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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/tiling_data.h" | 5 #include "cc/tiling_data.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
| 10 #include "ui/gfx/vector2d.h" | 10 #include "ui/gfx/vector2d.h" |
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| 61 | 61 |
| 62 void TilingData::SetBorderTexels(int border_texels) { | 62 void TilingData::SetBorderTexels(int border_texels) { |
| 63 border_texels_ = border_texels; | 63 border_texels_ = border_texels; |
| 64 RecomputeNumTiles(); | 64 RecomputeNumTiles(); |
| 65 } | 65 } |
| 66 | 66 |
| 67 int TilingData::TileXIndexFromSrcCoord(int src_position) const { | 67 int TilingData::TileXIndexFromSrcCoord(int src_position) const { |
| 68 if (num_tiles_x_ <= 1) | 68 if (num_tiles_x_ <= 1) |
| 69 return 0; | 69 return 0; |
| 70 | 70 |
| 71 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 71 DCHECK_GT(inner_tile_size_.width(), 0); |
| 72 int x = (src_position - border_texels_) / | 72 int x = (src_position - border_texels_) / |
| 73 (max_texture_size_.width() - 2 * border_texels_); | 73 (inner_tile_size_.width()); |
| 74 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 74 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
| 75 } | 75 } |
| 76 | 76 |
| 77 int TilingData::TileYIndexFromSrcCoord(int src_position) const { | 77 int TilingData::TileYIndexFromSrcCoord(int src_position) const { |
| 78 if (num_tiles_y_ <= 1) | 78 if (num_tiles_y_ <= 1) |
| 79 return 0; | 79 return 0; |
| 80 | 80 |
| 81 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 81 DCHECK_GT(inner_tile_size_.height(), 0); |
| 82 int y = (src_position - border_texels_) / | 82 int y = (src_position - border_texels_) / |
| 83 (max_texture_size_.height() - 2 * border_texels_); | 83 (inner_tile_size_.height()); |
| 84 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 84 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
| 85 } | 85 } |
| 86 | 86 |
| 87 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { | 87 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { |
| 88 if (num_tiles_x_ <= 1) | 88 if (num_tiles_x_ <= 1) |
| 89 return 0; | 89 return 0; |
| 90 | 90 |
| 91 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 91 DCHECK_GT(inner_tile_size_.width(), 0); |
| 92 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | 92 int x = (src_position - 2 * border_texels_) / inner_tile_size_.width(); |
| 93 int x = (src_position - 2 * border_texels_) / inner_tile_size; | |
| 94 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 93 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
| 95 } | 94 } |
| 96 | 95 |
| 97 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { | 96 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { |
| 98 if (num_tiles_y_ <= 1) | 97 if (num_tiles_y_ <= 1) |
| 99 return 0; | 98 return 0; |
| 100 | 99 |
| 101 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 100 DCHECK_GT(inner_tile_size_.height(), 0); |
| 102 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | 101 int y = (src_position - 2 * border_texels_) / inner_tile_size_.height(); |
| 103 int y = (src_position - 2 * border_texels_) / inner_tile_size; | |
| 104 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 102 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
| 105 } | 103 } |
| 106 | 104 |
| 107 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { | 105 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { |
| 108 if (num_tiles_x_ <= 1) | 106 if (num_tiles_x_ <= 1) |
| 109 return 0; | 107 return 0; |
| 110 | 108 |
| 111 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 109 DCHECK_GT(inner_tile_size_.width(), 0); |
| 112 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | 110 int x = src_position / inner_tile_size_.width(); |
