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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 // | |
| 5 // This file contains an implementation of VideoDecoderAccelerator | |
| 6 // that utilizes the hardware video decoder present on the Exynos SoC. | |
| 7 | |
| 8 #ifndef CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_ | |
| 9 #define CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_ | |
| 10 | |
| 11 #include <queue> | |
| 12 #include <vector> | |
| 13 | |
| 14 #include "base/callback_forward.h" | |
| 15 #include "base/memory/linked_ptr.h" | |
| 16 #include "base/memory/scoped_ptr.h" | |
| 17 #include "base/threading/thread.h" | |
| 18 #include "content/common/content_export.h" | |
| 19 #include "content/common/gpu/media/video_decode_accelerator_impl.h" | |
| 20 #include "media/base/limits.h" | |
| 21 #include "media/base/video_decoder_config.h" | |
| 22 #include "media/video/picture.h" | |
| 23 #include "ui/gfx/size.h" | |
| 24 #include "ui/gl/gl_bindings.h" | |
| 25 | |
| 26 namespace base { | |
| 27 class MessageLoopProxy; | |
| 28 } | |
| 29 | |
| 30 namespace content { | |
| 31 class H264Parser; | |
| 32 | |
| 33 // This class handles Exynos video acceleration directly through the V4L2 | |
| 34 // device exported by the Multi Format Codec hardware block. | |
| 35 // | |
| 36 // The threading model of this class is driven by the fact that it needs to | |
| 37 // interface two fundamentally different event queues -- the one Chromium | |
| 38 // provides through MessageLoop, and the one driven by the V4L2 devices which | |
| 39 // is waited on with epoll(). There are three threads involved in this class: | |
| 40 // | |
| 41 // * The child thread, which is the main GPU process thread which calls the | |
| 42 // media::VideoDecodeAccelerator entry points. Calls from this thread | |
| 43 // generally do not block (with the exception of Initialize() and Destroy()). | |
| 44 // They post tasks to the decoder_thread_, which actually services the task | |
| 45 // and calls back when complete through the | |
| 46 // media::VideoDecodeAccelerator::Client interface. | |
| 47 // * The decoder_thread_, owned by this class. It services API tasks, through | |
| 48 // the *Task() routines, as well as V4L2 device events, through | |
| 49 // ServiceDeviceTask(). Almost all state modification is done on this thread. | |
| 50 // * The device_poll_thread_, owned by this class. All it does is epoll() on | |
| 51 // the V4L2 in DevicePollTask() and schedule a ServiceDeviceTask() on the | |
| 52 // decoder_thread_ when something interesting happens. | |
| 53 // TODO(sheu): replace this thread with an TYPE_IO decoder_thread_. | |
| 54 // | |
| 55 // Note that this class has no locks! Everything's serviced on the | |
| 56 // decoder_thread_, so there are no synchronization issues. | |
| 57 // ... well, there are, but it's a matter of getting messages posted in the | |
| 58 // right order, not fiddling with locks. | |
| 59 class CONTENT_EXPORT ExynosVideoDecodeAccelerator | |
| 60 : public VideoDecodeAcceleratorImpl { | |
| 61 public: | |
| 62 ExynosVideoDecodeAccelerator( | |
| 63 EGLDisplay egl_display, | |
| 64 Client* client, | |
| 65 const base::WeakPtr<Client>& io_client_, | |
| 66 const base::Callback<bool(void)>& make_context_current, | |
| 67 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); | |
| 68 virtual ~ExynosVideoDecodeAccelerator(); | |
| 69 | |
| 70 // media::VideoDecodeAccelerator implementation. | |
| 71 // Note: Initialize() and Destroy() are synchronous. | |
| 72 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; | |
| 73 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; | |
| 74 virtual void AssignPictureBuffers( | |
| 75 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; | |
| 76 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; | |
| 77 virtual void Flush() OVERRIDE; | |
| 78 virtual void Reset() OVERRIDE; | |
| 79 virtual void Destroy() OVERRIDE; | |
