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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_PICTURE_H_ | 5 #ifndef CC_PICTURE_H_ |
6 #define CC_PICTURE_H_ | 6 #define CC_PICTURE_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "cc/cc_export.h" | 12 #include "cc/cc_export.h" |
13 #include "skia/ext/lazy_pixel_ref.h" | 13 #include "skia/ext/lazy_pixel_ref.h" |
14 #include "skia/ext/refptr.h" | 14 #include "skia/ext/refptr.h" |
15 #include "third_party/skia/include/core/SkPicture.h" | |
16 #include "third_party/skia/include/core/SkPixelRef.h" | 15 #include "third_party/skia/include/core/SkPixelRef.h" |
| 16 #include "third_party/skia/include/core/SkTileGridPicture.h" |
17 #include "ui/gfx/rect.h" | 17 #include "ui/gfx/rect.h" |
18 | 18 |
19 namespace cc { | 19 namespace cc { |
20 | 20 |
21 class ContentLayerClient; | 21 class ContentLayerClient; |
22 struct RenderingStats; | 22 struct RenderingStats; |
23 | 23 |
24 class CC_EXPORT Picture | 24 class CC_EXPORT Picture |
25 : public base::RefCountedThreadSafe<Picture> { | 25 : public base::RefCountedThreadSafe<Picture> { |
26 public: | 26 public: |
27 static scoped_refptr<Picture> Create(gfx::Rect layer_rect); | 27 static scoped_refptr<Picture> Create(gfx::Rect layer_rect); |
28 | 28 |
29 const gfx::Rect& LayerRect() const { return layer_rect_; } | 29 const gfx::Rect& LayerRect() const { return layer_rect_; } |
30 const gfx::Rect& OpaqueRect() const { return opaque_rect_; } | 30 const gfx::Rect& OpaqueRect() const { return opaque_rect_; } |
31 | 31 |
32 // Make a thread-safe clone for rasterizing with. | 32 // Make a thread-safe clone for rasterizing with. |
33 scoped_refptr<Picture> Clone() const; | 33 scoped_refptr<Picture> Clone() const; |
34 | 34 |
35 // Record a paint operation. To be able to safely use this SkPicture for | 35 // Record a paint operation. To be able to safely use this SkPicture for |
36 // playback on a different thread this can only be called once. | 36 // playback on a different thread this can only be called once. |
37 void Record(ContentLayerClient*, RenderingStats*); | 37 void Record(ContentLayerClient*, RenderingStats*, |
| 38 const SkTileGridPicture::TileGridInfo& tileGridInfo); |
38 | 39 |
39 // Has Record() been called yet? | 40 // Has Record() been called yet? |
40 bool HasRecording() const { return picture_.get() != NULL; } | 41 bool HasRecording() const { return picture_.get() != NULL; } |
41 | 42 |
42 // Apply this contents scale and raster the content rect into the canvas. | 43 // Apply this contents scale and raster the content rect into the canvas. |
43 void Raster(SkCanvas* canvas, gfx::Rect content_rect, float contents_scale); | 44 void Raster(SkCanvas* canvas, gfx::Rect content_rect, float contents_scale); |
44 | 45 |
45 // Estimate the cost of rasterizing. To predict the cost of a particular | 46 // Estimate the cost of rasterizing. To predict the cost of a particular |
46 // call to Raster(), pass this the bounds of the canvas that will | 47 // call to Raster(), pass this the bounds of the canvas that will |
47 // be rastered into. | 48 // be rastered into. |
(...skipping 16 matching lines...) Expand all Loading... |
64 gfx::Rect opaque_rect_; | 65 gfx::Rect opaque_rect_; |
65 skia::RefPtr<SkPicture> picture_; | 66 skia::RefPtr<SkPicture> picture_; |
66 | 67 |
67 friend class base::RefCountedThreadSafe<Picture>; | 68 friend class base::RefCountedThreadSafe<Picture>; |
68 DISALLOW_COPY_AND_ASSIGN(Picture); | 69 DISALLOW_COPY_AND_ASSIGN(Picture); |
69 }; | 70 }; |
70 | 71 |
71 } // namespace cc | 72 } // namespace cc |
72 | 73 |
73 #endif // CC_PICTURE_H_ | 74 #endif // CC_PICTURE_H_ |
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