| 113 int x = src_position / inner_tile_size; | |
| 114 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 111 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
| 115 } | 112 } |
| 116 | 113 |
| 117 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { | 114 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { |
| 118 if (num_tiles_y_ <= 1) | 115 if (num_tiles_y_ <= 1) |
| 119 return 0; | 116 return 0; |
| 120 | 117 |
| 121 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 118 DCHECK_GT(inner_tile_size_.height(), 0); |
| 122 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | 119 int y = src_position / inner_tile_size_.height(); |
| 123 int y = src_position / inner_tile_size; | |
| 124 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 120 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
| 125 } | 121 } |
| 126 | 122 |
| 127 gfx::Rect TilingData::TileBounds(int i, int j) const { | 123 gfx::Rect TilingData::TileBounds(int i, int j) const { |
| 128 AssertTile(i, j); | 124 AssertTile(i, j); |
| 129 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; | 125 int max_texture_size_x = inner_tile_size_.width(); |
| 130 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; | 126 int max_texture_size_y = inner_tile_size_.height(); |
| 131 int total_size_x = total_size_.width(); | 127 int total_size_x = total_size_.width(); |
| 132 int total_size_y = total_size_.height(); | 128 int total_size_y = total_size_.height(); |
| 133 | 129 |
| 134 int lo_x = max_texture_size_x * i; | 130 int lo_x = max_texture_size_x * i; |
| 135 if (i != 0) | 131 if (i != 0) |
| 136 lo_x += border_texels_; | 132 lo_x += border_texels_; |
| 137 | 133 |
| 138 int lo_y = max_texture_size_y * j; | 134 int lo_y = max_texture_size_y * j; |
| 139 if (j != 0) | 135 if (j != 0) |
| 140 lo_y += border_texels_; | 136 lo_y += border_texels_; |
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| 185 bounds = gfx::Rect(x1, y1, x2 - x1, y2 - y1); | 181 bounds = gfx::Rect(x1, y1, x2 - x1, y2 - y1); |
| 186 } | 182 } |
| 187 | 183 |
| 188 return bounds; | 184 return bounds; |
| 189 } | 185 } |
| 190 | 186 |
| 191 int TilingData::TilePositionX(int x_index) const { | 187 int TilingData::TilePositionX(int x_index) const { |
| 192 DCHECK_GE(x_index, 0); | 188 DCHECK_GE(x_index, 0); |
| 193 DCHECK_LT(x_index, num_tiles_x_); | 189 DCHECK_LT(x_index, num_tiles_x_); |
| 194 | 190 |
| 195 int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; | 191 int pos = inner_tile_size_.width() * x_index; |
| 196 if (x_index != 0) | 192 if (x_index != 0) |
| 197 pos += border_texels_; | 193 pos += border_texels_; |
| 198 | 194 |
| 199 return pos; | 195 return pos; |
| 200 } | 196 } |
| 201 | 197 |
| 202 int TilingData::TilePositionY(int y_index) const { | 198 int TilingData::TilePositionY(int y_index) const { |
| 203 DCHECK_GE(y_index, 0); | 199 DCHECK_GE(y_index, 0); |
| 204 DCHECK_LT(y_index, num_tiles_y_); | 200 DCHECK_LT(y_index, num_tiles_y_); |
| 205 | 201 |
| 206 int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; | 202 int pos = inner_tile_size_.height() * y_index; |
| 207 if (y_index != 0) | 203 if (y_index != 0) |
| 208 pos += border_texels_; | 204 pos += border_texels_; |
| 209 | 205 |
| 210 return pos; | 206 return pos; |
| 211 } | 207 } |
| 212 | 208 |
| 213 int TilingData::TileSizeX(int x_index) const { | 209 int TilingData::TileSizeX(int x_index) const { |
| 214 DCHECK_GE(x_index, 0); | 210 DCHECK_GE(x_index, 0); |
| 215 DCHECK_LT(x_index, num_tiles_x_); | 211 DCHECK_LT(x_index, num_tiles_x_); |
| 216 | 212 |
| 217 if (!x_index && num_tiles_x_ == 1) | 213 if (!x_index && num_tiles_x_ == 1) |
| 218 return total_size_.width(); | 214 return total_size_.width(); |