| 80 | |
| 81 // VideoDecodeAcceleratorImpl implementation. | |
| 82 virtual bool CanDecodeOnIOThread() OVERRIDE; | |
| 83 | |
| 84 private: | |
| 85 // These are rather subjectively tuned. | |
| 86 enum { | |
| 87 kMfcInputBufferCount = 8, | |
| 88 // TODO(posciak): determine MFC input buffer size based on level limits. | |
| 89 // See http://crbug.com/255116. | |
| 90 kMfcInputBufferMaxSize = 1024 * 1024, | |
| 91 // Number of output buffers to use for each VDA stage above what's required | |
| 92 // by the decoder (e.g. DPB size, in H264). We need | |
| 93 // media::limits::kMaxVideoFrames to fill up the GpuVideoDecode pipeline, | |
| 94 // and +1 for a frame in transit. | |
| 95 kDpbOutputBufferExtraCount = media::limits::kMaxVideoFrames + 1, | |
| 96 }; | |
| 97 | |
| 98 // Internal state of the decoder. | |
| 99 enum State { | |
| 100 kUninitialized, // Initialize() not yet called. | |
| 101 kInitialized, // Initialize() returned true; ready to start decoding. | |
| 102 kDecoding, // DecodeBufferInitial() successful; decoding frames. | |
| 103 kResetting, // Presently resetting. | |
| 104 kAfterReset, // After Reset(), ready to start decoding again. | |
| 105 kChangingResolution, // Performing resolution change, all remaining | |
| 106 // pre-change frames decoded and processed. | |
| 107 kError, // Error in kDecoding state. | |
| 108 }; | |
| 109 | |
| 110 enum BufferId { | |
| 111 kFlushBufferId = -2 // Buffer id for flush buffer, queued by FlushTask(). | |
| 112 }; | |
| 113 | |
| 114 // File descriptors we need to poll. | |
| 115 enum PollFds { | |
| 116 kPollMfc = (1 << 0), | |
| 117 }; | |
| 118 | |
| 119 // Auto-destruction reference for BitstreamBuffer, for message-passing from | |
| 120 // Decode() to DecodeTask(). | |
| 121 struct BitstreamBufferRef; | |
| 122 | |
| 123 // Auto-destruction reference for an array of PictureBuffer, for | |
| 124 // message-passing from AssignPictureBuffers() to AssignPictureBuffersTask(). | |
| 125 struct PictureBufferArrayRef; | |
| 126 | |
| 127 // Auto-destruction reference for EGLSync (for message-passing). | |
| 128 struct EGLSyncKHRRef; | |
| 129 | |
| 130 // Record for decoded pictures that can be sent to PictureReady. | |
| 131 struct PictureRecord; | |
| 132 | |
| 133 // Record for MFC input buffers. | |
| 134 struct MfcInputRecord { | |
| 135 MfcInputRecord(); | |
| 136 ~MfcInputRecord(); | |
| 137 bool at_device; // held by device. | |
| 138 void* address; // mmap() address. | |
| 139 size_t length; // mmap() length. | |
| 140 off_t bytes_used; // bytes filled in the mmap() segment. | |
| 141 int32 input_id; // triggering input_id as given to Decode(). | |
| 142 }; | |
| 143 | |
| 144 // Record for MFC output buffers. | |
| 145 struct MfcOutputRecord { | |
| 146 MfcOutputRecord(); | |
| 147 ~MfcOutputRecord(); | |
| 148 bool at_device; // held by device. | |
| 149 bool at_client; // held by client. | |
| 150 int fds[2]; // file descriptors for each plane. | |
| 151 EGLImageKHR egl_image; // EGLImageKHR for the output buffer. | |
| 152 EGLSyncKHR egl_sync; // sync the compositor's use of the EGLImage. | |
| 153 int32 picture_id; // picture buffer id as returned to PictureReady(). | |
| 154 bool cleared; // Whether the texture is cleared and safe to render | |
| 155 // from. See TextureManager for details. | |
| 156 }; | |
| 157 | |
| 158 // | |
| 159 // Decoding tasks, to be run on decode_thread_. | |
| 160 // | |
| 161 | |
| 162 // Enqueue a BitstreamBuffer to decode. This will enqueue a buffer to the | |
| 163 // decoder_input_queue_, then queue a DecodeBufferTask() to actually decode | |
| 164 // the buffer. | |
| 165 void DecodeTask(const media::BitstreamBuffer& bitstream_buffer); | |
| 166 | |
| 167 // Decode from the buffers queued in decoder_input_queue_. Calls | |
| 168 // DecodeBufferInitial() or DecodeBufferContinue() as appropriate. | |
| 169 void DecodeBufferTask(); | |
| 170 // Advance to the next fragment that begins a frame. | |
