Index: content/common/gpu/gpu_memory_manager_unittest.cc |
diff --git a/content/common/gpu/gpu_memory_manager_unittest.cc b/content/common/gpu/gpu_memory_manager_unittest.cc |
index b9c3727f39eaa5489359e3ab4170bfc7e351c22a..edaa56b4f980e15c11770d57d0cbe3d007df9abb 100644 |
--- a/content/common/gpu/gpu_memory_manager_unittest.cc |
+++ b/content/common/gpu/gpu_memory_manager_unittest.cc |
@@ -226,10 +226,6 @@ class GpuMemoryManagerTest : public testing::Test { |
return GpuMemoryManager::CalcAvailableFromGpuTotal(bytes); |
} |
- uint64 CalcAvailableFromViewportArea(int viewport_area) { |
- return GpuMemoryManager::CalcAvailableFromViewportArea(viewport_area); |
- } |
- |
uint64 CalcAvailableClamped(uint64 bytes) { |
bytes = std::max(bytes, memmgr_.GetDefaultAvailableGpuMemory()); |
bytes = std::min(bytes, memmgr_.GetMaximumTotalGpuMemory()); |
@@ -518,17 +514,6 @@ TEST_F(GpuMemoryManagerTest, TestUpdateAvailableGpuMemory) { |
stub2(&memmgr_, GenerateUniqueSurfaceId(), false), |
stub3(&memmgr_, GenerateUniqueSurfaceId(), true), |
stub4(&memmgr_, GenerateUniqueSurfaceId(), false); |
- |
-#if defined(OS_ANDROID) |
- // We use the largest visible surface size to calculate the limit |
- stub1.SetSurfaceSize(gfx::Size(1024, 512)); // Surface size |
- stub2.SetSurfaceSize(gfx::Size(2048, 512)); // Larger but not visible. |
- stub3.SetSurfaceSize(gfx::Size(512, 512)); // Visible but smaller. |
- stub4.SetSurfaceSize(gfx::Size(512, 512)); // Not visible and smaller. |
- Manage(); |
- uint64 bytes_expected = CalcAvailableFromViewportArea(1024*512); |
-#else |
- // We take the lowest GPU's total memory as the limit |
uint64 expected = 400 * 1024 * 1024; |
stub1.SetTotalGpuMemory(expected); // GPU Memory |
stub2.SetTotalGpuMemory(expected - 1024 * 1024); // Smaller but not visible. |
@@ -536,7 +521,6 @@ TEST_F(GpuMemoryManagerTest, TestUpdateAvailableGpuMemory) { |
stub4.SetTotalGpuMemory(expected + 1024 * 1024); // Not visible and larger. |
Manage(); |
uint64 bytes_expected = CalcAvailableFromGpuTotal(expected); |
-#endif |
EXPECT_EQ(GetAvailableGpuMemory(), CalcAvailableClamped(bytes_expected)); |
} |