_api_implementation.h"
26 #include "ui/gl/gl_share_group.h" 27 #include "ui/gl/gl_share_group.h"
27 #if defined(USE_OZONE) 28 #if defined(USE_OZONE)
28 #include "ui/ozone/public/gpu_platform_support.h" 29 #include "ui/ozone/public/gpu_platform_support.h"
29 #include "ui/ozone/public/ozone_platform.h" 30 #include "ui/ozone/public/ozone_platform.h"
30 #endif 31 #endif
31 32
32 namespace content { 33 namespace content {
33 34
34 GpuChannelManager::GpuChannelManager( 35 GpuChannelManager::GpuChannelManager(
35 MessageRouter* router, 36 MessageRouter* router,
(...skipping 25 matching lines...) Expand all
61 gpu_channels_.clear(); 62 gpu_channels_.clear();
62 if (default_offscreen_surface_.get()) { 63 if (default_offscreen_surface_.get()) {
63 default_offscreen_surface_->Destroy(); 64 default_offscreen_surface_->Destroy();
64 default_offscreen_surface_ = NULL; 65 default_offscreen_surface_ = NULL;
65 } 66 }
66 } 67 }
67 68
68 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() { 69 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() {
69 if (!program_cache_.get() && 70 if (!program_cache_.get() &&
70 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary || 71 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
71 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) && 72 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary ||
73 gfx::GetGLVersionInfo()->is_es3) &&
Zhenyao Mo 2015/07/17 23:34:04 I feel somehow this decision should be made in com
no sievers 2015/07/17 23:39:10 Yes. I think it just exists this way using the sta
72 !base::CommandLine::ForCurrentProcess()->HasSwitch( 74 !base::CommandLine::ForCurrentProcess()->HasSwitch(
73 switches::kDisableGpuProgramCache)) { 75 switches::kDisableGpuProgramCache)) {
74 program_cache_.reset(new gpu::gles2::MemoryProgramCache()); 76 program_cache_.reset(new gpu::gles2::MemoryProgramCache());
75 } 77 }
76 return program_cache_.get(); 78 return program_cache_.get();
77 } 79 }
78 80
79 gpu::gles2::ShaderTranslatorCache* 81 gpu::gles2::ShaderTranslatorCache*
80 GpuChannelManager::shader_translator_cache() { 82 GpuChannelManager::shader_translator_cache() {
81 if (!shader_translator_cache_.get()) 83 if (!shader_translator_cache_.get())
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307 OnResourcesRelinquished(); 309 OnResourcesRelinquished();
308 #endif 310 #endif
309 } 311 }
310 } 312 }
311 313
312 void GpuChannelManager::OnResourcesRelinquished() { 314 void GpuChannelManager::OnResourcesRelinquished() {
313 Send(new GpuHostMsg_ResourcesRelinquished()); 315 Send(new GpuHostMsg_ResourcesRelinquished());
314 } 316 }
315 317
316 } // namespace content 318 } // namespace content
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