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Side by Side Diff: nacltoons/src/FrontEnd.cc

Issue 12226130: [nacltoons] Add initial frontend and physics game scenes. (Closed) Base URL: https://nativeclient-sdk.googlecode.com/svn/trunk/src
Patch Set: fix style nits Created 7 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 #include "FrontEnd.h"
5 #include "GameplayScene.h"
6
7 USING_NS_CC;
8
9 CCScene* FrontEnd::scene() {
noelallen1 2013/02/12 23:35:52 CreateScene() - otherwise this looks like an acces
10 CCScene* scene = CCScene::create();
11 CCLayer* frontend = FrontEnd::create();
noelallen1 2013/02/12 23:35:52 Are you instantiating something then throwing it a
12 scene->addChild(frontend);
13 return scene;
noelallen1 2013/02/12 23:35:52 Is a Layer a collection of Scenes or a Scene a col
14 }
15
16
17 void FrontEnd::startGame(CCObject* sender) {
18 CCLog("startGame pressed");
19 CCTransitionScene* transition;
20 CCDirector* director = CCDirector::sharedDirector();
21
22 // transition to a new Gameplay scene.
23 CCScene* scene = Gameplay::scene();
24 director->setDepthTest(true);
25 transition = CCTransitionPageTurn::create(1.0f, scene, false);
26 director->pushScene(transition);
27 }
28
29
30 bool FrontEnd::init() {
31 if (!CCLayerColor::initWithColor(ccc4(0, 0xD8, 0x8F, 0xD8)))
32 return false;
33
34 setTouchEnabled(true);
35
36 // Create and position the menu.
37 CCLabelTTF* start_label = CCLabelTTF::create("Start Game", "Arial.ttf", 24);
38
39 CCMenuItemLabel* start = CCMenuItemLabel::create(start_label,
40 this, menu_selector(FrontEnd::startGame));
41
42 CCMenu* menu = CCMenu::create(start, NULL);
43 addChild(menu);
44
45 // Position Menu
46 CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
47 CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
48 menu->alignItemsVertically();
49 float xpos = origin.x + visibleSize.width/2;
50 float ypos = origin.y + visibleSize.height/2;
51 menu->setPosition(ccp(xpos, ypos));
52 return true;
53 }
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