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| 1 <!-- | 1 <!-- |
| 2 @license | 2 @license |
| 3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. | 3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. |
| 4 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt | 4 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt |
| 5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt | 5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt |
| 6 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt | 6 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt |
| 7 Code distributed by Google as part of the polymer project is also | 7 Code distributed by Google as part of the polymer project is also |
| 8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt | 8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt |
| 9 --> | 9 --> |
| 10 <link rel="import" href="../polymer/polymer.html"> | 10 <link rel="import" href="../polymer/polymer.html"> |
| 11 <link rel="import" href="../iron-behaviors/iron-control-state.html"> |
| 11 | 12 |
| 12 <script> | 13 <script> |
| 13 | 14 |
| 14 /** | 15 /** |
| 15 * Use `Polymer.PaperInputBehavior` to implement inputs with `<paper-input-con
tainer>`. This | 16 * Use `Polymer.PaperInputBehavior` to implement inputs with `<paper-input-con
tainer>`. This |
| 16 * behavior is implemented by `<paper-input>`. It exposes a number of properti
es from | 17 * behavior is implemented by `<paper-input>`. It exposes a number of properti
es from |
| 17 * `<paper-input-container>` and `<input is="iron-input">` and they should be
bound in your | 18 * `<paper-input-container>` and `<input is="iron-input">` and they should be
bound in your |
| 18 * template. | 19 * template. |
| 19 * | 20 * |
| 20 * The input element can be accessed by the `inputElement` property if you nee
d to access | 21 * The input element can be accessed by the `inputElement` property if you nee
d to access |
| 21 * properties or methods that are not exposed. | 22 * properties or methods that are not exposed. |
| 22 * @polymerBehavior | 23 * @polymerBehavior Polymer.PaperInputBehavior |
| 23 */ | 24 */ |
| 24 Polymer.PaperInputBehavior = { | 25 Polymer.PaperInputBehaviorImpl = { |
| 25 | 26 |
| 26 properties: { | 27 properties: { |
| 27 | 28 |
| 28 /** | 29 /** |
| 29 * The label for this input. Bind this to `<paper-input-container>`'s `lab
el` property. | 30 * The label for this input. Bind this to `<paper-input-container>`'s `lab
el` property. |
| 30 */ | 31 */ |
| 31 label: { | 32 label: { |
| 32 type: String | 33 type: String |
| 33 }, | 34 }, |
| 34 | 35 |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 | 78 |
| 78 /** | 79 /** |
| 79 * The type of the input. The supported types are `text`, `number` and `pa
ssword`. Bind this | 80 * The type of the input. The supported types are `text`, `number` and `pa
ssword`. Bind this |
| 80 * to the `<input is="iron-input">`'s `type` property. | 81 * to the `<input is="iron-input">`'s `type` property. |
| 81 */ | 82 */ |
| 82 type: { | 83 type: { |
| 83 type: String | 84 type: String |
| 84 }, | 85 }, |
| 85 | 86 |
| 86 /** | 87 /** |
| 88 * The datalist of the input (if any). This should match the id of an exis
ting <datalist>. Bind this |
| 89 * to the `<input is="iron-input">`'s `list` property. |
| 90 */ |
| 91 list: { |
| 92 type: String |
| 93 }, |
| 94 |
| 95 /** |
| 87 * A pattern to validate the `input` with. Bind this to the `<input is="ir
on-input">`'s | 96 * A pattern to validate the `input` with. Bind this to the `<input is="ir
on-input">`'s |
| 88 * `pattern` property. | 97 * `pattern` property. |
| 89 */ | 98 */ |
| 90 pattern: { | 99 pattern: { |
| 91 type: String | 100 type: String |
| 92 }, | 101 }, |
| 93 | 102 |
| 94 /** | 103 /** |
| 95 * Set to true to mark the input as required. Bind this to the `<input is=
"iron-input">`'s | 104 * Set to true to mark the input as required. Bind this to the `<input is=
"iron-input">`'s |
| 96 * `required` property. | 105 * `required` property. |
| (...skipping 210 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 307 labelledBy = label.id; | 316 labelledBy = label.id; |
| 308 } else { | 317 } else { |
| 309 labelledBy = 'paper-input-label-' + new Date().getUTCMilliseconds(); | 318 labelledBy = 'paper-input-label-' + new Date().getUTCMilliseconds(); |
| 310 label.id = labelledBy; | 319 label.id = labelledBy; |
| 311 } | 320 } |
| 312 this._ariaLabelledBy = labelledBy; | 321 this._ariaLabelledBy = labelledBy; |
| 313 } | 322 } |
| 314 | 323 |
| 315 }; | 324 }; |
| 316 | 325 |
| 326 Polymer.PaperInputBehavior = [Polymer.IronControlState, Polymer.PaperInputBeha
viorImpl]; |
| 327 |
| 317 </script> | 328 </script> |
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