| 171 bool AdvanceFrameFragment(const uint8* data, size_t size, size_t* endpos); | |
| 172 // Schedule another DecodeBufferTask() if we're behind. | |
| 173 void ScheduleDecodeBufferTaskIfNeeded(); | |
| 174 | |
| 175 // Return true if we should continue to schedule DecodeBufferTask()s after | |
| 176 // completion. Store the amount of input actually consumed in |endpos|. | |
| 177 bool DecodeBufferInitial(const void* data, size_t size, size_t* endpos); | |
| 178 bool DecodeBufferContinue(const void* data, size_t size); | |
| 179 | |
| 180 // Accumulate data for the next frame to decode. May return false in | |
| 181 // non-error conditions; for example when pipeline is full and should be | |
| 182 // retried later. | |
| 183 bool AppendToInputFrame(const void* data, size_t size); | |
| 184 // Flush data for one decoded frame. | |
| 185 bool FlushInputFrame(); | |
| 186 | |
| 187 // Process an AssignPictureBuffers() API call. After this, the | |
| 188 // device_poll_thread_ can be started safely, since we have all our | |
| 189 // buffers. | |
| 190 void AssignPictureBuffersTask(scoped_ptr<PictureBufferArrayRef> pic_buffers); | |
| 191 | |
| 192 // Service I/O on the V4L2 devices. This task should only be scheduled from | |
| 193 // DevicePollTask(). If |mfc_event_pending| is true, one or more events | |
| 194 // on MFC file descriptor are pending. | |
| 195 void ServiceDeviceTask(bool mfc_event_pending); | |
| 196 // Handle the various device queues. | |
| 197 void EnqueueMfc(); | |
| 198 void DequeueMfc(); | |
| 199 // Handle incoming MFC events. | |
| 200 void DequeueMfcEvents(); | |
| 201 // Enqueue a buffer on the corresponding queue. | |
| 202 bool EnqueueMfcInputRecord(); | |
| 203 bool EnqueueMfcOutputRecord(); | |
| 204 | |
| 205 // Process a ReusePictureBuffer() API call. The API call create an EGLSync | |
| 206 // object on the main (GPU process) thread; we will record this object so we | |
| 207 // can wait on it before reusing the buffer. | |
| 208 void ReusePictureBufferTask(int32 picture_buffer_id, | |
| 209 scoped_ptr<EGLSyncKHRRef> egl_sync_ref); | |
| 210 | |
| 211 // Flush() task. Child thread should not submit any more buffers until it | |
| 212 // receives the NotifyFlushDone callback. This task will schedule an empty | |
| 213 // BitstreamBufferRef (with input_id == kFlushBufferId) to perform the flush. | |
| 214 void FlushTask(); | |
| 215 // Notify the client of a flush completion, if required. This should be | |
| 216 // called any time a relevant queue could potentially be emptied: see | |
| 217 // function definition. | |
| 218 void NotifyFlushDoneIfNeeded(); | |
| 219 | |
| 220 // Reset() task. This task will schedule a ResetDoneTask() that will send | |
| 221 // the NotifyResetDone callback, then set the decoder state to kResetting so | |
| 222 // that all intervening tasks will drain. | |
| 223 void ResetTask(); | |
| 224 // ResetDoneTask() will set the decoder state back to kAfterReset, so | |
| 225 // subsequent decoding can continue. | |
| 226 void ResetDoneTask(); | |
| 227 | |
| 228 // Device destruction task. | |
| 229 void DestroyTask(); | |
| 230 | |
| 231 // Attempt to start/stop device_poll_thread_. | |
| 232 bool StartDevicePoll(); | |
| 233 // If |keep_mfc_input_state| is true, don't reset MFC input state; used during | |
| 234 // resolution change. | |
| 235 bool StopDevicePoll(bool keep_mfc_input_state); | |
| 236 // Set/clear the device poll interrupt (using device_poll_interrupt_fd_). | |
| 237 bool SetDevicePollInterrupt(); | |
| 238 bool ClearDevicePollInterrupt(); | |
| 239 | |
| 240 void StartResolutionChangeIfNeeded(); | |
| 241 void FinishResolutionChange(); | |
| 242 void ResumeAfterResolutionChange(); | |
| 243 | |
| 244 // Try to get output format from MFC, detected after parsing the beginning | |
| 245 // of the stream. Sets |again| to true if more parsing is needed. | |
| 246 bool GetFormatInfo(struct v4l2_format* format, bool* again); | |
