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Unified Diff: pkg/scheduled_test/test/utils.dart

Issue 12224128: Pump the event queue manually rather than using a timer. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Get rid of one more sleep call Created 7 years, 10 months ago
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Index: pkg/scheduled_test/test/utils.dart
diff --git a/pkg/scheduled_test/test/utils.dart b/pkg/scheduled_test/test/utils.dart
new file mode 100644
index 0000000000000000000000000000000000000000..3b15dd511c6c25c14e8773b8ade96ae5621c3dd0
--- /dev/null
+++ b/pkg/scheduled_test/test/utils.dart
@@ -0,0 +1,87 @@
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+library test_utils;
+
+import 'dart:async';
+
+import 'package:scheduled_test/src/utils.dart';
+
+/// Wraps [input] to provide a timeout. If [input] completes before
+/// [milliseconds] have passed, then the return value completes in the same way.
+/// However, if [milliseconds] pass before [input] has completed, [onTimeout] is
+/// run and its result is passed to [input] (with chaining, if it returns a
+/// [Future]).
+///
+/// Note that timing out will not cancel the asynchronous operation behind
+/// [input].
+Future timeout(Future input, int milliseconds, onTimeout()) {
+ bool completed = false;
+ var completer = new Completer();
+ var timer = new Timer(milliseconds, (_) {
+ completed = true;
+ chainToCompleter(new Future.immediate(null).then((_) => onTimeout()),
+ completer);
+ });
+ input.then((value) {
+ if (completed) return;
+ timer.cancel();
+ completer.complete(value);
+ }).catchError((e) {
+ if (completed) return;
+ timer.cancel();
+ completer.completeError(e.error, e.stackTrace);
+ });
+ return completer.future;
+}
+
+/// Returns a [Future] that completes after pumping the event queue [times]
+/// times. By default, this should pump the event queue enough times to allow
+/// any code to run, as long as it's not waiting on some external event.
+Future pumpEventQueue([int times=200]) {
+ if (times == 0) return new Future.immediate(null);
+ return new Future.immediate(null).then((_) => pumpEventQueue(times - 1));
+}
+
+/// A class for controlling the relative order of multiple [Future]s. This is an
+/// alternative to using [Timer]s to ensure that callbacks run in a given order.
+///
+/// [Future]s are generated by calling [wait] with a given position. The
+/// [Future]s will complete in position order, pumping the event queue
+/// thoroughly between each completion and before the first completion.
+class Waiter {
+ /// The completers for [Future]s returned by [wait]. Conceptually, this is
+ /// really a priority queue, but Dart doesn't have such a data type built in.
+ /// Since the number of calls to [wait] will be very small, a [Map] is fine.
+ final _completers = new Map<int, Completer>();
+
+ /// Whether [_wait] is currently running.
+ var _waiting = false;
+
+ /// Returns a [Future] that will complete in [position] order relative to
+ /// other [Future]s returned by [wait]. The order of calling [wait] doesn't
+ /// matter.
+ Future wait(int position) {
+ if (_completers.containsKey(position)) {
+ throw new StateError("Waiter already has a wait at position $position");
+ }
+
+ var completer = new Completer();
+ _completers[position] = completer;
+ _wait();
+ return completer.future;
+ }
+
+ /// Pumps the event queue, then completes the [Future] at the lowest position.
+ void _wait() {
+ if (_waiting) return;
+ _waiting = true;
+ pumpEventQueue().then((_) {
+ _waiting = false;
+ var completer = _completers.remove(_completers.keys.min());
+ if (!_completers.isEmpty) _wait();
+ completer.complete();
+ });
+ }
+}
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