| 219 if (!x_index && num_tiles_x_ > 1) | 215 if (!x_index && num_tiles_x_ > 1) |
| 220 return max_texture_size_.width() - border_texels_; | 216 return max_texture_size_.width() - border_texels_; |
|
danakj
2013/02/07 20:40:01
I'm not sure about the inner_tile_size concept bec
| |
| 221 if (x_index < num_tiles_x_ - 1) | 217 if (x_index < num_tiles_x_ - 1) |
| 222 return max_texture_size_.width() - 2 * border_texels_; | 218 return inner_tile_size_.width(); |
| 223 if (x_index == num_tiles_x_ - 1) | 219 if (x_index == num_tiles_x_ - 1) |
| 224 return total_size_.width() - TilePositionX(x_index); | 220 return total_size_.width() - TilePositionX(x_index); |
| 225 | 221 |
| 226 NOTREACHED(); | 222 NOTREACHED(); |
| 227 return 0; | 223 return 0; |
| 228 } | 224 } |
| 229 | 225 |
| 230 int TilingData::TileSizeY(int y_index) const { | 226 int TilingData::TileSizeY(int y_index) const { |
| 231 DCHECK_GE(y_index, 0); | 227 DCHECK_GE(y_index, 0); |
| 232 DCHECK_LT(y_index, num_tiles_y_); | 228 DCHECK_LT(y_index, num_tiles_y_); |
| 233 | 229 |
| 234 if (!y_index && num_tiles_y_ == 1) | 230 if (!y_index && num_tiles_y_ == 1) |
| 235 return total_size_.height(); | 231 return total_size_.height(); |
| 236 if (!y_index && num_tiles_y_ > 1) | 232 if (!y_index && num_tiles_y_ > 1) |
| 237 return max_texture_size_.height() - border_texels_; | 233 return max_texture_size_.height() - border_texels_; |
| 238 if (y_index < num_tiles_y_ - 1) | 234 if (y_index < num_tiles_y_ - 1) |
| 239 return max_texture_size_.height() - 2 * border_texels_; | 235 return inner_tile_size_.height(); |
| 240 if (y_index == num_tiles_y_ - 1) | 236 if (y_index == num_tiles_y_ - 1) |
| 241 return total_size_.height() - TilePositionY(y_index); | 237 return total_size_.height() - TilePositionY(y_index); |
| 242 | 238 |
| 243 NOTREACHED(); | 239 NOTREACHED(); |
| 244 return 0; | 240 return 0; |
| 245 } | 241 } |
| 246 | 242 |
| 247 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { | 243 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { |
| 248 int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; | 244 int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; |
| 249 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; | 245 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; |
| 250 | 246 |
| 251 return gfx::Vector2d(left, top); | 247 return gfx::Vector2d(left, top); |
| 252 } | 248 } |
| 253 | 249 |
| 254 void TilingData::RecomputeNumTiles() { | 250 void TilingData::RecomputeNumTiles() { |
| 251 inner_tile_size_ = max_texture_size_; | |
| 252 inner_tile_size_.Enlarge(- 2 * border_texels_, - 2 * border_texels_); | |
| 255 num_tiles_x_ = ComputeNumTiles(max_texture_size_.width(), total_size_.width(), border_texels_); | 253 num_tiles_x_ = ComputeNumTiles(max_texture_size_.width(), total_size_.width(), border_texels_); |
| 256 num_tiles_y_ = ComputeNumTiles(max_texture_size_.height(), total_size_.height( ), border_texels_); | 254 num_tiles_y_ = ComputeNumTiles(max_texture_size_.height(), total_size_.height( ), border_texels_); |
| 257 } | 255 } |
| 258 | 256 |
| 259 TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data) | 257 TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data) |
| 260 : tiling_data_(tiling_data), | 258 : tiling_data_(tiling_data), |
| 261 index_x_(-1), | 259 index_x_(-1), |
| 262 index_y_(-1) { | 260 index_y_(-1) { |
| 263 } | 261 } |
| 264 | 262 |
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| 389 } | 387 } |
| 390 | 388 |
| 391 if (index_y_ > consider_bottom_) | 389 if (index_y_ > consider_bottom_) |
| 392 done(); | 390 done(); |
| 393 } | 391 } |
| 394 | 392 |
| 395 return *this; | 393 return *this; |
| 396 } | 394 } |
| 397 | 395 |
| 398 } // namespace cc | 396 } // namespace cc |
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