| 247 // Create MFC output buffers for the given |format|. | |
| 248 bool CreateBuffersForFormat(const struct v4l2_format& format); | |
| 249 | |
| 250 // | |
| 251 // Device tasks, to be run on device_poll_thread_. | |
| 252 // | |
| 253 | |
| 254 // The device task. | |
| 255 void DevicePollTask(unsigned int poll_fds); | |
| 256 | |
| 257 // | |
| 258 // Safe from any thread. | |
| 259 // | |
| 260 | |
| 261 // Error notification (using PostTask() to child thread, if necessary). | |
| 262 void NotifyError(Error error); | |
| 263 | |
| 264 // Set the decoder_thread_ state (using PostTask to decoder thread, if | |
| 265 // necessary). | |
| 266 void SetDecoderState(State state); | |
| 267 | |
| 268 // | |
| 269 // Other utility functions. Called on decoder_thread_, unless | |
| 270 // decoder_thread_ is not yet started, in which case the child thread can call | |
| 271 // these (e.g. in Initialize() or Destroy()). | |
| 272 // | |
| 273 | |
| 274 // Create the buffers we need. | |
| 275 bool CreateMfcInputBuffers(); | |
| 276 bool CreateMfcOutputBuffers(); | |
| 277 | |
| 278 // | |
| 279 // Methods run on child thread. | |
| 280 // | |
| 281 | |
| 282 // Destroy buffers. | |
| 283 void DestroyMfcInputBuffers(); | |
| 284 void DestroyMfcOutputBuffers(); | |
| 285 void ResolutionChangeDestroyBuffers(); | |
| 286 | |
| 287 // Send decoded pictures to PictureReady. | |
| 288 void SendPictureReady(); | |
| 289 | |
| 290 // Callback that indicates a picture has been cleared. | |
| 291 void PictureCleared(); | |
| 292 | |
| 293 // Our original calling message loop for the child thread. | |
| 294 scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_; | |
| 295 | |
| 296 // Message loop of the IO thread. | |
| 297 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; | |
| 298 | |
| 299 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or | |
| 300 // device worker threads back to the child thread. Because the worker threads | |
| 301 // are members of this class, any task running on those threads is guaranteed | |
| 302 // that this object is still alive. As a result, tasks posted from the child | |
| 303 // thread to the decoder or device thread should use base::Unretained(this), | |
| 304 // and tasks posted the other way should use |weak_this_|. | |
| 305 base::WeakPtr<ExynosVideoDecodeAccelerator> weak_this_; | |
| 306 | |
| 307 // To expose client callbacks from VideoDecodeAccelerator. | |
| 308 // NOTE: all calls to these objects *MUST* be executed on | |
| 309 // child_message_loop_proxy_. | |
| 310 base::WeakPtrFactory<Client> client_ptr_factory_; | |
| 311 base::WeakPtr<Client> client_; | |
| 312 // Callbacks to |io_client_| must be executed on |io_message_loop_proxy_|. | |
| 313 base::WeakPtr<Client> io_client_; | |
| 314 | |
| 315 // | |
| 316 // Decoder state, owned and operated by decoder_thread_. | |
| 317 // Before decoder_thread_ has started, the decoder state is managed by | |
| 318 // the child (main) thread. After decoder_thread_ has started, the decoder | |
| 319 // thread should be the only one managing these. | |
| 320 // | |
| 321 | |
| 322 // This thread services tasks posted from the VDA API entry points by the | |
| 323 // child thread and device service callbacks posted from the device thread. | |
| 324 base::Thread decoder_thread_; | |
| 325 // Decoder state machine state. | |
| 326 State decoder_state_; | |
| 327 // BitstreamBuffer we're presently reading. | |
| 328 scoped_ptr<BitstreamBufferRef> decoder_current_bitstream_buffer_; | |
| 329 // FlushTask() and ResetTask() should not affect buffers that have been | |
| 330 // queued afterwards. For flushing or resetting the pipeline then, we will | |
| 331 // delay these buffers until after the flush or reset completes. | |
| 332 int decoder_delay_bitstream_buffer_id_; | |
| 333 // MFC input buffer we're presently filling. | |
| 334 int decoder_current_input_buffer_; | |
| 335 // We track the number of buffer decode tasks we have scheduled, since each | |
