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Issue 1221923003: Update bower.json for Polymer elements and add PRESUBMIT.py (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 5 months ago
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1 <!-- 1 <!--
2 @license 2 @license
3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. 3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
4 This code may only be used under the BSD style license found at http://polymer.g ithub.io/LICENSE.txt 4 This code may only be used under the BSD style license found at http://polymer.g ithub.io/LICENSE.txt
5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt 5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
6 The complete set of contributors may be found at http://polymer.github.io/CONTRI BUTORS.txt 6 The complete set of contributors may be found at http://polymer.github.io/CONTRI BUTORS.txt
7 Code distributed by Google as part of the polymer project is also 7 Code distributed by Google as part of the polymer project is also
8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN TS.txt 8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN TS.txt
9 --> 9 -->
10 10
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33 Polymer({ 33 Polymer({
34 34
35 is: 'cascaded-animation', 35 is: 'cascaded-animation',
36 36
37 behaviors: [ 37 behaviors: [
38 Polymer.NeonAnimationBehavior 38 Polymer.NeonAnimationBehavior
39 ], 39 ],
40 40
41 properties: { 41 properties: {
42 42
43 /** @type {!Polymer.IronMeta} */
43 _animationMeta: { 44 _animationMeta: {
44 type: Object, 45 type: Object,
45 value: function() { 46 value: function() {
46 return new Polymer.IronMeta({type: 'animation'}); 47 return new Polymer.IronMeta({type: 'animation'});
47 } 48 }
48 } 49 }
49 50
50 }, 51 },
51 52
53 /**
54 * @param {{
55 * animation: string,
56 * nodes: !Array<!Element>,
57 * nodeDelay: (number|undefined),
58 * timing: (Object|undefined)
59 * }} config
60 */
52 configure: function(config) { 61 configure: function(config) {
53 var animationConstructor = this._animationMeta.byKey(config.animation); 62 var animationConstructor = /** @type {Function} */ (
63 this._animationMeta.byKey(config.animation));
54 if (!animationConstructor) { 64 if (!animationConstructor) {
55 console.warn(this.is + ':', 'constructor for', config.animation, 'not fo und!'); 65 console.warn(this.is + ':', 'constructor for', config.animation, 'not fo und!');
56 return; 66 return;
57 } 67 }
58 68
69 this._animations = [];
59 var nodes = config.nodes; 70 var nodes = config.nodes;
60 var effects = []; 71 var effects = [];
61 var nodeDelay = config.nodeDelay || 50; 72 var nodeDelay = config.nodeDelay || 50;
62 73
63 config.timing = config.timing || {}; 74 config.timing = config.timing || {};
64 config.timing.delay = config.timing.delay || 0; 75 config.timing.delay = config.timing.delay || 0;
65 76
66 var oldDelay = config.timing.delay; 77 var oldDelay = config.timing.delay;
67 for (var node, index = 0; node = nodes[index]; index++) { 78 for (var node, index = 0; node = nodes[index]; index++) {
68 config.timing.delay += nodeDelay; 79 config.timing.delay += nodeDelay;
69 config.node = node; 80 config.node = node;
70 81
71 var animation = new animationConstructor(); 82 var animation = new animationConstructor();
72 var effect = animation.configure(config); 83 var effect = animation.configure(config);
73 84
85 this._animations.push(animation);
74 effects.push(effect); 86 effects.push(effect);
75 } 87 }
76 config.timing.delay = oldDelay; 88 config.timing.delay = oldDelay;
77 89
78 this._effect = new GroupEffect(effects); 90 this._effect = new GroupEffect(effects);
79 return this._effect; 91 return this._effect;
92 },
93
94 complete: function() {
95 for (var animation, index = 0; animation = this._animations[index]; index+ +) {
96 animation.complete(animation.config);
97 }
80 } 98 }
81 99
82 }); 100 });
83 101
84 </script> 102 </script>
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