| 336 // task execution should complete one buffer. If we fall behind (due to | |
| 337 // resource backpressure, etc.), we'll have to schedule more to catch up. | |
| 338 int decoder_decode_buffer_tasks_scheduled_; | |
| 339 // Picture buffers held by the client. | |
| 340 int decoder_frames_at_client_; | |
| 341 // Are we flushing? | |
| 342 bool decoder_flushing_; | |
| 343 // Got a notification from driver that it reached resolution change point | |
| 344 // in the stream. | |
| 345 bool resolution_change_pending_; | |
| 346 // Got a reset request while we were performing resolution change. | |
| 347 bool resolution_change_reset_pending_; | |
| 348 // Input queue for decoder_thread_: BitstreamBuffers in. | |
| 349 std::queue<linked_ptr<BitstreamBufferRef> > decoder_input_queue_; | |
| 350 // For H264 decode, hardware requires that we send it frame-sized chunks. | |
| 351 // We'll need to parse the stream. | |
| 352 scoped_ptr<content::H264Parser> decoder_h264_parser_; | |
| 353 // Set if the decoder has a pending incomplete frame in an input buffer. | |
| 354 bool decoder_partial_frame_pending_; | |
| 355 | |
| 356 // | |
| 357 // Hardware state and associated queues. Since decoder_thread_ services | |
| 358 // the hardware, decoder_thread_ owns these too. | |
| 359 // | |
| 360 | |
| 361 // Completed decode buffers, waiting for MFC. | |
| 362 std::queue<int> mfc_input_ready_queue_; | |
| 363 | |
| 364 // MFC decode device. | |
| 365 int mfc_fd_; | |
| 366 | |
| 367 // MFC input buffer state. | |
| 368 bool mfc_input_streamon_; | |
| 369 // MFC input buffers enqueued to device. | |
| 370 int mfc_input_buffer_queued_count_; | |
| 371 // Input buffers ready to use, as a LIFO since we don't care about ordering. | |
| 372 std::vector<int> mfc_free_input_buffers_; | |
| 373 // Mapping of int index to MFC input buffer record. | |
| 374 std::vector<MfcInputRecord> mfc_input_buffer_map_; | |
| 375 | |
| 376 // MFC output buffer state. | |
| 377 bool mfc_output_streamon_; | |
| 378 // MFC output buffers enqueued to device. | |
| 379 int mfc_output_buffer_queued_count_; | |
| 380 // Output buffers ready to use, as a FIFO since we want oldest-first to hide | |
| 381 // synchronization latency with GL. | |
| 382 std::queue<int> mfc_free_output_buffers_; | |
| 383 // Mapping of int index to MFC output buffer record. | |
| 384 std::vector<MfcOutputRecord> mfc_output_buffer_map_; | |
| 385 // MFC output pixel format. | |
| 386 uint32 mfc_output_buffer_pixelformat_; | |
| 387 // Required size of DPB for decoding. | |
| 388 int mfc_output_dpb_size_; | |
| 389 | |
| 390 // Pictures that are ready but not sent to PictureReady yet. | |
| 391 std::queue<PictureRecord> pending_picture_ready_; | |
| 392 | |
| 393 // The number of pictures that are sent to PictureReady and will be cleared. | |
| 394 int picture_clearing_count_; | |
| 395 | |
| 396 // Output picture size. | |
| 397 gfx::Size frame_buffer_size_; | |
| 398 | |
| 399 // | |
| 400 // The device polling thread handles notifications of V4L2 device changes. | |
| 401 // | |
| 402 | |
| 403 // The thread. | |
| 404 base::Thread device_poll_thread_; | |
| 405 // eventfd fd to signal device poll thread when its poll() should be | |
| 406 // interrupted. | |
| 407 int device_poll_interrupt_fd_; | |
| 408 | |
| 409 // | |
| 410 // Other state, held by the child (main) thread. | |
| 411 // | |
| 412 | |
| 413 // Make our context current before running any EGL entry points. | |
| 414 base::Callback<bool(void)> make_context_current_; | |
| 415 | |
| 416 // EGL state | |
| 417 EGLDisplay egl_display_; | |
| 418 | |
| 419 // The codec we'll be decoding for. | |
| 420 media::VideoCodecProfile video_profile_; | |
| 421 | |
| 422 DISALLOW_COPY_AND_ASSIGN(ExynosVideoDecodeAccelerator); | |
| 423 }; | |
| 424 | |
| 425 } // namespace content | |
| 426 | |
| 427 #endif // CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_ | |
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